Player Matchup

Yemoja
Yemoja
AWSMFailure
Yemoja
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 105L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
Crashmk1
Kukulkan
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
146W - 115L
1,638 Elo+
Party 2
Ymir
Ymir
DRÀG0N
Ymir
Level 160
God Stats
2W - 2L
1,358 SR
Queue Stats
368W - 320L
1,556 Elo+
Party 1
Artemis
Artemis
HakariSato
Artemis
Level 124
God Stats
1W - 5L
1,403 SR
Queue Stats
102W - 89L
1,634 Elo+
Party 2
Thanatos
Thanatos
SiiNK
Thanatos
Level 82
God Stats
5W - 6L
1,336 SR
Queue Stats
520W - 505L
1,575 Elo+
Solo
Team Averages
Level 127
1,465 SR
1,602 Elo+

VS

Team Averages
Level 143
1,466 SR
1,578 Elo+
Hades
Hades
Bahamie
Hades
Level 160
God Stats
9W - 14L
1,443 SR
Queue Stats
778W - 818L
1,575 Elo+
Solo
Rama
Rama
Internal Flame
Rama
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 114L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
Running The Six
Sylvanus
Level 128
God Stats
1W - 2L
1,278 SR
Queue Stats
141W - 119L
1,566 Elo+
Party 3
Mulan
Mulan
TimomiT
Mulan
Level 149
God Stats
15W - 13L
1,499 SR
Queue Stats
389W - 411L
1,597 Elo+
Solo
He Bo
He Bo
kibasatori
He Bo
Level 160
God Stats
2W - 1L
1,610 SR
Queue Stats
71W - 69L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 1 / 17
12,380
728
6,896
15,415
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Crashmk1
Kukulkan
20
9 / 4 / 10
12,405
730
20,289
13,216
7,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
DRÀG0N
Ymir
19
2 / 4 / 13
12,461
733
10,437
24,785
30,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
HakariSato
Artemis
19
4 / 5 / 14
11,830
696
24,543
15,725
10,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SiiNK
Thanatos
18
6 / 6 / 11
11,668
686
15,993
14,088
6,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bahamie
Hades
18
3 / 5 / 8
10,951
644
14,847
19,454
18,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 4 / 11
11,753
691
12,625
16,222
8,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
19
3 / 3 / 12
12,267
722
9,993
19,925
22,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
TimomiT
Mulan
18
5 / 6 / 13
12,306
724
16,475
25,402
34,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
20
7 / 3 / 11
12,145
714
18,241
13,681
6,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
21
Kills
20
20
Deaths
21
65
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
17
8.5
W
Hades
Bahamie
Hades
3
5
8
1.4
L
Kukulkan
Crashmk1
Kukulkan
9
4
10
3.5
L
Ymir
DRÀG0N
Ymir
2
4
13
2.13
L
Artemis
HakariSato
Artemis
4
5
14
2.2
W
2
4
11
1.88
W
Sylvanus
3
3
12
3
L
Thanatos
SiiNK
Thanatos
6
6
11
1.92
W
Mulan
TimomiT
Mulan
5
6
13
1.92
W
He Bo
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,158
Damage
72,181
83,229
Taken
94,684
71,157
Mitigated
90,704
40,670
Healing
48,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,896
1,467
12,313
2,114
15,415
16,453
181
8,048
7,242
14,226
0
W
Hades
Bahamie
Hades
14,847
501
344
3,144
19,454
18,240
709
6,638
12,816
26,610
0
L
Kukulkan
Crashmk1
Kukulkan
20,289
1,885
4,271
1,942
13,216
7,411
794
8,226
4,865
46,390
0
L
Ymir
DRÀG0N
Ymir
10,437
1,606
3,965
3,063
24,785
30,647
316
10,539
13,908
19,600
0
L
Artemis
HakariSato
Artemis
24,543
8,440
2,910
2,309
15,725
10,144
3,279
8,499
7,101
0
49,348
W
12,625
10,324
2,268
3,842
16,222
8,495
2,984
8,118
8,104
0
48,938
W
Sylvanus
9,993
2,946
15,742
8,741
19,925
22,136
435
6,897
12,789
19,612
0
L
Thanatos
SiiNK
Thanatos
15,993
2,530
1,378
6,405
14,088
6,502
592
7,769
6,194
0
24,513
W
Mulan
TimomiT
Mulan
16,475
1,447
478
5,130
25,402
34,857
215
10,459
14,943
0
28,995
W
He Bo
18,241
377
4,775
3,562
13,681
6,976
1,046
5,271
8,410
36,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,744
Gold Earned
59,422
172
Minions Killed
169
0
Camps Cleared
0
1,490,476
Distance Traveled
1,355,997
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,380
728
8
0
0
274,548
2
W
Hades
10,951
644
34
2
0
241,923
0
L
Kukulkan
12,405
730
60
4
0
312,148
0
L
Ymir
12,461
733
15
1
0
285,353
2
L
Artemis
11,830
696
60
4
0
292,898
0
W
Rama
11,753
691
65
4
0
266,354
4
W
Sylvanus
12,267
722
22
1
0
281,988
1
L
Thanatos
11,668
686
29
2
0
325,529
7
W
Mulan
12,306
724
12
1
0
278,989
4
W
He Bo
12,145
714
36
2
0
286,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role