Player Matchup

Loki
Loki
CronozRT
Loki
Level 29
God Stats
10W - 7L
1,461 SR
Queue Stats
82W - 111L
1,315 Elo+
Solo
Rama
Rama
ElSesame
Rama
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 241L
1,369 Elo+
Party 1
Tyr
Tyr
KasThaGreat
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
605W - 577L
1,322 Elo+
Party 1
Achilles
Achilles
MICKEYCV
Achilles
Level 14
God Stats
4W - 2L
1,672 SR
Queue Stats
12W - 10L
1,577 Elo+
Solo
Sol
Sol
Sochiguiro
Sol
Level 22
God Stats
48W - 40L
1,444 SR
Queue Stats
379W - 439L
1,266 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,370 Elo+

VS

Team Averages
Level 41
1,441 SR
1,252 Elo+
Thor
Thor
Clonemans
Thor
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 30L
1,295 Elo+
Party 2
Jormungandr
Jormungandr
DJMC24
Jormungandr
Level 14
God Stats
7W - 5L
1,213 SR
Queue Stats
21W - 33L
1,270 Elo+
Party 2
Scylla
Scylla
ImConnorGabriel
Scylla
Level 29
God Stats
21W - 25L
1,416 SR
Queue Stats
48W - 67L
1,343 Elo+
Solo
Chaac
Chaac
Kúntchóng
Chaac
Level 106
God Stats
10W - 11L
1,262 SR
Queue Stats
51W - 45L
1,254 Elo+
Party 2
Neith
Neith
ThatGuyThere115
Neith
Level 44
God Stats
1W - 0L
1,815 SR
Queue Stats
2W - 12L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 2 / 1
7,175
399
4,336
7,795
2,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
15
3 / 4 / 0
9,410
523
10,550
13,265
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 0
8,276
460
6,824
11,061
9,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
MICKEYCV
Achilles
10
0 / 6 / 0
6,263
348
3,328
13,305
5,557
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 6 / 0
7,808
434
3,760
11,146
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 1 / 2
8,377
465
1,645
12,414
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DJMC24
Jormungandr
13
0 / 2 / 8
7,655
425
7,253
14,751
10,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 1 / 1
11,390
633
15,361
5,933
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 3
8,973
499
7,925
14,467
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 5
8,304
461
6,393
5,955
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
19
19
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
0
1
2
1
L
Loki
1
2
1
0.75
W
Jormungandr
DJMC24
Jormungandr
0
2
8
2
L
Rama
3
4
0
0.75
W
13
1
1
13.5
L
1
1
0
1
W
2
0
3
3.5
L
Achilles
MICKEYCV
Achilles
0
6
0
0
L
0
6
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
38,577
56,572
Taken
53,520
25,456
Mitigated
31,205
12,880
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,645
598
0
6,440
12,414
4,703
0
0
12,414
0
57,473
L
Loki
4,336
1,260
0
1,649
7,795
2,703
0
1,689
5,797
0
29,158
W
Jormungandr
DJMC24
Jormungandr
7,253
2,102
0
3,860
14,751
10,038
0
931
13,820
32,337
0
L
Rama
10,550
9,061
0
4,867
13,265
4,302
0
6,452
6,352
0
56,335
W
15,361
1,631
0
2,339
5,933
2,290
1,074
1,974
3,959
67,625
0
L
6,824
2,334
0
2,319
11,061
9,338
0
0
10,636
0
47,376
W
7,925
1,401
0
8,089
14,467
12,199
1,144
775
13,692
0
48,195
L
Achilles
MICKEYCV
Achilles
3,328
1,386
0
1,131
13,305
5,557
0
5,312
7,497
0
23,931
L
3,760
745
0
2,914
11,146
3,556
669
7,682
2,955
40,150
2,887
W
6,393
2,184
0
2,751
5,955
1,975
1,881
0
5,955
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
44,699
349
Minions Killed
458
0
Camps Cleared
0
1,503,894
Distance Traveled
1,704,351
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,377
465
111
6
0
355,267
1
L
Loki
7,175
399
47
3
0
301,572
1
W
Jormungandr
7,655
425
43
2
0
323,863
3
L
Rama
9,410
523
97
5
0
263,313
2
W
Scylla
11,390
633
134
7
0
361,961
5
L
Tyr
8,276
460
84
5
0
334,335
5
W
Chaac
8,973
499
98
5
0
359,107
3
L
Achilles
6,263
348
38
2
0
299,004
0
L
Sol
7,808
434
83
5
0
305,670
5
W
Neith
8,304
461
72
4
0
304,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role