Player Matchup

Danzaburou
Danzaburou
CAAAAAAAST
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DaNBilZ
Ymir
Level 15
God Stats
3W - 1L
1,889 SR
Queue Stats
3W - 4L
1,795 Elo+
Party 1
Anubis
Anubis
M1onzinho
Anubis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 40L
1,310 Elo+
Solo
Team Averages
Level 52
1,630 SR
1,535 Elo+

VS

Team Averages
Level 66
1,607 SR
1,522 Elo+
Hercules
Hercules
Bazaku2
Hercules
Level 52
God Stats
22W - 20L
1,500 SR
Queue Stats
216W - 230L
1,413 Elo+
Solo
Nox
Nox
DrikaKills
Nox
Level 128
God Stats
9W - 9L
1,576 SR
Queue Stats
161W - 135L
1,622 Elo+
Solo
Nemesis
Nemesis
Unavailable27
Nemesis
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
58W - 47L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAAAAAAAST
Danzaburou
11
4 / 7 / 1
8,299
692
6,711
11,404
3,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
DaNBilZ
Ymir
9
1 / 6 / 3
7,381
615
2,946
13,519
6,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
M1onzinho
Anubis
11
1 / 4 / 4
7,630
636
7,873
8,771
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bazaku2
Hercules
12
1 / 3 / 13
8,074
673
5,347
10,621
5,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 0 / 7
10,066
839
12,586
4,380
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
12
6 / 3 / 10
9,285
774
10,762
12,801
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bazaku2
Hercules
1
3
13
2.5
L
Danzaburou
CAAAAAAAST
Danzaburou
4
7
1
0.64
L
Ymir
DaNBilZ
Ymir
1
6
3
0.42
W
10
0
7
13.5
L
Anubis
M1onzinho
Anubis
1
4
4
0.75
W
Nemesis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,530
Damage
28,695
33,694
Taken
27,802
14,970
Mitigated
11,782
6,724
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bazaku2
Hercules
5,347
2,203
0
4,107
10,621
5,837
0
5,610
5,011
0
16,381
L
Danzaburou
CAAAAAAAST
Danzaburou
6,711
3,819
0
2,692
11,404
3,983
0
2,632
8,604
0
28,173
L
Ymir
DaNBilZ
Ymir
2,946
602
0
410
13,519
6,736
0
5,767
7,474
9,605
0
W
12,586
669
0
1,232
4,380
1,644
472
1,139
3,241
42,577
0
L
Anubis
M1onzinho
Anubis
7,873
375
942
2,680
8,771
4,251
0
3,492
5,001
31,865
0
W
Nemesis
10,762
4,341
0
4,502
12,801
4,301
225
4,186
8,615
0
38,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
27,425
121
Minions Killed
141
0
Camps Cleared
0
545,704
Distance Traveled
670,734
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,074
673
25
2
0
190,306
2
L
Danzaburou
8,299
692
42
4
0
175,554
4
L
Ymir
7,381
615
22
2
0
198,010
0
W
Nox
10,066
839
73
6
0
237,660
1
L
Anubis
7,630
636
57
5
0
172,140
4
W
Nemesis
9,285
774
43
4
0
242,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role