Player Matchup

Vamana
Vamana
Dopey_Jay
Vamana
Level 19
God Stats
3W - 6L
1,440 SR
Queue Stats
5W - 9L
1,193 Elo+
Party 2
Merlin
Merlin
OBLV-Apaxx
Merlin
Level 84
God Stats
0W - 3L
1,234 SR
Queue Stats
111W - 104L
1,439 Elo+
Party 2
Rama
Rama
xXWarriorELIT3Xx
Rama
Level 74
God Stats
0W - 2L
1,073 SR
Queue Stats
110W - 131L
1,445 Elo+
Party 2
Team Averages
Level 59
1,249 SR
1,359 Elo+

VS

Team Averages
Level 49
1,336 SR
1,259 Elo+
Baron Samedi
Baron Samedi
Giovanni_31gg
Baron Samedi
Level 49
God Stats
62W - 83L
1,386 SR
Queue Stats
173W - 304L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
IIsaaII8
Gilgamesh
Level 50
God Stats
40W - 53L
1,332 SR
Queue Stats
194W - 342L
1,203 Elo+
Party 1
Izanami
Izanami
Ripping Carbine
Izanami
Level 48
God Stats
9W - 12L
1,289 SR
Queue Stats
96W - 147L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dopey_Jay
Vamana
10
0 / 9 / 3
7,971
569
3,993
14,292
8,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
OBLV-Apaxx
Merlin
13
3 / 9 / 2
9,786
699
15,259
12,614
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 8 / 3
9,426
673
6,953
13,571
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giovanni_31gg
Baron Samedi
14
5 / 2 / 15
10,644
760
11,529
12,548
4,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
IIsaaII8
Gilgamesh
14
7 / 2 / 14
10,612
758
8,318
11,414
9,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 2 / 7
11,639
831
13,213
14,067
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
26
26
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dopey_Jay
Vamana
0
9
3
0.17
W
Baron Samedi
Giovanni_31gg
Baron Samedi
5
2
15
6.25
W
Gilgamesh
IIsaaII8
Gilgamesh
7
2
14
7
L
Merlin
OBLV-Apaxx
Merlin
3
9
2
0.44
W
14
2
7
8.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
33,060
40,477
Taken
38,029
18,103
Mitigated
19,625
5,616
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dopey_Jay
Vamana
3,993
1,977
0
2,697
14,292
8,755
0
4,397
9,895
0
20,838
W
Baron Samedi
Giovanni_31gg
Baron Samedi
11,529
1,209
2,378
6,422
12,548
4,977
228
4,859
7,295
44,685
0
W
Gilgamesh
IIsaaII8
Gilgamesh
8,318
3,343
600
1,474
11,414
9,664
562
3,042
8,124
0
23,319
L
Merlin
OBLV-Apaxx
Merlin
15,259
1,149
0
1,261
12,614
4,643
0
3,217
9,397
42,761
0
W
13,213
11,065
549
6,534
14,067
4,984
2,638
6,450
7,275
0
56,931
L
6,953
5,788
0
1,658
13,571
4,705
0
3,972
9,599
0
28,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
32,895
115
Minions Killed
165
0
Camps Cleared
0
552,707
Distance Traveled
729,407
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,971
569
25
2
0
166,581
2
W
Baron Samedi
10,644
760
77
6
0
242,909
0
W
Gilgamesh
10,612
758
15
1
0
257,017
1
L
Merlin
9,786
699
56
4
0
174,511
0
W
Izanami
11,639
831
73
5
0
229,481
0
L
Rama
9,426
673
34
2
0
211,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role