Player Matchup

Ah Puch
Ah Puch
Chefzitoo
Ah Puch
Level 51
God Stats
2W - 1L
1,737 SR
Queue Stats
172W - 187L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Praetor-Karmaboy
Ne Zha
Level 133
God Stats
7W - 8L
1,515 SR
Queue Stats
108W - 99L
1,458 Elo+
Solo
Tiamat
Tiamat
Rozario_619
Tiamat
Level 125
God Stats
39W - 59L
1,378 SR
Queue Stats
404W - 413L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
Vortigir
Gilgamesh
Level 144
God Stats
23W - 18L
1,566 SR
Queue Stats
127W - 112L
1,495 Elo+
Solo
Pele
Pele
WilliamMac_
Pele
Level 120
God Stats
1W - 5L
1,195 SR
Queue Stats
154W - 168L
1,466 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,494 Elo+

VS

Team Averages
Level 93
1,521 SR
1,553 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Morteferr
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 137L
1,675 Elo+
Solo
Hades
Hades
SquabbleCat
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,430 Elo+
Solo
Freya
Freya
crazyfresh1
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,566 Elo+
Solo
Osiris
Osiris
zm4ggz
Osiris
Level 115
God Stats
9W - 12L
1,603 SR
Queue Stats
631W - 618L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chefzitoo
Ah Puch
18
4 / 0 / 20
10,860
1,086
20,822
6,704
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 3 / 14
10,193
1,019
5,556
9,754
4,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
5 / 0 / 16
11,267
1,127
16,416
8,172
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Vortigir
Gilgamesh
18
14 / 0 / 10
12,691
1,269
18,778
13,336
13,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 0 / 14
9,898
990
8,103
7,956
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 2
9,000
900
11,109
11,378
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Morteferr
Hou Yi
15
1 / 3 / 2
9,121
912
9,154
10,277
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 2
8,776
878
6,024
18,024
16,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 2
8,946
895
5,334
13,042
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
zm4ggz
Osiris
15
0 / 7 / 2
8,695
870
9,635
21,224
16,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
27
Kills
3
3
Deaths
27
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Ah Puch
Chefzitoo
Ah Puch
4
0
20
14
L
Hou Yi
Morteferr
Hou Yi
1
3
2
0.67
W
2
3
14
3
W
Tiamat
5
0
16
13
L
1
10
2
0.2
W
Gilgamesh
Vortigir
Gilgamesh
14
0
10
19
W
2
0
14
9
L
0
5
2
0.2
L
Osiris
zm4ggz
Osiris
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,675
Damage
41,256
45,922
Taken
73,945
30,942
Mitigated
48,171
11,548
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,109
664
4,724
5,445
11,378
5,956
0
6,279
5,099
22,106
0
W
Ah Puch
Chefzitoo
Ah Puch
20,822
1,405
0
1,729
6,704
2,528
0
3,305
3,399
36,702
0
L
Hou Yi
Morteferr
Hou Yi
9,154
3,312
706
408
10,277
3,813
0
5,308
4,969
0
30,165
W
5,556
1,240
0
1,261
9,754
4,077
0
5,142
4,612
0
21,757
W
Tiamat
16,416
1,193
0
3,888
8,172
7,024
0
4,244
3,928
36,815
0
L
6,024
129
132
539
18,024
16,816
0
9,153
8,871
13,162
0
W
Gilgamesh
Vortigir
Gilgamesh
18,778
4,002
0
4,009
13,336
13,955
0
7,498
5,838
0
25,236
W
8,103
1,785
0
661
7,956
3,358
0
2,278
5,678
0
27,518
L
5,334
1,790
580
1,029
13,042
4,905
0
5,589
7,453
26,400
0
L
Osiris
zm4ggz
Osiris
9,635
3,354
0
15
21,224
16,681
0
10,909
10,315
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
44,538
184
Minions Killed
201
12
Camps Cleared
5
1,016,849
Distance Traveled
928,873
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,000
900
24
2
2
208,915
0
W
Ah Puch
10,860
1,086
51
5
1
184,842
0
L
Hou Yi
9,121
912
54
5
0
184,713
1
W
Ne Zha
10,193
1,019
32
3
4
182,154
0
W
Tiamat
11,267
1,127
44
4
4
204,919
0
L
Hades
8,776
878
26
3
0
161,755
0
W
Gilgamesh
12,691
1,269
17
2
0
219,369
0
W
Pele
9,898
990
40
4
3
225,565
2
L
Freya
8,946
895
51
5
2
168,698
0
L
Osiris
8,695
870
46
5
1
204,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role