Player Matchup

Nemesis
Nemesis
Ghost_Finnesekid
Nemesis
Level 7
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 13L
1,378 Elo+
Party 1
Da Ji
Da Ji
OhSwack
Da Ji
Level 45
God Stats
23W - 16L
1,565 SR
Queue Stats
304W - 343L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheRadLime
Tsukuyomi
Level 43
God Stats
18W - 14L
1,591 SR
Queue Stats
224W - 257L
1,354 Elo+
Party 1
Fenrir
Fenrir
Tru_Luck
Fenrir
Level 27
God Stats
7W - 3L
1,747 SR
Queue Stats
117W - 140L
1,326 Elo+
Party 1
Bastet
Bastet
deathikiller457
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,393 Elo+
Party 1
Team Averages
Level 29
1,628 SR
1,355 Elo+

VS

Team Averages
Level 27
1,504 SR
1,377 Elo+
The Morrigan
The Morrigan
MiniJarioso
The Morrigan
Level 20
God Stats
6W - 4L
1,490 SR
Queue Stats
18W - 18L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
OTF_Plug-187
Baron Samedi
Level 27
God Stats
1W - 0L
1,676 SR
Queue Stats
35W - 53L
1,303 Elo+
Solo
Rama
Rama
Rayo2424
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,384 Elo+
Party 2
Ymir
Ymir
Traith24
Ymir
Level 29
God Stats
3W - 2L
1,348 SR
Queue Stats
123W - 151L
1,330 Elo+
Party 2
Bellona
Bellona
xUnlimitedEnergy
Bellona
Level 29
God Stats
6W - 4L
1,509 SR
Queue Stats
109W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 9
11,443
395
11,706
26,931
13,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
OhSwack
Da Ji
18
8 / 16 / 11
12,558
433
18,347
25,499
10,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TheRadLime
Tsukuyomi
19
9 / 13 / 15
13,395
462
27,582
27,704
12,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Tru_Luck
Fenrir
20
18 / 7 / 8
15,177
523
22,229
28,799
19,713
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
1 / 4 / 0
8,099
279
2,047
5,826
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MiniJarioso
The Morrigan
20
8 / 8 / 20
16,018
552
23,092
15,111
6,378
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
OTF_Plug-187
Baron Samedi
14
1 / 12 / 9
11,732
405
7,493
12,419
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
12 / 9 / 14
14,519
501
18,910
25,032
8,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
8 / 10 / 19
14,376
496
15,499
34,097
20,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
23 / 3 / 13
17,495
603
29,188
28,379
36,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
127
41
Kills
52
52
Deaths
42
43
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
12
9
0.79
W
The Morrigan
MiniJarioso
The Morrigan
8
8
20
2.25
W
Baron Samedi
OTF_Plug-187
Baron Samedi
1
12
9
0.46
L
Da Ji
OhSwack
Da Ji
8
16
11
0.84
W
Rama
12
9
14
2.11
L
Tsukuyomi
TheRadLime
Tsukuyomi
9
13
15
1.27
W
Ymir
8
10
19
1.75
L
Fenrir
Tru_Luck
Fenrir
18
7
8
3.14
L
1
4
0
0.25
W
23
3
13
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,911
Damage
94,182
114,759
Taken
115,038
57,461
Mitigated
75,355
10,307
Healing
24,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,706
6,099
0
2,566
26,931
13,274
264
11,057
15,552
0
51,350
W
The Morrigan
MiniJarioso
The Morrigan
23,092
3,849
1,541
2,998
15,111
6,378
2,100
0
15,111
85,480
13,956
W
Baron Samedi
OTF_Plug-187
Baron Samedi
7,493
607
772
546
12,419
3,884
758
0
12,419
31,894
0
L
Da Ji
OhSwack
Da Ji
18,347
6,425
0
260
25,499
10,558
914
8,575
16,651
0
35,925
W
Rama
18,910
16,490
0
5,422
25,032
8,857
4,905
0
25,032
0
47,618
L
Tsukuyomi
TheRadLime
Tsukuyomi
27,582
5,271
0
4,909
27,704
12,529
404
6,117
21,321
0
87,285
W
Ymir
15,499
2,018
1,200
8,044
34,097
20,126
586
0
32,430
65,107
0
L
Fenrir
Tru_Luck
Fenrir
22,229
9,629
0
2,002
28,799
19,713
462
8,588
19,689
0
96,586
L
2,047
742
0
570
5,826
1,387
0
1,092
4,570
0
13,287
W
29,188
13,470
0
4,380
28,379
36,110
938
0
28,379
0
125,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
74,140
355
Minions Killed
488
0
Camps Cleared
0
1,981,046
Distance Traveled
2,307,326
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,443
395
72
2
0
411,692
0
W
The Morrigan
16,018
552
156
5
0
488,711
2
W
Baron Samedi
11,732
405
54
2
0
317,494
2
L
Da Ji
12,558
433
35
1
0
388,887
0
W
Rama
14,519
501
55
2
0
458,294
3
L
Tsukuyomi
13,395
462
92
3
0
487,086
1
W
Ymir
14,376
496
85
3
0
461,546
0
L
Fenrir
15,177
523
129
4
0
504,885
0
L
Bastet
8,099
279
27
1
0
188,496
0
W
Bellona
17,495
603
138
5
0
581,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role