Player Matchup

Neith
Neith
ARI0speedwagon
Neith
Level 82
God Stats
22W - 16L
1,595 SR
Queue Stats
494W - 491L
1,543 Elo+
Solo
Anhur
Anhur
Collin Partrick
Anhur
Level 64
God Stats
4W - 1L
1,518 SR
Queue Stats
20W - 19L
1,478 Elo+
Solo
Cabrakan
Cabrakan
RabidGiraffe447
Cabrakan
Level 93
God Stats
24W - 12L
1,816 SR
Queue Stats
257W - 207L
1,600 Elo+
Solo
Olorun
Olorun
Vikcvinegar
Olorun
Level 108
God Stats
7W - 3L
1,600 SR
Queue Stats
222W - 179L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
p1mp69d4ddy69
Hun Batz
Level 119
God Stats
3W - 2L
1,738 SR
Queue Stats
257W - 230L
1,577 Elo+
Party 2
Team Averages
Level 93
1,654 SR
1,557 Elo+

VS

Team Averages
Level 122
1,503 SR
1,585 Elo+
Terra
Terra
Bogusdu
Terra
Level 127
God Stats
3W - 4L
1,598 SR
Queue Stats
70W - 63L
1,530 Elo+
Party 3
Osiris
Osiris
Kongorian
Osiris
Level 113
God Stats
2W - 3L
1,449 SR
Queue Stats
110W - 94L
1,552 Elo+
Party 3
Pele
Pele
RozYu
Pele
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 60L
1,618 Elo+
Party 1
He Bo
He Bo
pedrisquito
He Bo
Level 118
God Stats
2W - 4L
1,352 SR
Queue Stats
132W - 130L
1,546 Elo+
Solo
Anhur
Anhur
uDasher
Anhur
Level 129
God Stats
21W - 12L
1,616 SR
Queue Stats
176W - 114L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 7
13,978
559
17,089
16,953
13,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 4 / 7
14,213
569
11,648
15,916
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
15
1 / 5 / 14
11,285
451
6,193
22,963
24,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
20
15 / 0 / 9
16,747
670
20,690
14,813
6,647
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
p1mp69d4ddy69
Hun Batz
20
5 / 7 / 13
13,475
539
11,315
22,757
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bogusdu
Terra
15
1 / 3 / 6
10,593
424
7,291
17,375
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Kongorian
Osiris
19
3 / 3 / 1
12,004
480
13,890
20,938
18,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
RozYu
Pele
19
6 / 9 / 1
12,674
507
9,158
19,934
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 10 / 3
11,535
461
10,564
17,057
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
uDasher
Anhur
20
6 / 6 / 5
13,501
540
20,641
24,617
9,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
31
Kills
18
18
Deaths
31
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Terra
Bogusdu
Terra
1
3
6
1.33
W
8
4
7
2.88
L
Osiris
Kongorian
Osiris
3
3
1
1.17
W
Cabrakan
1
5
14
1.6
L
Pele
RozYu
Pele
6
9
1
0.72
W
Olorun
15
0
9
19.5
W
Hun Batz
p1mp69d4ddy69
Hun Batz
5
7
13
1.64
L
2
10
3
0.35
L
Anhur
uDasher
Anhur
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,935
Damage
61,544
93,402
Taken
99,921
58,704
Mitigated
58,084
36,614
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,089
4,442
0
8,279
16,953
13,360
704
2,534
14,419
0
106,271
L
Terra
Bogusdu
Terra
7,291
306
1,030
4,088
17,375
14,005
71
8,173
9,202
42,165
0
W
11,648
4,952
0
4,143
15,916
4,728
1,358
1,553
14,363
0
97,477
L
Osiris
Kongorian
Osiris
13,890
2,363
0
2,279
20,938
18,747
0
2,740
18,198
0
85,069
W
Cabrakan
6,193
988
0
5,504
22,963
24,559
182
4,895
18,068
25,329
0
L
Pele
RozYu
Pele
9,158
1,893
0
4,939
19,934
7,886
1,080
6,132
13,802
0
92,762
W
Olorun
20,690
14,808
1,326
11,108
14,813
6,647
5,193
7,951
6,862
142,132
0
W
Hun Batz
p1mp69d4ddy69
Hun Batz
11,315
5,488
0
6,254
22,757
9,410
0
3,289
19,468
0
90,811
L
10,564
632
0
3,377
17,057
8,182
150
7,609
9,448
73,507
0
L
Anhur
uDasher
Anhur
20,641
11,507
0
9,886
24,617
9,264
2,350
3,938
20,679
0
124,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,698
Gold Earned
60,307
715
Minions Killed
656
0
Camps Cleared
0
2,236,207
Distance Traveled
2,199,193
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,978
559
184
7
0
431,820
3
L
Terra
10,593
424
72
3
0
508,323
3
W
Anhur
14,213
569
157
6
0
431,996
5
L
Osiris
12,004
480
146
6
0
438,543
6
W
Cabrakan
11,285
451
34
1
0
441,970
9
L
Pele
12,674
507
159
6
0
442,969
2
W
Olorun
16,747
670
213
9
0
481,962
0
W
Hun Batz
13,475
539
127
5
0
448,459
3
L
He Bo
11,535
461
116
5
0
406,416
4
L
Anhur
13,501
540
163
7
0
402,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role