Player Matchup

Bacchus
Bacchus
Ginja Ninja2818
Bacchus
Level 96
God Stats
1W - 4L
1,690 SR
Queue Stats
6W - 29L
1,050 Elo+
Party 1
Kukulkan
Kukulkan
Keepcalm19
Kukulkan
Level 115
God Stats
2W - 1L
1,848 SR
Queue Stats
185W - 183L
1,495 Elo+
Party 2
Neith
Neith
Keepest
Neith
Level 100
God Stats
146W - 136L
1,514 SR
Queue Stats
166W - 159L
1,471 Elo+
Party 2
Bakasura
Bakasura
PinkCongri
Bakasura
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 140L
1,527 Elo+
Party 2
Geb
Geb
YetiFist4000
Geb
Level 85
God Stats
9W - 12L
1,515 SR
Queue Stats
50W - 89L
1,238 Elo+
Party 1
Team Averages
Level 108
1,613 SR
1,356 Elo+

VS

Team Averages
Level 79
1,435 SR
1,356 Elo+
Athena
Athena
BIG_DIK_DIARY
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,342 Elo+
Solo
Kali
Kali
Dulasantana
Kali
Level 69
God Stats
2W - 2L
1,614 SR
Queue Stats
108W - 164L
1,292 Elo+
Solo
Vulcan
Vulcan
GoingDry
Vulcan
Level 69
God Stats
4W - 10L
1,306 SR
Queue Stats
217W - 272L
1,351 Elo+
Solo
Camazotz
Camazotz
Ouijja
Camazotz
Level 85
God Stats
61W - 70L
1,398 SR
Queue Stats
133W - 137L
1,392 Elo+
Solo
Odin
Odin
Rjordan1
Odin
Level 103
God Stats
28W - 49L
1,355 SR
Queue Stats
321W - 329L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,631
477
6,722
9,295
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Keepcalm19
Kukulkan
17
4 / 0 / 4
9,600
600
7,062
5,470
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Keepest
Neith
11
3 / 0 / 5
7,062
441
6,807
6,237
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
PinkCongri
Bakasura
16
8 / 0 / 6
9,361
585
7,706
9,094
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 6
6,406
400
2,683
8,601
6,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,664
354
3,546
12,739
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
6,449
403
1,437
7,749
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
GoingDry
Vulcan
11
0 / 4 / 0
6,788
424
3,592
6,361
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Ouijja
Camazotz
13
1 / 1 / 0
7,657
479
5,944
12,087
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
10
1 / 4 / 0
6,383
399
2,958
8,834
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
18
Kills
2
2
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
0
0
W
1
1
0
1
L
Vulcan
GoingDry
Vulcan
0
4
0
0
W
Kukulkan
Keepcalm19
Kukulkan
4
0
4
6
W
Neith
Keepest
Neith
3
0
5
5.5
L
Camazotz
Ouijja
Camazotz
1
1
0
1
W
Bakasura
PinkCongri
Bakasura
8
0
6
11
L
Odin
1
4
0
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
17,477
38,697
Taken
47,770
24,574
Mitigated
18,509
9,214
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,546
793
0
474
12,739
6,611
0
4,487
7,965
16,628
0
L
1,437
829
0
751
7,749
2,392
0
1,631
5,790
0
30,252
W
6,722
1,675
0
818
9,295
10,346
808
241
9,054
41,334
0
L
Vulcan
GoingDry
Vulcan
3,592
1,920
0
0
6,361
2,229
235
3,571
2,323
39,535
0
W
Kukulkan
Keepcalm19
Kukulkan
7,062
1,043
0
1,827
5,470
2,135
182
2,547
2,923
73,352
0
W
Neith
Keepest
Neith
6,807
3,623
0
3,675
6,237
1,874
1,710
1,342
4,895
0
37,981
L
Camazotz
Ouijja
Camazotz
5,944
2,106
0
5,833
12,087
4,666
94
6,105
5,872
0
46,039
W
Bakasura
PinkCongri
Bakasura
7,706
5,262
0
1,824
9,094
3,516
68
824
8,270
0
65,049
L
Odin
2,958
879
222
2,434
8,834
2,611
535
469
7,960
0
23,962
W
2,683
494
210
860
8,601
6,703
530
2,184
6,417
13,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
32,941
413
Minions Killed
299
0
Camps Cleared
0
1,527,151
Distance Traveled
1,397,764
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,664
354
20
1
0
288,687
0
L
Kali
6,449
403
61
4
0
265,829
3
W
Bacchus
7,631
477
60
4
0
309,207
0
L
Vulcan
6,788
424
83
5
0
274,035
1
W
Kukulkan
9,600
600
151
9
0
282,332
4
W
Neith
7,062
441
58
4
0
277,562
5
L
Camazotz
7,657
479
86
5
0
303,094
3
W
Bakasura
9,361
585
129
8
0
341,173
0
L
Odin
6,383
399
49
3
0
266,119
0
W
Geb
6,406
400
15
1
0
316,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role