Player Matchup

Danzaburou
Danzaburou
Cruxxiam
Danzaburou
Level 149
God Stats
24W - 14L
1,677 SR
Queue Stats
258W - 162L
1,723 Elo+
Party 2
Kuzenbo
Kuzenbo
DonnyPhinto
Kuzenbo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 190L
1,726 Elo+
Party 2
Odin
Odin
PhilCollìns
Odin
Level 29
God Stats
1W - 2L
1,718 SR
Queue Stats
14W - 5L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
SÜdo
Kukulkan
Level 140
God Stats
60W - 29L
1,859 SR
Queue Stats
128W - 68L
1,766 Elo+
Party 2
Team Averages
Level 120
1,689 SR
1,708 Elo+

VS

Team Averages
Level 114
1,609 SR
1,526 Elo+
Sobek
Sobek
Xximway2rawxX
Sobek
Level 159
God Stats
1W - 3L
1,633 SR
Queue Stats
97W - 72L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
bizuzi
Baron Samedi
Level 69
God Stats
3W - 1L
1,634 SR
Queue Stats
46W - 36L
1,643 Elo+
Party 1
Chaac
Chaac
cayzer666
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
danb00za
Apollo
Level 125
God Stats
5W - 2L
1,668 SR
Queue Stats
13W - 21L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cruxxiam
Danzaburou
15
4 / 5 / 4
9,043
822
6,222
10,932
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
DonnyPhinto
Kuzenbo
13
3 / 6 / 5
8,540
776
8,345
11,541
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 4
7,777
707
2,028
7,847
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SÜdo
Kukulkan
15
3 / 5 / 3
8,781
798
8,006
7,019
3,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,129
830
6,571
11,137
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
bizuzi
Baron Samedi
14
3 / 3 / 6
8,468
770
7,641
6,349
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
cayzer666
Chaac
14
3 / 3 / 5
8,377
762
6,059
9,956
5,384
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
danb00za
Apollo
18
11 / 2 / 3
10,782
980
10,333
9,057
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
20
20
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cruxxiam
Danzaburou
4
5
4
1.2
L
Kuzenbo
DonnyPhinto
Kuzenbo
3
6
5
0.92
L
1
4
4
0.75
L
Kukulkan
SÜdo
Kukulkan
3
5
3
0.9
W
3
3
8
2.33
W
Baron Samedi
bizuzi
Baron Samedi
3
3
6
2
W
Chaac
cayzer666
Chaac
3
3
5
1.83
W
Apollo
danb00za
Apollo
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
30,604
37,339
Taken
36,499
24,093
Mitigated
22,273
4,116
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cruxxiam
Danzaburou
6,222
2,234
0
2,706
10,932
4,419
898
4,901
6,031
0
30,950
L
Kuzenbo
DonnyPhinto
Kuzenbo
8,345
2,230
0
755
11,541
11,805
29
4,176
7,365
20,024
0
L
2,028
681
0
0
7,847
4,771
0
3,357
4,490
0
14,031
L
Kukulkan
SÜdo
Kukulkan
8,006
814
0
655
7,019
3,098
0
2,393
4,626
43,329
0
W
6,571
317
0
2,789
11,137
9,973
218
3,781
7,356
14,154
0
W
Baron Samedi
bizuzi
Baron Samedi
7,641
394
2,067
1,302
6,349
3,316
224
3,711
2,638
25,245
0
W
Chaac
cayzer666
Chaac
6,059
1,168
243
2,195
9,956
5,384
797
4,566
5,390
0
26,767
W
Apollo
danb00za
Apollo
10,333
6,248
0
1,891
9,057
3,600
3,053
5,004
4,053
0
54,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
36,756
184
Minions Killed
201
11
Camps Cleared
8
780,391
Distance Traveled
820,085
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,043
822
53
5
4
181,898
4
L
Kuzenbo
8,540
776
23
2
1
214,841
3
L
Odin
7,777
707
28
3
3
203,627
0
L
Kukulkan
8,781
798
80
7
3
180,025
2
W
Sobek
9,129
830
20
2
1
192,162
0
W
Baron Samedi
8,468
770
41
4
2
185,587
1
W
Chaac
8,377
762
48
4
2
210,109
0
W
Apollo
10,782
980
92
8
3
232,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role