Player Matchup

Sylvanus
Sylvanus
DCM9612
Sylvanus
Level 82
God Stats
86W - 116L
1,385 SR
Queue Stats
199W - 315L
1,349 Elo+
Party 2
Camazotz
Camazotz
JimmahCheese
Camazotz
Level 78
God Stats
0W - 3L
1,336 SR
Queue Stats
16W - 46L
1,341 Elo+
Party 2
Anubis
Anubis
LongerJohnson
Anubis
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 88L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Scorchpelt
Danzaburou
Level 138
God Stats
13W - 14L
1,410 SR
Queue Stats
135W - 198L
1,439 Elo+
Party 2
Cerberus
Cerberus
jerboul22
Cerberus
Level 127
God Stats
8W - 10L
1,536 SR
Queue Stats
104W - 182L
1,373 Elo+
Party 2
Team Averages
Level 115
1,433 SR
1,419 Elo+

VS

Team Averages
Level 119
1,638 SR
1,562 Elo+
Ymir
Ymir
FLOPxCRAKJAK
Ymir
Level 125
God Stats
10W - 7L
1,700 SR
Queue Stats
208W - 203L
1,567 Elo+
Party 1
Skadi
Skadi
K4NEKIxKEN22
Skadi
Level 145
God Stats
22W - 13L
1,686 SR
Queue Stats
244W - 235L
1,612 Elo+
Party 1
Anubis
Anubis
Ram813
Anubis
Level 104
God Stats
9W - 1L
1,717 SR
Queue Stats
363W - 372L
1,539 Elo+
Solo
Fenrir
Fenrir
Va1i
Fenrir
Level 121
God Stats
9W - 8L
1,562 SR
Queue Stats
503W - 477L
1,562 Elo+
Party 1
Tyr
Tyr
Zack641
Tyr
Level 98
God Stats
11W - 11L
1,527 SR
Queue Stats
26W - 32L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCM9612
Sylvanus
10
1 / 3 / 2
6,516
465
2,554
11,338
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
JimmahCheese
Camazotz
12
1 / 4 / 1
6,839
489
2,653
10,689
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 7 / 0
7,463
533
4,642
9,185
2,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Scorchpelt
Danzaburou
11
2 / 5 / 2
7,438
531
5,042
10,537
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
jerboul22
Cerberus
13
0 / 3 / 0
7,256
518
6,684
10,067
7,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,462
533
5,145
5,899
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 6
8,281
592
9,050
6,430
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Ram813
Anubis
15
6 / 2 / 6
9,098
650
6,710
6,104
2,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Va1i
Fenrir
15
9 / 2 / 6
9,393
671
10,348
8,470
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
15
2 / 1 / 1
8,977
641
5,836
10,648
8,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
22
22
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DCM9612
Sylvanus
1
3
2
0.67
W
2
1
6
5
L
Camazotz
JimmahCheese
Camazotz
1
4
1
0.38
W
3
1
6
6
L
3
7
0
0.43
W
Anubis
Ram813
Anubis
6
2
6
4.5
L
Danzaburou
Scorchpelt
Danzaburou
2
5
2
0.6
W
Fenrir
Va1i
Fenrir
9
2
6
6
W
Tyr
2
1
1
2.5
L
Cerberus
jerboul22
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
37,089
51,816
Taken
37,551
22,875
Mitigated
19,721
13,898
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DCM9612
Sylvanus
2,554
351
646
2,526
11,338
6,568
0
2,366
8,794
13,030
0
W
5,145
498
0
1,861
5,899
4,112
346
1,106
4,793
28,104
0
L
Camazotz
JimmahCheese
Camazotz
2,653
823
0
4,579
10,689
3,040
0
1,427
9,262
0
37,185
W
9,050
6,014
0
1,000
6,430
2,198
524
1,635
4,795
0
62,594
L
4,642
141
0
1,060
9,185
2,563
0
3,141
6,038
37,047
0
W
Anubis
Ram813
Anubis
6,710
268
0
2,845
6,104
2,353
0
1,799
4,305
55,018
0
L
Danzaburou
Scorchpelt
Danzaburou
5,042
1,880
0
2,152
10,537
2,970
877
4,004
6,297
0
39,109
W
Fenrir
Va1i
Fenrir
10,348
3,168
0
1,305
8,470
2,649
0
2,149
6,321
0
54,729
W
Tyr
5,836
1,473
0
3,414
10,648
8,409
544
7,191
3,457
0
59,441
L
Cerberus
jerboul22
Cerberus
6,684
560
0
2,935
10,067
7,734
0
475
9,570
48,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
43,211
412
Minions Killed
487
0
Camps Cleared
0
1,238,111
Distance Traveled
1,397,236
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,516
465
24
2
0
245,621
1
W
Ymir
7,462
533
47
3
0
283,133
2
L
Camazotz
6,839
489
87
6
0
309,434
3
W
Skadi
8,281
592
117
8
0
251,267
2
L
Anubis
7,463
533
84
6
0
210,474
2
W
Anubis
9,098
650
106
8
0
259,534
5
L
Danzaburou
7,438
531
82
6
0
212,849
2
W
Fenrir
9,393
671
91
7
0
319,563
4
W
Tyr
8,977
641
126
9
0
283,739
2
L
Cerberus
7,256
518
135
10
0
259,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role