Player Matchup

Merlin
Merlin
AngryOldTimer
Merlin
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Evildragful
Izanami
Level 26
God Stats
7W - 7L
1,493 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 1
Yemoja
Yemoja
Monkmonker
Yemoja
Level 9
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 109L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKawaiiest
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,483 Elo+
Party 1
Tyr
Tyr
TrueGamerGuy
Tyr
Level 27
God Stats
3W - 3L
1,422 SR
Queue Stats
14W - 10L
1,483 Elo+
Party 1
Team Averages
Level 21
1,483 SR
1,470 Elo+

VS

Team Averages
Level 18
1,552 SR
1,441 Elo+
Guan Yu
Guan Yu
Dannyjordao
Guan Yu
Level 28
God Stats
8W - 6L
1,565 SR
Queue Stats
66W - 74L
1,445 Elo+
Solo
Ares
Ares
Hammertime343
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 2
Loki
Loki
SleepyUS
Loki
Level 28
God Stats
10W - 2L
1,743 SR
Queue Stats
124W - 107L
1,528 Elo+
Solo
Artemis
Artemis
VupixV2
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 2
Persephone
Persephone
Łiłÿpú
Persephone
Level 27
God Stats
14W - 18L
1,450 SR
Queue Stats
39W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,780
519
847
5,071
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Evildragful
Izanami
14
15 / 3 / 1
9,637
642
14,680
10,008
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Monkmonker
Yemoja
13
1 / 3 / 10
8,383
559
4,190
7,750
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TheKawaiiest
Tsukuyomi
16
5 / 1 / 3
9,433
629
6,222
10,002
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 2
8,933
596
7,728
11,971
7,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dannyjordao
Guan Yu
11
1 / 4 / 1
6,661
444
6,349
11,587
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 8 / 3
6,756
450
2,254
12,176
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
14
3 / 2 / 3
8,099
540
6,546
10,042
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
VupixV2
Artemis
10
1 / 7 / 2
6,376
425
4,843
9,081
2,866
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Łiłÿpú
Persephone
13
5 / 5 / 0
8,494
566
6,529
8,806
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
26
Kills
11
11
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Guan Yu
Dannyjordao
Guan Yu
1
4
1
0.38
W
Izanami
Evildragful
Izanami
15
3
1
5.17
L
1
8
3
0.31
W
Yemoja
Monkmonker
Yemoja
1
3
10
2
L
Loki
3
2
3
2.25
W
Tsukuyomi
TheKawaiiest
Tsukuyomi
5
1
3
6.5
W
4
0
2
5
L
Artemis
VupixV2
Artemis
1
7
2
0.29
L
Persephone
Łiłÿpú
Persephone
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
26,521
44,802
Taken
51,692
21,663
Mitigated
29,208
13,363
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
847
296
0
470
5,071
1,457
378
2,894
2,081
21,604
0
L
Guan Yu
Dannyjordao
Guan Yu
6,349
1,465
305
2,174
11,587
11,884
113
331
11,216
0
27,745
W
Izanami
Evildragful
Izanami
14,680
8,058
0
2,182
10,008
4,533
2,086
1,533
8,416
0
56,728
L
2,254
72
0
588
12,176
8,676
212
1,527
10,649
11,781
0
W
Yemoja
Monkmonker
Yemoja
4,190
1,056
765
996
7,750
5,080
746
1,159
6,566
19,991
0
L
Loki
6,546
1,544
0
4,738
10,042
3,268
0
402
9,622
0
53,306
W
Tsukuyomi
TheKawaiiest
Tsukuyomi
6,222
1,266
0
3,900
10,002
3,368
477
1,382
8,538
0
66,332
W
7,728
2,468
0
5,050
11,971
7,225
2,078
1,548
9,868
0
37,127
L
Artemis
VupixV2
Artemis
4,843
2,427
0
380
9,081
2,866
502
2,231
6,850
0
25,426
L
Persephone
Łiłÿpú
Persephone
6,529
13
0
949
8,806
2,514
480
503
8,162
46,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
36,386
378
Minions Killed
306
0
Camps Cleared
0
1,343,744
Distance Traveled
1,334,450
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,780
519
45
3
0
242,555
1
L
Guan Yu
6,661
444
54
4
0
296,758
2
W
Izanami
9,637
642
94
6
0
259,919
0
L
Ares
6,756
450
17
1
0
283,715
1
W
Yemoja
8,383
559
39
3
0
223,310
3
L
Loki
8,099
540
96
6
0
281,566
3
W
Tsukuyomi
9,433
629
125
8
0
308,625
0
W
Tyr
8,933
596
75
5
0
309,335
0
L
Artemis
6,376
425
38
3
0
219,944
1
L
Persephone
8,494
566
101
7
0
252,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role