Player Matchup

Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DemonKing69287
Gilgamesh
Level 80
God Stats
61W - 58L
1,542 SR
Queue Stats
329W - 416L
1,461 Elo+
Party 3
Fafnir
Fafnir
Kiwi54life
Fafnir
Level 18
God Stats
16W - 16L
1,570 SR
Queue Stats
382W - 380L
1,462 Elo+
Party 3
Skadi
Skadi
MRHUNGRYRAY
Skadi
Level 39
God Stats
62W - 56L
1,536 SR
Queue Stats
381W - 427L
1,408 Elo+
Party 3
Bellona
Bellona
MrDragon10169
Bellona
Level 28
God Stats
50W - 44L
1,642 SR
Queue Stats
417W - 437L
1,481 Elo+
Party 3
Team Averages
Level 48
1,558 SR
1,462 Elo+

VS

Team Averages
Level 42
1,481 SR
1,401 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Lokidaa
Olorun
Level 48
God Stats
2W - 7L
1,346 SR
Queue Stats
424W - 444L
1,346 Elo+
Party 2
Ares
Ares
SEGAHOLIC
Ares
Level 23
God Stats
36W - 39L
1,485 SR
Queue Stats
38W - 47L
1,350 Elo+
Party 2
Arachne
Arachne
wicholo3312
Arachne
Level 51
God Stats
0W - 2L
1,304 SR
Queue Stats
90W - 105L
1,393 Elo+
Party 1
Khepri
Khepri
xXStray-VenusXx
Khepri
Level 34
God Stats
0W - 1L
1,769 SR
Queue Stats
48W - 51L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 1 / 5
7,819
559
8,217
6,514
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DemonKing69287
Gilgamesh
15
7 / 0 / 4
9,061
647
7,242
6,275
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Kiwi54life
Fafnir
10
1 / 2 / 7
6,936
495
4,186
8,581
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 3 / 5
8,621
616
12,312
7,363
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
13
3 / 1 / 4
7,949
568
6,593
9,306
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 7 / 0
6,394
457
3,269
9,413
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Lokidaa
Olorun
11
0 / 3 / 0
6,139
439
3,012
8,132
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
0 / 5 / 1
5,667
405
6,586
11,026
6,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
wicholo3312
Arachne
12
4 / 6 / 0
7,486
535
3,679
14,161
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 5 / 2
6,003
429
2,727
8,887
7,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
26
Kills
7
7
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
5
9.5
L
Cernunnos
 
Cernunnos
2
7
0
0.29
W
Gilgamesh
DemonKing69287
Gilgamesh
7
0
4
9
W
Fafnir
Kiwi54life
Fafnir
1
2
7
2.25
L
Olorun
Lokidaa
Olorun
0
3
0
0
W
8
3
5
3.5
W
Bellona
3
1
4
5
L
Ares
0
5
1
0.1
L
Arachne
wicholo3312
Arachne
4
6
0
0.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
19,273
38,039
Taken
51,619
24,144
Mitigated
26,463
11,704
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,217
487
0
1,694
6,514
2,170
1,885
2,782
3,732
37,319
0
L
Cernunnos
 
Cernunnos
3,269
1,196
0
934
9,413
3,989
0
1,927
7,378
0
29,509
W
Gilgamesh
DemonKing69287
Gilgamesh
7,242
2,302
0
2,498
6,275
3,585
85
966
5,309
0
49,984
W
Fafnir
Kiwi54life
Fafnir
4,186
1,217
381
2,068
8,581
8,440
248
1,422
7,159
8,597
0
L
Olorun
Lokidaa
Olorun
3,012
1,467
353
3,138
8,132
3,625
0
571
7,491
35,468
0
W
12,312
7,690
0
0
7,363
2,455
214
2,716
4,647
0
48,775
W
Bellona
6,593
2,064
0
5,063
9,306
7,494
588
4,439
4,867
0
45,912
L
Ares
6,586
206
0
417
11,026
6,465
0
4,298
6,460
24,646
0
L
Arachne
wicholo3312
Arachne
3,679
2,626
0
7,068
14,161
4,590
0
2,585
11,456
0
32,059
L
2,727
493
135
528
8,887
7,794
0
2,352
6,431
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
31,689
346
Minions Killed
249
0
Camps Cleared
0
1,392,347
Distance Traveled
1,251,742
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,819
559
72
5
0
295,519
1
L
Cernunnos
6,394
457
47
3
0
214,327
0
W
Gilgamesh
9,061
647
102
7
0
305,932
0
W
Fafnir
6,936
495
9
1
0
278,483
2
L
Olorun
6,139
439
54
4
0
240,471
0
W
Skadi
8,621
616
66
5
0
228,738
1
W
Bellona
7,949
568
97
7
0
283,675
1
L
Ares
5,667
405
52
4
0
263,236
0
L
Arachne
7,486
535
74
5
0
279,774
0
L
Khepri
6,003
429
22
2
0
253,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role