Player Matchup

Scylla
Scylla
BigNastyDuplex
Scylla
Level 48
God Stats
13W - 14L
1,264 SR
Queue Stats
236W - 260L
1,434 Elo+
Party 4
Pele
Pele
BloodyBella7
Pele
Level 128
God Stats
3W - 2L
1,516 SR
Queue Stats
256W - 269L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
CootrKillr69
Cthulhu
Level 45
God Stats
40W - 44L
1,453 SR
Queue Stats
86W - 113L
1,423 Elo+
Party 4
King Arthur
King Arthur
Kusurukirwa
King Arthur
Level 33
God Stats
65W - 74L
1,485 SR
Queue Stats
174W - 184L
1,404 Elo+
Party 2
Neith
Neith
Yellowf1n
Neith
Level 27
God Stats
69W - 77L
1,421 SR
Queue Stats
138W - 163L
1,376 Elo+
Party 4
Team Averages
Level 56
1,428 SR
1,427 Elo+

VS

Team Averages
Level 56
1,472 SR
1,380 Elo+
Zeus
Zeus
CapNobilio
Zeus
Level 17
God Stats
6W - 12L
1,469 SR
Queue Stats
60W - 76L
1,432 Elo+
Party 1
Eset
Eset
TheHydroShinobi
Eset
Level 47
God Stats
6W - 6L
1,427 SR
Queue Stats
121W - 174L
1,356 Elo+
Solo
Odin
Odin
TheUntakenName
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,211 Elo+
Party 3
Hachiman
Hachiman
Zveritch
Hachiman
Level 69
God Stats
1W - 3L
1,466 SR
Queue Stats
26W - 22L
1,432 Elo+
Party 3
Cthulhu
Cthulhu
dapperdermody
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 17
11,639
1,164
17,953
8,312
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
13 / 0 / 12
11,755
1,176
11,585
8,123
3,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
CootrKillr69
Cthulhu
18
3 / 0 / 22
10,897
1,090
10,737
10,873
11,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Kusurukirwa
King Arthur
17
1 / 1 / 23
10,214
1,021
8,786
20,245
14,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Yellowf1n
Neith
16
4 / 1 / 11
9,989
999
9,483
10,068
4,206
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

260

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,104
910
8,445
10,418
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 3 / 1
9,448
945
8,457
7,783
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 2
8,698
870
4,883
12,176
9,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Zveritch
Hachiman
14
0 / 3 / 1
8,748
875
12,191
13,175
4,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
15
1 / 9 / 1
9,394
939
17,131
18,416
21,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
8
28
Kills
2
2
Deaths
28
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
W
13
0
12
19
L
1
7
1
0.21
W
Cthulhu
CootrKillr69
Cthulhu
3
0
22
14
W
King Arthur
Kusurukirwa
King Arthur
1
1
23
12.5
L
0
3
1
0.17
L
0
6
2
0.17
W
Neith
Yellowf1n
Neith
4
1
11
9.5
L
Hachiman
Zveritch
Hachiman
0
3
1
0.17
L
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,544
Damage
51,107
57,621
Taken
61,968
37,209
Mitigated
41,947
9,158
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,953
554
0
530
8,312
3,384
0
5,609
2,703
37,318
0
W
11,585
4,238
0
305
8,123
3,634
0
4,622
3,501
0
20,954
L
8,445
799
0
70
10,418
3,490
0
6,297
3,963
20,656
0
W
Cthulhu
CootrKillr69
Cthulhu
10,737
590
737
231
10,873
11,550
0
6,966
3,907
28,383
0
W
King Arthur
Kusurukirwa
King Arthur
8,786
441
0
6,221
20,245
14,435
0
10,516
9,729
0
23,662
L
8,457
101
887
1,554
7,783
3,150
0
3,987
3,736
38,508
0
L
4,883
2,376
332
500
12,176
9,083
0
5,305
6,565
0
6,427
W
Neith
Yellowf1n
Neith
9,483
5,262
0
1,134
10,068
4,206
0
6,320
3,748
0
19,143
L
Hachiman
Zveritch
Hachiman
12,191
5,608
0
912
13,175
4,860
0
5,430
7,409
0
22,359
L
Cthulhu
17,131
729
225
0
18,416
21,364
0
6,565
11,605
48,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
45,392
181
Minions Killed
203
6
Camps Cleared
5
1,049,630
Distance Traveled
952,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,639
1,164
61
6
3
217,182
0
W
Pele
11,755
1,176
27
3
1
220,031
0
L
Zeus
9,104
910
19
2
1
154,156
0
W
Cthulhu
10,897
1,090
45
5
0
217,611
0
W
King Arthur
10,214
1,021
26
3
1
224,940
0
L
Eset
9,448
945
69
7
2
208,906
3
L
Odin
8,698
870
4
0
0
190,442
0
W
Neith
9,989
999
22
2
1
169,866
0
L
Hachiman
8,748
875
25
3
2
197,466
0
L
Cthulhu
9,394
939
86
9
0
201,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role