Player Matchup

Baron Samedi
Baron Samedi
DashingRewind
Baron Samedi
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 2
Arachne
Arachne
MatchaMoose
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 2
Hercules
Hercules
Thoisii
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
Tinkerbeel
Jing Wei
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 31L
1,373 Elo+
Solo
Kukulkan
Kukulkan
zzzcamilozzz
Kukulkan
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 14L
1,399 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,454 Elo+

VS

Team Averages
Level 15
1,438 SR
1,414 Elo+
Neith
Neith
Davidlenul
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,399 Elo+
Party 1
Scylla
Scylla
SmiteeDoo
Scylla
Level 19
God Stats
1W - 0L
1,162 SR
Queue Stats
21W - 28L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Taeyang2k
Danzaburou
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 13L
1,494 Elo+
Party 3
Thanatos
Thanatos
imJenek
Thanatos
Level 8
God Stats
19W - 13L
1,331 SR
Queue Stats
51W - 32L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
xCARUZO
Guan Yu
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DashingRewind
Baron Samedi
20
4 / 6 / 11
13,277
1,021
17,415
16,807
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MatchaMoose
Arachne
18
3 / 10 / 7
11,812
909
9,614
23,004
8,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Thoisii
Hercules
19
3 / 4 / 11
12,505
962
11,616
21,379
33,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Tinkerbeel
Jing Wei
18
4 / 7 / 8
12,679
975
7,149
15,553
5,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
zzzcamilozzz
Kukulkan
18
4 / 9 / 10
12,522
963
14,539
21,703
8,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 1 / 18
14,337
1,103
33,082
9,363
3,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SmiteeDoo
Scylla
20
4 / 2 / 14
12,854
989
11,945
10,992
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Taeyang2k
Danzaburou
20
8 / 5 / 22
14,842
1,142
20,842
18,698
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
imJenek
Thanatos
20
5 / 5 / 21
13,527
1,041
14,686
10,859
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
xCARUZO
Guan Yu
20
11 / 5 / 14
14,589
1,122
10,829
17,023
20,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
18
Kills
36
36
Deaths
18
47
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DashingRewind
Baron Samedi
4
6
11
1.58
W
Neith
8
1
18
17
L
Arachne
MatchaMoose
Arachne
3
10
7
0.65
W
Scylla
SmiteeDoo
Scylla
4
2
14
5.5
W
Danzaburou
Taeyang2k
Danzaburou
8
5
22
3.8
L
Hercules
Thoisii
Hercules
3
4
11
2.13
L
Jing Wei
Tinkerbeel
Jing Wei
4
7
8
1.14
W
Thanatos
imJenek
Thanatos
5
5
21
3.1
W
Guan Yu
xCARUZO
Guan Yu
11
5
14
3.6
L
Kukulkan
zzzcamilozzz
Kukulkan
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
91,384
98,446
Taken
66,935
62,840
Mitigated
39,350
20,165
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DashingRewind
Baron Samedi
17,415
1,639
3,167
3,231
16,807
7,543
0
2,249
14,558
46,296
0
W
Neith
33,082
16,972
0
2,902
9,363
3,087
0
5,614
3,337
0
55,609
L
Arachne
MatchaMoose
Arachne
9,614
5,986
0
2,848
23,004
8,200
0
4,295
18,709
0
14,289
W
Scylla
SmiteeDoo
Scylla
11,945
2,970
0
512
10,992
3,578
0
4,373
6,369
38,551
0
W
Danzaburou
Taeyang2k
Danzaburou
20,842
9,138
0
3,857
18,698
7,719
0
8,442
9,948
0
53,238
L
Hercules
Thoisii
Hercules
11,616
2,109
0
7,484
21,379
33,286
0
3,275
18,104
0
19,298
L
Jing Wei
Tinkerbeel
Jing Wei
7,149
4,214
850
1,215
15,553
5,692
0
216
15,337
0
39,265
W
Thanatos
imJenek
Thanatos
14,686
3,899
0
7,187
10,859
4,632
0
3,599
6,954
0
32,867
W
Guan Yu
xCARUZO
Guan Yu
10,829
1,633
4,324
4,373
17,023
20,334
0
8,831
7,671
205
21,087
L
Kukulkan
zzzcamilozzz
Kukulkan
14,539
2,838
0
1,370
21,703
8,119
0
2,115
19,588
37,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,795
Gold Earned
70,149
234
Minions Killed
285
3
Camps Cleared
10
1,071,126
Distance Traveled
1,228,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,277
1,021
80
6
1
223,334
0
W
Neith
14,337
1,103
58
4
5
225,542
0
L
Arachne
11,812
909
7
1
0
170,787
0
W
Scylla
12,854
989
81
6
3
240,833
0
W
Danzaburou
14,842
1,142
74
6
1
243,059
1
L
Hercules
12,505
962
21
2
1
249,410
0
L
Jing Wei
12,679
975
70
5
1
239,473
0
W
Thanatos
13,527
1,041
52
4
0
264,825
0
W
Guan Yu
14,589
1,122
20
2
1
254,053
0
L
Kukulkan
12,522
963
56
4
0
188,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role