Player Matchup

Pele
Pele
Abstract-Anbu
Pele
Level 110
God Stats
7W - 9L
1,377 SR
Queue Stats
624W - 593L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Grim_Svver
Gilgamesh
Level 65
God Stats
2W - 8L
1,436 SR
Queue Stats
261W - 270L
1,491 Elo+
Party 1
Ganesha
Ganesha
Rowtler
Ganesha
Level 108
God Stats
3W - 6L
1,769 SR
Queue Stats
510W - 472L
1,542 Elo+
Party 1
Izanami
Izanami
faerisu
Izanami
Level 92
God Stats
16W - 14L
1,666 SR
Queue Stats
126W - 124L
1,535 Elo+
Party 1
The Morrigan
The Morrigan
qhn969
The Morrigan
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
452W - 417L
1,487 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,512 Elo+

VS

Team Averages
Level 110
1,511 SR
1,550 Elo+
Ra
Ra
DoomDayz04
Ra
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
25W - 14L
1,662 Elo+
Party 2
Athena
Athena
HappyDevilsYT
Athena
Level 120
God Stats
4W - 2L
1,586 SR
Queue Stats
55W - 38L
1,567 Elo+
Party 2
Skadi
Skadi
KaliCleri
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Killer_Dave07
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 139L
1,524 Elo+
Party 2
Achilles
Achilles
xXUndeadDingoXx
Achilles
Level 90
God Stats
1W - 0L
1,226 SR
Queue Stats
122W - 119L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 0
7,304
487
5,918
12,119
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Grim_Svver
Gilgamesh
12
2 / 2 / 3
7,273
485
6,721
8,884
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Rowtler
Ganesha
11
0 / 4 / 4
6,741
449
5,504
11,243
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
faerisu
Izanami
14
1 / 4 / 2
8,207
547
4,626
8,042
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
qhn969
The Morrigan
13
3 / 6 / 0
7,826
522
4,559
7,643
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 3
9,796
653
9,853
5,727
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 9
7,594
506
6,303
14,379
11,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
KaliCleri
Skadi
14
0 / 2 / 2
8,605
574
2,977
7,265
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Killer_Dave07
Tsukuyomi
13
6 / 1 / 8
8,213
548
9,044
8,191
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
13
1 / 4 / 2
7,470
498
6,981
12,152
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
23
23
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
12
0
3
13.5
L
Gilgamesh
Grim_Svver
Gilgamesh
2
2
3
1.75
W
4
3
9
2.83
W
Skadi
KaliCleri
Skadi
0
2
2
0.5
W
Tsukuyomi
Killer_Dave07
Tsukuyomi
6
1
8
10
L
Ganesha
Rowtler
Ganesha
0
4
4
0.5
L
Izanami
faerisu
Izanami
1
4
2
0.5
L
The Morrigan
qhn969
The Morrigan
3
6
0
0.5
W
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,328
Damage
35,158
47,931
Taken
47,714
22,842
Mitigated
25,681
10,072
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,918
1,933
0
3,186
12,119
3,485
0
3,235
8,802
0
35,540
W
9,853
1,122
1,289
2,318
5,727
2,422
1,031
1,851
3,795
69,997
0
L
Gilgamesh
Grim_Svver
Gilgamesh
6,721
1,792
0
1,358
8,884
7,036
0
1,202
7,654
0
33,028
W
6,303
2,099
372
474
14,379
11,782
423
3,790
10,443
28,279
0
W
Skadi
KaliCleri
Skadi
2,977
1,696
0
3,319
7,265
1,923
1,254
566
6,699
0
60,334
W
Tsukuyomi
Killer_Dave07
Tsukuyomi
9,044
3,075
0
663
8,191
2,718
351
2,638
5,486
0
43,903
L
Ganesha
Rowtler
Ganesha
5,504
1,114
0
2,141
11,243
7,331
0
3,632
7,539
20,244
0
L
Izanami
faerisu
Izanami
4,626
4,036
0
2,282
8,042
2,595
1,894
3,116
4,872
0
64,845
L
The Morrigan
qhn969
The Morrigan
4,559
1,034
39
1,066
7,643
2,395
0
4,557
2,908
50,821
0
W
Achilles
6,981
1,903
0
3,975
12,152
6,836
296
999
10,603
0
38,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
41,678
416
Minions Killed
469
0
Camps Cleared
0
1,338,464
Distance Traveled
1,473,546
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,304
487
77
5
0
284,582
3
W
Ra
9,796
653
147
10
0
305,924
4
L
Gilgamesh
7,273
485
64
4
0
269,864
3
W
Athena
7,594
506
36
2
0
331,006
5
W
Skadi
8,605
574
123
8
0
240,962
6
W
Tsukuyomi
8,213
548
83
6
0
328,883
3
L
Ganesha
6,741
449
17
1
0
273,941
3
L
Izanami
8,207
547
145
10
0
243,978
3
L
The Morrigan
7,826
522
113
8
0
266,099
4
W
Achilles
7,470
498
80
5
0
266,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role