Player Matchup

Scylla
Scylla
BendoPan
Scylla
Level 100
God Stats
10W - 11L
1,387 SR
Queue Stats
159W - 215L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
BraxxtoBombo
Danzaburou
Level 15
God Stats
22W - 27L
1,491 SR
Queue Stats
158W - 237L
1,316 Elo+
Party 3
Kuzenbo
Kuzenbo
EuMesi
Kuzenbo
Level 25
God Stats
21W - 44L
1,328 SR
Queue Stats
170W - 272L
1,217 Elo+
Party 3
Ao Kuang
Ao Kuang
TonzOfFun34
Ao Kuang
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 4L
1,115 Elo+
Solo
Gilgamesh
Gilgamesh
Vachii
Gilgamesh
Level 25
God Stats
10W - 5L
1,244 SR
Queue Stats
240W - 341L
1,318 Elo+
Party 3
Team Averages
Level 39
1,346 SR
1,269 Elo+

VS

Team Averages
Level 4
1,525 SR
1,454 Elo+
Nemesis
Nemesis
Dhayker
Nemesis
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Bastet
Bastet
DixyWixy
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
NEMESIS King537
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Siegharthenum
Fenrir
Level 6
God Stats
2W - 3L
1,626 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo
Cthulhu
Cthulhu
TrashSoma
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BendoPan
Scylla
16
12 / 1 / 6
10,196
637
14,147
7,008
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BraxxtoBombo
Danzaburou
15
7 / 3 / 4
9,928
621
6,892
7,537
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
EuMesi
Kuzenbo
12
5 / 3 / 2
8,280
518
2,106
7,396
6,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TonzOfFun34
Ao Kuang
14
9 / 2 / 2
9,026
564
10,732
8,865
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Vachii
Gilgamesh
14
4 / 0 / 8
8,847
553
5,195
9,380
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dhayker
Nemesis
11
1 / 8 / 1
6,749
422
2,689
10,506
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
DixyWixy
Bastet
7
1 / 6 / 0
5,929
371
1,233
9,290
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 11 / 0
5,557
347
1,405
14,826
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 9 / 0
7,961
498
6,519
12,082
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TrashSoma
Cthulhu
12
1 / 3 / 2
7,304
457
4,373
9,094
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
37
Kills
8
9
Deaths
37
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
BendoPan
Scylla
12
1
6
15
W
Danzaburou
BraxxtoBombo
Danzaburou
7
3
4
3
L
Nemesis
Dhayker
Nemesis
1
8
1
0.19
L
Bastet
DixyWixy
Bastet
1
6
0
0.17
W
Kuzenbo
EuMesi
Kuzenbo
5
3
2
2
L
0
11
0
0
L
5
9
0
0.56
W
Ao Kuang
TonzOfFun34
Ao Kuang
9
2
2
5
L
Cthulhu
TrashSoma
Cthulhu
1
3
2
0.67
W
Gilgamesh
Vachii
Gilgamesh
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
16,219
40,186
Taken
55,798
20,725
Mitigated
25,645
8,956
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BendoPan
Scylla
14,147
2,445
0
339
7,008
2,415
1,364
604
6,379
63,455
0
W
Danzaburou
BraxxtoBombo
Danzaburou
6,892
4,547
0
589
7,537
2,922
3,597
383
7,154
0
53,034
L
Nemesis
Dhayker
Nemesis
2,689
1,272
0
565
10,506
3,753
425
6,198
4,074
0
28,555
L
Bastet
DixyWixy
Bastet
1,233
516
0
1,297
9,290
2,512
0
2,711
6,479
0
15,426
W
Kuzenbo
EuMesi
Kuzenbo
2,106
757
0
669
7,396
6,866
1,386
0
7,396
16,947
0
L
1,405
625
0
417
14,826
7,649
42
7,436
7,322
14,970
0
L
6,519
1,068
0
664
12,082
5,111
0
4,554
7,368
0
22,561
W
Ao Kuang
TonzOfFun34
Ao Kuang
10,732
3,316
0
3,431
8,865
3,056
2,476
2,901
5,689
36,963
0
L
Cthulhu
TrashSoma
Cthulhu
4,373
647
0
998
9,094
6,620
155
5,466
3,570
27,705
0
W
Gilgamesh
Vachii
Gilgamesh
5,195
1,191
0
3,928
9,380
5,466
438
1,440
7,790
0
42,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,277
Gold Earned
33,500
387
Minions Killed
204
0
Camps Cleared
0
1,492,195
Distance Traveled
1,292,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,196
637
129
8
0
281,563
0
W
Danzaburou
9,928
621
108
7
0
272,941
0
L
Nemesis
6,749
422
52
3
0
283,600
2
L
Bastet
5,929
371
38
2
0
177,045
0
W
Kuzenbo
8,280
518
24
2
0
286,905
1
L
Ares
5,557
347
12
1
0
300,116
0
L
Fenrir
7,961
498
45
3
0
228,116
1
W
Ao Kuang
9,026
564
52
3
0
327,074
0
L
Cthulhu
7,304
457
57
4
0
303,981
0
W
Gilgamesh
8,847
553
74
5
0
323,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role