Player Matchup

Olorun
Olorun
CasketKye
Olorun
Level 123
God Stats
7W - 5L
1,547 SR
Queue Stats
381W - 395L
1,592 Elo+
Solo
Sobek
Sobek
Dreng-
Sobek
Level 141
God Stats
7W - 6L
1,611 SR
Queue Stats
294W - 292L
1,555 Elo+
Party 2
Artemis
Artemis
Lime_type0
Artemis
Level 105
God Stats
31W - 37L
1,505 SR
Queue Stats
595W - 650L
1,548 Elo+
Party 2
Team Averages
Level 123
1,554 SR
1,565 Elo+

VS

Team Averages
Level 119
1,580 SR
1,457 Elo+
Bakasura
Bakasura
Cloud_Potato690
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Tiamat
Tiamat
DarkLordSithiz
Tiamat
Level 128
God Stats
77W - 32L
1,645 SR
Queue Stats
250W - 193L
1,532 Elo+
Party 1
King Arthur
King Arthur
Voltic959
King Arthur
Level 129
God Stats
7W - 12L
1,595 SR
Queue Stats
354W - 302L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CasketKye
Olorun
14
4 / 5 / 8
12,117
638
12,350
17,164
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Dreng-
Sobek
17
7 / 3 / 12
14,659
772
16,882
27,805
37,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Lime_type0
Artemis
16
8 / 3 / 8
13,979
736
16,811
13,791
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 7 / 2
11,421
601
8,374
15,872
7,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 7 / 2
11,887
626
22,012
15,615
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Voltic959
King Arthur
16
2 / 5 / 5
11,627
612
12,028
25,491
19,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
9
11
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
CasketKye
Olorun
4
5
8
1.6
L
Bakasura
2
7
2
0.43
L
5
7
2
0.86
W
Sobek
Dreng-
Sobek
7
3
12
4.33
W
Artemis
Lime_type0
Artemis
8
3
8
4
L
King Arthur
Voltic959
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
42,414
58,760
Taken
56,978
48,918
Mitigated
38,196
27,331
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CasketKye
Olorun
12,350
4,152
2,364
7,443
17,164
6,326
1,798
7,708
9,435
75,307
0
L
Bakasura
8,374
5,233
0
2,449
15,872
7,600
0
7,655
8,217
0
40,018
L
22,012
1,518
0
4,077
15,615
11,456
0
8,170
7,445
66,915
0
W
Sobek
Dreng-
Sobek
16,882
726
0
11,491
27,805
37,244
0
9,672
16,044
35,013
0
W
Artemis
Lime_type0
Artemis
16,811
8,310
0
6,033
13,791
5,348
845
5,921
7,705
0
76,814
L
King Arthur
Voltic959
King Arthur
12,028
1,166
0
6,196
25,491
19,140
0
13,485
12,006
532
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
34,935
214
Minions Killed
181
0
Camps Cleared
0
931,483
Distance Traveled
959,170
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,117
638
86
5
0
299,343
5
L
Bakasura
11,421
601
61
3
0
308,249
3
L
Tiamat
11,887
626
73
4
0
300,846
1
W
Sobek
14,659
772
25
1
0
337,097
3
W
Artemis
13,979
736
103
5
0
295,043
1
L
King Arthur
11,627
612
47
2
0
350,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role