Player Matchup

Baron Samedi
Baron Samedi
Bass TBW5308
Baron Samedi
Level 28
God Stats
4W - 6L
1,701 SR
Queue Stats
373W - 503L
1,396 Elo+
Party 1
Artemis
Artemis
DarkBernado
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,297 Elo+
Solo
Artio
Artio
KNGdoctorTBW
Artio
Level 56
God Stats
3W - 4L
1,682 SR
Queue Stats
300W - 425L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tu e yag men
Tsukuyomi
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 84L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
yCR0C3N73y
Gilgamesh
Level 17
God Stats
12W - 9L
1,418 SR
Queue Stats
63W - 91L
1,401 Elo+
Party 1
Team Averages
Level 27
1,560 SR
1,384 Elo+

VS

Team Averages
Level 22
1,558 SR
1,374 Elo+
Danzaburou
Danzaburou
ElesaBanks
Danzaburou
Level 29
God Stats
42W - 59L
1,364 SR
Queue Stats
86W - 157L
1,255 Elo+
Solo
Artemis
Artemis
ForshaKenn
Artemis
Level 26
God Stats
64W - 54L
1,632 SR
Queue Stats
636W - 713L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Todmaldomundo
Sun Wukong
Level 26
God Stats
37W - 39L
1,512 SR
Queue Stats
193W - 242L
1,361 Elo+
Solo
Mercury
Mercury
Wlad0202
Mercury
Level 4
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Chang'e
Chang'e
dilack1234
Chang'e
Level 23
God Stats
3W - 1L
1,744 SR
Queue Stats
31W - 30L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bass TBW5308
Baron Samedi
14
6 / 1 / 3
8,279
552
9,220
5,752
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DarkBernado
Artemis
12
1 / 3 / 2
7,058
471
5,713
8,123
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 5
6,974
465
7,382
12,681
10,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Tu e yag men
Tsukuyomi
12
3 / 3 / 1
7,454
497
5,047
10,348
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
yCR0C3N73y
Gilgamesh
14
7 / 1 / 3
8,502
567
8,765
7,078
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElesaBanks
Danzaburou
11
2 / 4 / 3
7,219
481
7,672
11,285
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ForshaKenn
Artemis
11
2 / 5 / 1
7,269
485
5,080
9,457
3,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Todmaldomundo
Sun Wukong
11
3 / 4 / 0
7,140
476
2,629
11,832
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Wlad0202
Mercury
11
1 / 2 / 2
6,800
453
3,089
10,394
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dilack1234
Chang'e
10
2 / 4 / 2
6,325
422
5,655
9,117
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
10
10
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bass TBW5308
Baron Samedi
6
1
3
7.5
W
Artemis
DarkBernado
Artemis
1
3
2
0.67
L
Danzaburou
ElesaBanks
Danzaburou
2
4
3
0.88
L
Artemis
ForshaKenn
Artemis
2
5
1
0.5
W
2
2
5
2.25
L
Sun Wukong
Todmaldomundo
Sun Wukong
3
4
0
0.75
W
Tsukuyomi
Tu e yag men
Tsukuyomi
3
3
1
1.17
L
Mercury
Wlad0202
Mercury
1
2
2
1
L
Chang'e
dilack1234
Chang'e
2
4
2
0.75
W
Gilgamesh
yCR0C3N73y
Gilgamesh
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
24,125
43,982
Taken
52,085
23,399
Mitigated
17,527
10,348
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bass TBW5308
Baron Samedi
9,220
997
365
1,253
5,752
3,117
1,532
101
5,630
40,673
0
W
Artemis
DarkBernado
Artemis
5,713
1,971
0
420
8,123
3,169
0
1,583
6,332
0
41,553
L
Danzaburou
ElesaBanks
Danzaburou
7,672
2,348
381
3,328
11,285
3,262
458
2,541
8,658
0
35,326
L
Artemis
ForshaKenn
Artemis
5,080
2,842
0
410
9,457
3,105
21
4,520
4,586
0
28,338
W
7,382
542
629
4,527
12,681
10,423
467
2,817
9,362
32,238
0
L
Sun Wukong
Todmaldomundo
Sun Wukong
2,629
255
0
1,980
11,832
5,845
0
1,514
10,278
0
28,689
W
Tsukuyomi
Tu e yag men
Tsukuyomi
5,047
1,435
0
2,948
10,348
3,561
0
224
10,102
0
49,263
L
Mercury
Wlad0202
Mercury
3,089
1,403
0
1,339
10,394
2,716
0
3,440
6,804
0
23,648
L
Chang'e
dilack1234
Chang'e
5,655
498
1,439
2,729
9,117
2,599
0
3,819
5,157
18,136
0
W
Gilgamesh
yCR0C3N73y
Gilgamesh
8,765
1,534
0
206
7,078
3,129
626
167
6,901
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
34,753
370
Minions Killed
246
0
Camps Cleared
0
1,461,123
Distance Traveled
1,351,509
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,279
552
75
5
0
266,151
0
W
Artemis
7,058
471
80
5
0
249,156
0
L
Danzaburou
7,219
481
63
4
0
253,743
2
L
Artemis
7,269
485
54
4
0
241,268
0
W
Artio
6,974
465
37
2
0
309,550
0
L
Sun Wukong
7,140
476
50
3
0
286,867
0
W
Tsukuyomi
7,454
497
91
6
0
309,991
0
L
Mercury
6,800
453
55
4
0
319,879
3
L
Chang'e
6,325
422
24
2
0
249,752
6
W
Gilgamesh
8,502
567
87
6
0
326,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role