Player Matchup

Ymir
Ymir
Luh Dooky
Ymir
Level 14
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Neith
Neith
McSnoops
Neith
Level 2
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
TTVkillerFn
Cthulhu
Level 15
God Stats
25W - 21L
1,674 SR
Queue Stats
53W - 59L
1,546 Elo+
Solo
Anubis
Anubis
bryanfranc6
Anubis
Level 11
God Stats
6W - 13L
1,522 SR
Queue Stats
16W - 20L
1,531 Elo+
Solo
Nemesis
Nemesis
zahmyr
Nemesis
Level 21
God Stats
2W - 1L
1,837 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 1
Team Averages
Level 13
1,638 SR
1,511 Elo+

VS

Team Averages
Level 16
1,551 SR
1,427 Elo+
Khepri
Khepri
ALAYN MEX
Khepri
Level 28
God Stats
32W - 24L
1,593 SR
Queue Stats
325W - 288L
1,556 Elo+
Solo
Kali
Kali
Kittsunne
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,460 Elo+
Solo
Loki
Loki
PresentVessel76
Loki
Level 13
God Stats
170W - 111L
1,644 SR
Queue Stats
191W - 136L
1,555 Elo+
Solo
Nu Wa
Nu Wa
VaporousPenny07
Nu Wa
Level 17
God Stats
49W - 44L
1,519 SR
Queue Stats
261W - 307L
1,406 Elo+
Solo
Artemis
Artemis
sqikcs
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 11 / 8
12,510
1,043
7,453
26,224
15,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
McSnoops
Neith
17
2 / 13 / 6
11,271
939
11,978
20,060
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TTVkillerFn
Cthulhu
19
2 / 6 / 6
12,038
1,003
10,266
18,501
18,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
18
7 / 7 / 3
12,713
1,059
9,592
16,117
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
zahmyr
Nemesis
18
4 / 9 / 9
12,183
1,015
15,239
26,306
17,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ALAYN MEX
Khepri
20
6 / 3 / 26
13,859
1,155
11,946
15,160
18,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
20
5 / 4 / 25
13,154
1,096
16,449
14,766
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
30 / 1 / 12
18,739
1,562
41,591
12,917
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 21
12,904
1,075
23,135
6,581
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
sqikcs
Artemis
18
1 / 8 / 22
11,443
954
6,261
11,286
3,799

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
152
18
Kills
46
46
Deaths
18
32
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Khepri
ALAYN MEX
Khepri
6
3
26
6.33
W
Kali
5
4
25
4.38
L
Ymir
3
11
8
0.64
L
Neith
McSnoops
Neith
2
13
6
0.38
W
30
1
12
36
L
Cthulhu
TTVkillerFn
Cthulhu
2
6
6
0.83
W
4
2
21
7.25
L
Anubis
7
7
3
1.21
W
Artemis
sqikcs
Artemis
1
8
22
1.5
L
Nemesis
zahmyr
Nemesis
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
99,382
107,208
Taken
60,710
64,063
Mitigated
37,899
10,612
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ALAYN MEX
Khepri
11,946
1,230
0
885
15,160
18,662
0
5,131
10,029
21,265
0
W
Kali
16,449
10,818
0
3,298
14,766
6,831
0
8,372
6,394
0
33,431
L
Ymir
7,453
1,441
255
1,399
26,224
15,047
0
8,834
17,050
19,508
0
L
Neith
McSnoops
Neith
11,978
5,680
0
1,807
20,060
6,745
0
5,415
14,413
0
34,838
W
41,591
14,194
197
861
12,917
5,776
0
5,567
7,350
0
68,881
L
Cthulhu
TTVkillerFn
Cthulhu
10,266
135
964
948
18,501
18,944
0
5,869
12,285
45,341
0
W
23,135
7,455
0
181
6,581
2,831
0
2,827
3,754
48,297
0
L
Anubis
9,592
548
0
2,800
16,117
6,165
0
4,122
11,747
33,102
0
W
Artemis
sqikcs
Artemis
6,261
2,364
0
0
11,286
3,799
0
5,414
5,872
0
7,416
L
Nemesis
zahmyr
Nemesis
15,239
8,236
438
2,001
26,306
17,162
0
9,322
16,632
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
70,099
191
Minions Killed
174
5
Camps Cleared
9
1,002,516
Distance Traveled
1,069,317
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,859
1,155
17
1
1
225,035
0
W
Kali
13,154
1,096
33
3
0
222,405
0
L
Ymir
12,510
1,043
30
3
1
170,668
1
L
Neith
11,271
939
32
3
0
193,204
0
W
Loki
18,739
1,562
51
4
4
255,256
0
L
Cthulhu
12,038
1,003
63
5
2
220,225
3
W
Nu Wa
12,904
1,075
71
6
4
208,509
0
L
Anubis
12,713
1,059
57
5
1
191,274
0
W
Artemis
11,443
954
2
0
0
158,112
0
L
Nemesis
12,183
1,015
9
1
1
227,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role