Player Matchup

Anhur
Anhur
Darbey
Anhur
Level 150
God Stats
10W - 15L
1,368 SR
Queue Stats
87W - 92L
1,479 Elo+
Party 2
Nemesis
Nemesis
ExE Always Cold
Nemesis
Level 149
God Stats
11W - 10L
1,598 SR
Queue Stats
186W - 184L
1,543 Elo+
Party 1
Athena
Athena
RihTeo
Athena
Level 153
God Stats
9W - 17L
1,424 SR
Queue Stats
72W - 83L
1,455 Elo+
Party 2
Chang'e
Chang'e
Samunet
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
mars7echelon
Sol
Level 46
God Stats
3W - 3L
1,562 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 1
Team Averages
Level 121
1,490 SR
1,483 Elo+

VS

Team Averages
Level 65
1,574 SR
1,461 Elo+
Athena
Athena
Blaze8910
Athena
Level 123
God Stats
6W - 7L
1,686 SR
Queue Stats
243W - 217L
1,549 Elo+
Solo
Pele
Pele
DeceptiveJesus
Pele
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,401 Elo+
Party 3
Cernunnos
Cernunnos
Ironflash15
Cernunnos
Level 48
God Stats
2W - 5L
1,372 SR
Queue Stats
8W - 15L
1,401 Elo+
Party 3
Janus
Janus
LLACU
Janus
Level 99
God Stats
11W - 12L
1,893 SR
Queue Stats
320W - 329L
1,527 Elo+
Party 4
Bellona
Bellona
gogigon
Bellona
Level 17
God Stats
16W - 30L
1,416 SR
Queue Stats
66W - 87L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darbey
Anhur
14
11 / 0 / 1
8,985
642
12,462
8,426
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 5
7,472
534
5,559
9,682
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
RihTeo
Athena
11
2 / 2 / 9
7,575
541
6,579
13,553
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Samunet
Chang'e
13
1 / 2 / 1
7,296
521
4,300
6,976
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 4
6,838
488
2,699
5,210
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blaze8910
Athena
13
4 / 2 / 2
7,610
544
9,047
11,812
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
5,362
383
3,930
7,001
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Ironflash15
Cernunnos
9
0 / 7 / 1
5,481
392
2,688
10,666
2,562
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
LLACU
Janus
13
2 / 3 / 0
7,331
524
5,174
6,166
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
gogigon
Bellona
12
0 / 2 / 2
6,751
482
2,968
7,965
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Blaze8910
Athena
4
2
2
2.5
W
Anhur
Darbey
Anhur
11
0
1
11.5
L
0
4
1
0.13
W
4
1
5
6.5
L
Cernunnos
Ironflash15
Cernunnos
0
7
1
0.07
L
Janus
LLACU
Janus
2
3
0
0.67
W
Athena
RihTeo
Athena
2
2
9
3.25
W
Chang'e
Samunet
Chang'e
1
2
1
0.75
L
Bellona
gogigon
Bellona
0
2
2
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
23,807
43,847
Taken
43,610
17,725
Mitigated
15,733
15,756
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Blaze8910
Athena
9,047
2,087
0
3,442
11,812
4,865
0
5,543
6,145
51,652
0
W
Anhur
Darbey
Anhur
12,462
5,319
0
3,528
8,426
2,631
677
896
7,498
0
57,081
L
3,930
701
0
1,754
7,001
1,499
0
1,093
5,908
0
23,867
W
5,559
2,701
0
1,854
9,682
4,305
0
3,265
6,305
0
42,775
L
Cernunnos
Ironflash15
Cernunnos
2,688
798
0
211
10,666
2,562
0
793
9,873
0
16,949
L
Janus
LLACU
Janus
5,174
409
0
758
6,166
1,450
0
953
5,213
48,643
0
W
Athena
RihTeo
Athena
6,579
1,997
0
3,902
13,553
6,841
95
5,794
7,635
24,283
0
W
Chang'e
Samunet
Chang'e
4,300
714
434
3,459
6,976
2,280
196
1,624
5,352
37,614
0
L
Bellona
gogigon
Bellona
2,968
645
0
2,452
7,965
5,357
0
4,800
2,893
0
32,132
W
2,699
1,197
0
2,579
5,210
1,668
507
2,258
2,836
39,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
32,535
386
Minions Killed
368
0
Camps Cleared
0
1,356,751
Distance Traveled
1,169,210
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,610
544
108
8
0
284,282
5
W
Anhur
8,985
642
103
7
0
253,233
4
L
Pele
5,362
383
45
3
0
210,157
0
W
Nemesis
7,472
534
82
6
0
311,535
3
L
Cernunnos
5,481
392
28
2
0
223,936
0
L
Janus
7,331
524
106
8
0
248,717
3
W
Athena
7,575
541
31
2
0
294,436
6
W
Chang'e
7,296
521
86
6
0
229,119
4
L
Bellona
6,751
482
81
6
0
202,118
0
W
Sol
6,838
488
84
6
0
268,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role