Player Matchup

Apollo
Apollo
Hackhaddock4
Apollo
Level 29
God Stats
15W - 25L
1,863 SR
Queue Stats
295W - 311L
1,486 Elo+
Solo
Set
Set
Jefflino0102
Set
Level 61
God Stats
32W - 20L
1,717 SR
Queue Stats
211W - 225L
1,437 Elo+
Party 2
Tiamat
Tiamat
JoseDarieth
Tiamat
Level 10
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 2
Ymir
Ymir
alexionpro
Ymir
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 134L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
ihatename12
Gilgamesh
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Solo
Team Averages
Level 30
1,583 SR
1,442 Elo+

VS

Team Averages
Level 15
1,327 SR
1,326 Elo+
Neith
Neith
Becctokillu
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 1
Anubis
Anubis
Daedra1
Anubis
Level 25
God Stats
2W - 10L
1,429 SR
Queue Stats
23W - 30L
1,379 Elo+
Solo
Hercules
Hercules
NobleAscendance
Hercules
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 93L
1,450 Elo+
Solo
Izanami
Izanami
PinkVodkaYume
Izanami
Level 5
God Stats
0W - 4L
1,080 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 1
Nemesis
Nemesis
alejox1888
Nemesis
Level 19
God Stats
3W - 4L
1,125 SR
Queue Stats
130W - 135L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 1 / 5
6,226
566
2,651
7,820
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
7 / 1 / 3
7,462
678
6,661
7,840
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
5 / 0 / 3
6,673
607
5,879
4,504
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 5
6,739
613
3,273
5,653
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ihatename12
Gilgamesh
9
1 / 1 / 0
5,491
499
2,914
4,644
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,538
503
6,278
6,977
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Daedra1
Anubis
9
0 / 3 / 0
5,050
459
1,874
5,203
2,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
10
1 / 1 / 0
5,780
525
3,689
6,305
4,789
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
9
1 / 6 / 0
5,352
487
2,458
6,657
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
alejox1888
Nemesis
10
0 / 3 / 0
5,542
504
2,556
7,533
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
4
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Anubis
Daedra1
Anubis
0
3
0
0
W
Apollo
1
1
5
3.5
W
7
1
3
8.5
W
Tiamat
5
0
3
6.5
L
Hercules
1
1
0
1
L
Izanami
1
6
0
0.17
L
Nemesis
alejox1888
Nemesis
0
3
0
0
W
4
1
5
6.5
W
Gilgamesh
ihatename12
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
16,855
30,461
Taken
32,675
15,668
Mitigated
13,086
12,750
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,278
2,647
87
759
6,977
2,001
144
2,501
4,476
0
22,361
L
Anubis
Daedra1
Anubis
1,874
70
0
1,265
5,203
2,066
0
1,896
3,307
22,478
0
W
Apollo
2,651
860
0
3,715
7,820
2,136
1,164
0
7,820
0
34,656
W
6,661
2,562
0
3,670
7,840
3,464
0
896
6,944
0
43,289
W
Tiamat
5,879
48
0
2,144
4,504
2,671
0
978
3,526
34,465
0
L
Hercules
3,689
1,503
0
2,392
6,305
4,789
0
633
5,672
245
26,683
L
Izanami
2,458
1,935
0
757
6,657
1,877
205
1,855
4,802
0
25,273
L
Nemesis
alejox1888
Nemesis
2,556
793
0
878
7,533
2,353
0
2,267
5,266
0
29,361
W
3,273
979
0
1,919
5,653
4,654
46
0
5,653
28,525
0
W
Gilgamesh
ihatename12
Gilgamesh
2,914
876
0
1,302
4,644
2,743
0
127
4,517
0
19,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
27,262
309
Minions Killed
242
0
Camps Cleared
0
1,066,946
Distance Traveled
1,044,377
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,538
503
35
3
0
187,196
0
L
Anubis
5,050
459
48
4
0
200,310
3
W
Apollo
6,226
566
65
6
0
211,022
3
W
Set
7,462
678
97
9
0
255,813
3
W
Tiamat
6,673
607
58
5
0
213,443
0
L
Hercules
5,780
525
52
5
0
210,040
0
L
Izanami
5,352
487
41
4
0
207,066
0
L
Nemesis
5,542
504
66
6
0
239,765
1
W
Ymir
6,739
613
54
5
0
196,994
2
W
Gilgamesh
5,491
499
35
3
0
189,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role