Player Matchup

Guan Yu
Guan Yu
D2R UZI YT
Guan Yu
Level 104
God Stats
12W - 13L
1,492 SR
Queue Stats
144W - 160L
1,449 Elo+
Party 1
Chiron
Chiron
D2RPABL0
Chiron
Level 127
God Stats
1W - 2L
1,830 SR
Queue Stats
307W - 308L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
D2RSVG
Gilgamesh
Level 124
God Stats
13W - 13L
1,631 SR
Queue Stats
212W - 229L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
HolyGayGod
Aphrodite
Level 15
God Stats
5W - 1L
1,938 SR
Queue Stats
21W - 6L
1,845 Elo+
Party 3
Neith
Neith
Sollipop_
Neith
Level 129
God Stats
6W - 11L
1,721 SR
Queue Stats
338W - 281L
1,640 Elo+
Party 3
Team Averages
Level 100
1,722 SR
1,575 Elo+

VS

Team Averages
Level 98
1,634 SR
1,592 Elo+
Heimdallr
Heimdallr
Highifu2
Heimdallr
Level 26
God Stats
7W - 4L
1,868 SR
Queue Stats
165W - 71L
1,686 Elo+
Party 2
Khepri
Khepri
Lavishblaze
Khepri
Level 149
God Stats
4W - 6L
1,792 SR
Queue Stats
276W - 310L
1,635 Elo+
Party 2
Ymir
Ymir
WastedRon
Ymir
Level 46
God Stats
21W - 13L
1,519 SR
Queue Stats
206W - 185L
1,475 Elo+
Solo
Bakasura
Bakasura
YmirsBreath
Bakasura
Level 160
God Stats
4W - 3L
1,322 SR
Queue Stats
271W - 270L
1,598 Elo+
Party 2
Hades
Hades
monsterboydrake
Hades
Level 109
God Stats
4W - 6L
1,668 SR
Queue Stats
177W - 173L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D2R UZI YT
Guan Yu
18
0 / 5 / 5
11,195
466
9,473
21,306
22,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
D2RPABL0
Chiron
18
6 / 7 / 1
12,305
513
14,302
16,833
7,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
D2RSVG
Gilgamesh
18
3 / 6 / 6
11,313
471
15,851
22,775
12,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
HolyGayGod
Aphrodite
18
4 / 5 / 7
11,616
484
14,138
20,185
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Sollipop_
Neith
15
3 / 8 / 7
10,096
421
12,826
19,758
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Highifu2
Heimdallr
20
8 / 3 / 5
13,067
544
17,934
16,390
6,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
0 / 7 / 15
10,749
448
8,343
19,650
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
20
7 / 0 / 4
15,640
652
13,147
17,973
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
YmirsBreath
Bakasura
20
9 / 4 / 6
13,704
571
21,111
21,045
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 9
12,925
539
20,814
23,419
13,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
16
Kills
31
31
Deaths
17
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
D2R UZI YT
Guan Yu
0
5
5
0.5
L
Chiron
D2RPABL0
Chiron
6
7
1
0.93
L
Gilgamesh
D2RSVG
Gilgamesh
3
6
6
1
W
Heimdallr
Highifu2
Heimdallr
8
3
5
3.5
L
Aphrodite
HolyGayGod
Aphrodite
4
5
7
1.5
W
Khepri
0
7
15
1.07
L
Neith
Sollipop_
Neith
3
8
7
0.81
W
Ymir
7
0
4
9
W
Bakasura
YmirsBreath
Bakasura
9
4
6
3
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,590
Damage
81,349
100,857
Taken
98,477
57,557
Mitigated
65,612
28,184
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
D2R UZI YT
Guan Yu
9,473
995
586
2,961
21,306
22,152
342
10,031
10,243
0
62,329
L
Chiron
D2RPABL0
Chiron
14,302
5,998
462
2,740
16,833
7,579
912
10,544
6,010
0
79,954
L
Gilgamesh
D2RSVG
Gilgamesh
15,851
5,413
0
1,050
22,775
12,700
0
10,700
11,345
0
107,443
W
Heimdallr
Highifu2
Heimdallr
17,934
10,556
0
6,460
16,390
6,737
1,873
5,653
10,737
0
100,779
L
Aphrodite
HolyGayGod
Aphrodite
14,138
129
6,201
11,420
20,185
8,023
756
5,631
13,898
75,134
0
W
Khepri
8,343
495
0
2,846
19,650
19,183
0
4,075
15,575
28,310
0
L
Neith
Sollipop_
Neith
12,826
3,025
488
2,276
19,758
7,103
0
5,675
13,274
0
51,502
W
Ymir
13,147
1,742
0
5,088
17,973
13,909
56
2,692
15,281
80,530
0
W
Bakasura
YmirsBreath
Bakasura
21,111
13,724
0
7,434
21,045
12,411
0
1,884
19,161
0
115,251
W
20,814
3,435
697
14,425
23,419
13,372
1,589
3,035
20,384
97,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,525
Gold Earned
66,085
617
Minions Killed
657
0
Camps Cleared
0
2,161,256
Distance Traveled
2,197,548
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,195
466
118
5
0
442,702
0
L
Chiron
12,305
513
150
6
0
373,273
4
L
Gilgamesh
11,313
471
131
5
0
434,662
0
W
Heimdallr
13,067
544
150
6
0
429,463
1
L
Aphrodite
11,616
484
127
5
0
464,654
3
W
Khepri
10,749
448
21
1
0
405,008
5
L
Neith
10,096
421
91
4
0
445,965
0
W
Ymir
15,640
652
152
6
0
436,142
2
W
Bakasura
13,704
571
175
7
0
529,057
2
W
Hades
12,925
539
159
7
0
397,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role