Player Matchup

Izanami
Izanami
AdmiralThrawn32
Izanami
Level 29
God Stats
4W - 7L
1,510 SR
Queue Stats
170W - 162L
1,626 Elo+
Solo
Ymir
Ymir
DripethTim
Ymir
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
125W - 149L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
GY236718144996
Baron Samedi
Level 26
God Stats
2W - 1L
1,322 SR
Queue Stats
92W - 55L
1,634 Elo+
Solo
Guan Yu
Guan Yu
joef356
Guan Yu
Level 16
God Stats
17W - 13L
1,428 SR
Queue Stats
68W - 81L
1,341 Elo+
Party 2
Fenrir
Fenrir
lmg197
Fenrir
Level 29
God Stats
31W - 25L
1,473 SR
Queue Stats
332W - 298L
1,541 Elo+
Party 2
Team Averages
Level 21
1,447 SR
1,561 Elo+

VS

Team Averages
Level 33
1,729 SR
1,542 Elo+
Pele
Pele
BLUE FIRE 78
Pele
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
212W - 199L
1,535 Elo+
Party 1
Nemesis
Nemesis
BlueClaw78
Nemesis
Level 3
God Stats
2W - 1L
1,742 SR
Queue Stats
9W - 4L
1,432 Elo+
Party 1
Neith
Neith
Sebastian333
Neith
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 120L
1,504 Elo+
Solo
Mulan
Mulan
YvngStax1O
Mulan
Level 8
God Stats
8W - 4L
1,938 SR
Queue Stats
18W - 19L
1,668 Elo+
Solo
Anubis
Anubis
amanda_taylor19
Anubis
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
37W - 29L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,773
652
11,326
8,314
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 6
7,004
467
2,264
8,606
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
GY236718144996
Baron Samedi
17
10 / 1 / 5
10,075
672
11,268
6,758
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
joef356
Guan Yu
14
2 / 1 / 0
8,482
565
4,004
6,685
5,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
lmg197
Fenrir
14
7 / 3 / 5
8,667
578
7,200
10,644
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,092
406
6,372
12,986
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
BlueClaw78
Nemesis
13
4 / 5 / 0
7,916
528
6,209
12,521
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,468
431
3,246
8,040
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
9
1 / 3 / 0
5,999
400
2,548
7,207
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 6 / 1
7,822
521
5,606
10,863
4,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
9
9
Deaths
25
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
2
6
1
0.42
L
Nemesis
BlueClaw78
Nemesis
4
5
0
0.8
W
1
3
6
1.33
W
Baron Samedi
GY236718144996
Baron Samedi
10
1
5
12.5
L
0
5
2
0.2
L
Mulan
1
3
0
0.33
L
2
6
1
0.42
W
Guan Yu
joef356
Guan Yu
2
1
0
2
W
Fenrir
lmg197
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
23,981
41,007
Taken
51,617
23,587
Mitigated
20,444
10,280
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,326
8,074
0
2,237
8,314
2,324
431
1,324
6,890
0
86,798
L
6,372
2,049
0
1,697
12,986
5,607
189
1,543
11,419
0
22,412
L
Nemesis
BlueClaw78
Nemesis
6,209
2,451
0
4,161
12,521
3,942
613
4,308
8,031
0
49,232
W
2,264
819
0
751
8,606
9,792
329
0
8,322
9,901
0
W
Baron Samedi
GY236718144996
Baron Samedi
11,268
1,880
333
3,304
6,758
2,745
0
1,622
5,086
60,416
0
L
3,246
969
0
2,059
8,040
2,160
30
562
7,478
0
27,838
L
Mulan
2,548
278
0
299
7,207
4,176
68
421
6,600
0
16,466
L
5,606
311
0
4,342
10,863
4,559
0
6,090
4,407
52,740
0
W
Guan Yu
joef356
Guan Yu
4,004
744
0
1,473
6,685
5,159
622
0
6,485
0
38,138
W
Fenrir
lmg197
Fenrir
7,200
2,663
0
2,182
10,644
3,567
0
2,660
7,888
0
47,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
34,297
448
Minions Killed
323
0
Camps Cleared
0
1,430,596
Distance Traveled
1,262,497
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,773
652
136
9
0
274,876
7
L
Pele
6,092
406
28
2
0
276,274
0
L
Nemesis
7,916
528
94
6
0
284,436
5
W
Ymir
7,004
467
17
1
0
220,550
0
W
Baron Samedi
10,075
672
120
8
0
285,589
5
L
Neith
6,468
431
64
4
0
242,093
1
L
Mulan
5,999
400
31
2
0
231,709
0
L
Anubis
7,822
521
106
7
0
227,985
3
W
Guan Yu
8,482
565
98
7
0
315,153
0
W
Fenrir
8,667
578
77
5
0
334,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role