Player Matchup

Terra
Terra
HAPAchance
Terra
Level 29
God Stats
28W - 24L
1,608 SR
Queue Stats
140W - 144L
1,534 Elo+
Solo
Bellona
Bellona
ThatATomeiDawg
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
Waffles
Heimdallr
Level 28
God Stats
2W - 6L
1,327 SR
Queue Stats
57W - 50L
1,500 Elo+
Solo
Nemesis
Nemesis
Zecro_Fears
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,227 Elo+
Party 2
Ra
Ra
chipsmall90
Ra
Level 26
God Stats
2W - 7L
1,395 SR
Queue Stats
50W - 74L
1,436 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,471 Elo+

VS

Team Averages
Level 42
1,392 SR
1,497 Elo+
Mulan
Mulan
An OP Canadian
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,520 Elo+
Party 1
Rama
Rama
DreamzAngels
Rama
Level 123
God Stats
1W - 3L
1,236 SR
Queue Stats
460W - 459L
1,464 Elo+
Party 1
Bastet
Bastet
Mindsplitter
Bastet
Level 29
God Stats
1W - 1L
1,445 SR
Queue Stats
16W - 19L
1,417 Elo+
Solo
Tiamat
Tiamat
Theocretes
Tiamat
Level 29
God Stats
5W - 5L
1,267 SR
Queue Stats
118W - 99L
1,519 Elo+
Solo
Merlin
Merlin
Zshann
Merlin
Level 26
God Stats
2W - 1L
1,511 SR
Queue Stats
5W - 3L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 1 / 0
4,901
490
775
5,650
4,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 7 / 1
3,920
392
2,111
6,747
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Waffles
Heimdallr
7
0 / 5 / 0
4,365
437
1,856
6,255
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Zecro_Fears
Nemesis
5
1 / 6 / 0
4,364
436
1,759
7,090
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 6 / 0
4,716
472
1,213
5,514
2,024
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 0
7,630
763
10,954
8,504
5,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 1
5,722
572
1,827
4,099
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
5 / 0 / 1
5,999
600
2,676
4,831
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Theocretes
Tiamat
11
4 / 0 / 4
6,613
661
4,115
3,680
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Zshann
Merlin
8
1 / 1 / 4
5,188
519
3,446
3,519
958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
25
25
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
0
0
14
W
1
1
1
1.5
L
Terra
1
1
0
1
W
Bastet
5
0
1
5.5
L
0
7
1
0.07
W
Tiamat
Theocretes
Tiamat
4
0
4
6
L
Heimdallr
Waffles
Heimdallr
0
5
0
0
L
Nemesis
Zecro_Fears
Nemesis
1
6
0
0.17
W
Merlin
Zshann
Merlin
1
1
4
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,714
Damage
23,018
31,256
Taken
24,633
13,225
Mitigated
10,777
4,023
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,954
1,749
0
4,041
8,504
5,155
251
0
8,504
5,052
40,314
W
1,827
1,696
0
1,416
4,099
956
229
122
3,977
0
30,667
L
Terra
775
296
18
1,439
5,650
4,026
0
1,463
4,001
10,753
0
W
Bastet
2,676
1,211
0
2,509
4,831
1,272
0
0
4,831
0
25,319
L
2,111
1,029
0
42
6,747
2,943
0
789
5,916
0
7,946
W
Tiamat
Theocretes
Tiamat
4,115
695
0
2,450
3,680
2,436
969
841
2,827
29,930
0
L
Heimdallr
Waffles
Heimdallr
1,856
896
0
785
6,255
2,504
0
146
6,109
0
16,420
L
Nemesis
Zecro_Fears
Nemesis
1,759
1,027
210
1,252
7,090
1,728
0
1,039
5,909
0
10,909
W
Merlin
Zshann
Merlin
3,446
600
0
1,312
3,519
958
349
1,003
2,506
15,998
0
L
1,213
63
0
277
5,514
2,024
170
3,950
1,214
22,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
31,152
153
Minions Killed
311
0
Camps Cleared
0
868,380
Distance Traveled
913,089
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,630
763
99
10
0
215,265
0
W
Rama
5,722
572
63
6
0
153,709
3
L
Terra
4,901
490
29
3
0
158,944
2
W
Bastet
5,999
600
58
6
0
191,523
0
L
Bellona
3,920
392
15
2
0
193,096
0
W
Tiamat
6,613
661
67
7
0
173,765
4
L
Heimdallr
4,365
437
32
3
0
165,148
0
L
Nemesis
4,364
436
31
3
0
180,530
0
W
Merlin
5,188
519
24
2
0
178,827
0
L
Ra
4,716
472
46
5
0
170,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role