Player Matchup

Jormungandr
Jormungandr
GokulaxMaraco
Jormungandr
Level 5
God Stats
2W - 3L
1,698 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HailSmite
Ah Muzen Cab
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,516 Elo+
Party 1
Thor
Thor
MONINCONCEJAL
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
MrGofus
Cthulhu
Level 3
God Stats
2W - 3L
1,698 SR
Queue Stats
2W - 7L
1,267 Elo+
Party 1
Hercules
Hercules
Schrodingersss
Hercules
Level 3
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,465 Elo+
Party 1
Team Averages
Level 22
1,619 SR
1,437 Elo+

VS

Team Averages
Level 14
1,479 SR
1,373 Elo+
Baron Samedi
Baron Samedi
FenixSalame
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Party 2
Zeus
Zeus
Lancelot8741
Zeus
Level 18
God Stats
4W - 8L
1,451 SR
Queue Stats
114W - 130L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
LariNeni
Ratatoskr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Party 2
Merlin
Merlin
Svendhall
Merlin
Level 26
God Stats
38W - 45L
1,415 SR
Queue Stats
200W - 226L
1,418 Elo+
Solo
Neith
Neith
juliobering
Neith
Level 18
God Stats
34W - 35L
1,531 SR
Queue Stats
51W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GokulaxMaraco
Jormungandr
20
4 / 7 / 18
13,226
1,017
15,174
19,171
17,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
HailSmite
Ah Muzen Cab
20
22 / 1 / 9
18,610
1,432
59,429
13,968
5,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 5 / 14
12,096
930
7,699
14,886
4,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MrGofus
Cthulhu
19
1 / 6 / 19
12,467
959
18,603
20,819
20,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
20
5 / 0 / 17
13,145
1,011
13,041
17,787
17,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FenixSalame
Baron Samedi
18
4 / 7 / 6
12,250
942
16,428
27,487
14,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 8 / 8
14,936
1,149
32,683
24,291
10,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
LariNeni
Ratatoskr
18
0 / 8 / 9
11,431
879
6,098
29,744
20,488
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Svendhall
Merlin
19
3 / 4 / 9
12,330
948
11,882
19,304
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 8
11,961
920
9,303
18,122
8,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
33
Kills
19
19
Deaths
33
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FenixSalame
Baron Samedi
4
7
6
1
W
Jormungandr
GokulaxMaraco
Jormungandr
4
7
18
1.86
W
Ah Muzen Cab
HailSmite
Ah Muzen Cab
22
1
9
26.5
L
10
8
8
1.75
L
Ratatoskr
LariNeni
Ratatoskr
0
8
9
0.56
W
1
5
14
1.6
W
Cthulhu
MrGofus
Cthulhu
1
6
19
1.75
W
Hercules
5
0
17
13.5
L
Merlin
Svendhall
Merlin
3
4
9
1.88
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,946
Damage
76,394
86,631
Taken
118,948
66,441
Mitigated
62,730
12,283
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FenixSalame
Baron Samedi
16,428
1,193
1,562
2,859
27,487
14,198
0
11,603
15,884
24,937
0
W
Jormungandr
GokulaxMaraco
Jormungandr
15,174
4,052
0
0
19,171
17,844
0
13,285
5,886
31,326
0
W
Ah Muzen Cab
HailSmite
Ah Muzen Cab
59,429
27,685
0
6,697
13,968
5,346
0
9,158
4,810
0
123,785
L
32,683
5,159
0
955
24,291
10,800
0
7,889
16,402
58,256
0
L
Ratatoskr
LariNeni
Ratatoskr
6,098
1,116
0
2,212
29,744
20,488
0
6,000
23,744
0
20,788
W
7,699
500
0
0
14,886
4,970
0
11,003
3,883
0
15,594
W
Cthulhu
MrGofus
Cthulhu
18,603
1,412
1,565
723
20,819
20,562
0
14,288
5,047
34,963
0
W
Hercules
13,041
2,454
0
3,298
17,787
17,719
0
13,259
4,528
0
21,296
L
Merlin
Svendhall
Merlin
11,882
537
0
0
19,304
8,667
0
4,069
15,235
35,786
0
L
9,303
3,809
0
942
18,122
8,577
0
4,216
13,906
0
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,544
Gold Earned
62,908
272
Minions Killed
255
11
Camps Cleared
6
1,304,751
Distance Traveled
1,175,705
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,250
942
39
3
1
243,812
0
W
Jormungandr
13,226
1,017
30
2
2
218,529
1
W
Ah Muzen Cab
18,610
1,432
156
12
9
246,619
0
L
Zeus
14,936
1,149
75
6
2
229,792
0
L
Ratatoskr
11,431
879
41
3
1
297,441
1
W
Thor
12,096
930
15
1
0
274,164
0
W
Cthulhu
12,467
959
52
4
0
260,251
2
W
Hercules
13,145
1,011
19
1
0
305,188
0
L
Merlin
12,330
948
54
4
1
232,825
1
L
Neith
11,961
920
46
4
1
171,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role