Player Matchup

Nu Wa
Nu Wa
BerserkerStormX
Nu Wa
Level 156
God Stats
12W - 8L
1,283 SR
Queue Stats
522W - 522L
1,529 Elo+
Solo
Serqet
Serqet
Genuine1
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NicoDTB
Mulan
Level 89
God Stats
8W - 7L
1,811 SR
Queue Stats
239W - 205L
1,635 Elo+
Solo
Heimdallr
Heimdallr
Shine4L
Heimdallr
Level 63
God Stats
8W - 6L
1,704 SR
Queue Stats
163W - 148L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
WillSelenus
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,551 Elo+

VS

Team Averages
Level 126
1,551 SR
1,599 Elo+
Set
Set
AzuNyan0215
Set
Level 139
God Stats
3W - 2L
1,417 SR
Queue Stats
85W - 64L
1,603 Elo+
Solo
King Arthur
King Arthur
CheesyIzaak
King Arthur
Level 122
God Stats
10W - 6L
1,620 SR
Queue Stats
201W - 162L
1,684 Elo+
Solo
Apollo
Apollo
Doltey14
Apollo
Level 98
God Stats
16W - 18L
1,530 SR
Queue Stats
194W - 199L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
MasterKillza
Baron Samedi
Level 129
God Stats
10W - 12L
1,593 SR
Queue Stats
384W - 370L
1,571 Elo+
Party 2
Ymir
Ymir
riflashzz
Ymir
Level 142
God Stats
38W - 35L
1,596 SR
Queue Stats
420W - 411L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
10,960
522
12,197
9,342
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Genuine1
Serqet
16
1 / 6 / 7
10,101
481
4,835
16,847
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
NicoDTB
Mulan
17
7 / 6 / 4
11,559
550
15,950
26,772
24,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Shine4L
Heimdallr
14
0 / 7 / 1
9,001
429
6,614
14,631
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
WillSelenus
Aphrodite
16
2 / 2 / 7
9,666
460
8,985
11,265
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
12,168
579
10,723
16,102
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CheesyIzaak
King Arthur
19
4 / 5 / 5
12,025
573
13,956
16,797
12,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Doltey14
Apollo
20
4 / 0 / 9
13,385
637
15,952
19,917
8,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MasterKillza
Baron Samedi
17
4 / 5 / 5
11,058
527
9,452
9,863
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
3 / 1 / 7
11,282
537
5,523
12,920
9,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
25
25
Deaths
14
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
3
3.83
L
4
4
5
1.63
W
King Arthur
CheesyIzaak
King Arthur
4
5
5
1.3
W
Apollo
Doltey14
Apollo
4
0
9
8.5
L
Serqet
Genuine1
Serqet
1
6
7
0.75
W
Baron Samedi
MasterKillza
Baron Samedi
4
5
5
1.3
L
Mulan
NicoDTB
Mulan
7
6
4
1.5
L
Heimdallr
Shine4L
Heimdallr
0
7
1
0.07
L
Aphrodite
WillSelenus
Aphrodite
2
2
7
2.75
W
Ymir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,581
Damage
55,606
78,857
Taken
75,599
47,175
Mitigated
42,951
26,093
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,723
4,439
0
2,713
16,102
7,479
516
4,190
10,702
0
92,243
L
12,197
3,074
0
320
9,342
3,599
730
1,101
8,241
77,367
0
W
King Arthur
CheesyIzaak
King Arthur
13,956
1,151
0
2,313
16,797
12,753
737
3,198
12,959
515
79,996
W
Apollo
Doltey14
Apollo
15,952
8,635
0
12,763
19,917
8,263
3,340
4,291
15,318
0
123,749
L
Serqet
Genuine1
Serqet
4,835
848
0
4,658
16,847
6,487
0
4,524
12,323
0
63,818
W
Baron Samedi
MasterKillza
Baron Samedi
9,452
822
781
1,819
9,863
4,542
330
3,597
5,951
55,884
0
L
Mulan
NicoDTB
Mulan
15,950
3,217
0
8,201
26,772
24,741
200
3,885
22,887
0
77,801
L
Heimdallr
Shine4L
Heimdallr
6,614
3,885
0
2,173
14,631
5,700
614
2,026
12,605
0
49,233
L
Aphrodite
WillSelenus
Aphrodite
8,985
1,603
5,064
5,677
11,265
6,648
294
3,941
7,324
44,151
0
W
Ymir
5,523
1,139
0
1,460
12,920
9,914
0
4,379
7,953
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,287
Gold Earned
59,918
590
Minions Killed
661
0
Camps Cleared
0
1,916,198
Distance Traveled
2,078,398
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,168
579
139
7
0
441,901
3
L
Nu Wa
10,960
522
158
8
0
367,210
3
W
King Arthur
12,025
573
165
8
0
388,096
7
W
Apollo
13,385
637
209
10
0
408,953
3
L
Serqet
10,101
481
119
6
0
426,033
5
W
Baron Samedi
11,058
527
100
5
0
397,854
10
L
Mulan
11,559
550
139
7
0
361,327
5
L
Heimdallr
9,001
429
84
4
0
344,354
6
L
Aphrodite
9,666
460
90
4
0
417,274
2
W
Ymir
11,282
537
48
2
0
441,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role