Player Matchup

Nemesis
Nemesis
HinataHyugaOwO
Nemesis
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
83W - 87L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
LittleL0K3YBVNDZ
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,300 Elo+
Party 1
Thor
Thor
MinMonito382
Thor
Level 26
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 5L
1,137 Elo+
Solo
Rama
Rama
O G BoB77J
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
陌话题党团队
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,335 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,268 Elo+

VS

Team Averages
Level 20
1,405 SR
1,337 Elo+
Thor
Thor
CuttyControl0451
Thor
Level 27
God Stats
11W - 11L
1,358 SR
Queue Stats
22W - 15L
1,412 Elo+
Solo
Merlin
Merlin
IDontTryyyy2
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,275 Elo+
Party 2
Sol
Sol
Nýks
Sol
Level 18
God Stats
3W - 3L
1,518 SR
Queue Stats
92W - 93L
1,426 Elo+
Solo
Jing Wei
Jing Wei
ViewyJONES420
Jing Wei
Level 22
God Stats
4W - 9L
1,148 SR
Queue Stats
26W - 38L
1,268 Elo+
Party 2
Horus
Horus
XFeyanX
Horus
Level 16
God Stats
9W - 9L
1,500 SR
Queue Stats
75W - 74L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 19 / 11
13,501
900
14,908
34,327
19,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 0 / 0
10,968
731
0
0
0
20
13 / 5 / 7
17,083
1,139
40,233
25,995
13,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 9 / 5
14,094
940
19,554
24,693
11,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
20
5 / 3 / 10
14,965
998
26,385
30,639
36,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 15
14,692
979
14,085
15,065
6,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
2 / 9 / 19
13,506
900
12,659
16,627
9,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sol
Nýks
Sol
20
11 / 3 / 17
15,878
1,059
30,617
21,128
8,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ViewyJONES420
Jing Wei
20
13 / 5 / 19
15,432
1,029
36,086
25,807
12,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
XFeyanX
Horus
20
4 / 3 / 23
14,482
965
14,400
28,832
39,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
129
21
Kills
36
36
Deaths
21
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
0
19
11
0.29
W
Merlin
2
9
19
1.28
L
0
0
0
0
L
13
5
7
3.3
W
Sol
Nýks
Sol
11
3
17
6.5
L
3
9
5
0.61
W
Jing Wei
ViewyJONES420
Jing Wei
13
5
19
4.5
W
Horus
XFeyanX
Horus
4
3
23
5.17
L
Sun Wukong
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,080
Damage
107,847
115,654
Taken
107,459
81,953
Mitigated
76,091
9,394
Healing
46,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,085
364
0
12
15,065
6,917
0
142
14,848
0
35,112
L
14,908
3,962
0
3,531
34,327
19,435
0
11,241
23,086
0
34,801
W
Merlin
12,659
2,603
0
633
16,627
9,111
0
268
16,134
21,558
0
L
0
0
0
0
0
0
0
0
0
0
0
L
40,233
8,487
0
636
25,995
13,945
0
10,236
15,759
691
70,817
W
Sol
Nýks
Sol
30,617
13,419
0
10,230
21,128
8,136
0
0
20,978
70,257
0
L
19,554
12,983
0
3,200
24,693
11,813
0
5,623
19,070
0
58,452
W
Jing Wei
ViewyJONES420
Jing Wei
36,086
35,166
327
8,827
25,807
12,611
0
322
25,310
0
67,005
W
Horus
XFeyanX
Horus
14,400
7,666
9,918
16,218
28,832
39,316
0
194
28,312
0
29,840
L
Sun Wukong
26,385
4,289
0
2,027
30,639
36,760
0
16,176
14,463
265
45,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,611
Gold Earned
73,990
227
Minions Killed
269
3
Camps Cleared
4
1,023,857
Distance Traveled
1,255,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,692
979
49
3
1
278,675
1
L
Nemesis
13,501
900
32
2
1
227,142
0
W
Merlin
13,506
900
19
1
1
168,936
1
L
Hou Yi
10,968
731
0
0
0
0
0
L
Thor
17,083
1,139
71
5
0
252,211
0
W
Sol
15,878
1,059
95
6
0
271,970
0
L
Rama
14,094
940
71
5
1
204,907
0
W
Jing Wei
15,432
1,029
83
6
2
243,101
0
W
Horus
14,482
965
23
2
0
292,498
0
L
Sun Wukong
14,965
998
53
4
1
339,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role