Player Matchup

Ymir
Ymir
GRant5486
Ymir
Level 47
God Stats
143W - 143L
1,489 SR
Queue Stats
288W - 308L
1,448 Elo+
Party 1
Hades
Hades
Ironside85
Hades
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,029 Elo+
Party 1
Chiron
Chiron
R2DizzLe2
Chiron
Level 46
God Stats
197W - 177L
1,464 SR
Queue Stats
197W - 182L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
SSStallions
Gilgamesh
Level 17
God Stats
36W - 28L
1,536 SR
Queue Stats
61W - 54L
1,462 Elo+
Party 1
Freya
Freya
bloody magic
Freya
Level 68
God Stats
20W - 20L
1,537 SR
Queue Stats
274W - 244L
1,523 Elo+
Party 1
Team Averages
Level 41
1,505 SR
1,382 Elo+

VS

Team Averages
Level 53
1,570 SR
1,457 Elo+
Persephone
Persephone
CaptainCarps
Persephone
Level 68
God Stats
2W - 0L
1,661 SR
Queue Stats
75W - 47L
1,561 Elo+
Party 2
Athena
Athena
DLdoubleG
Athena
Level 72
God Stats
1W - 3L
1,666 SR
Queue Stats
42W - 36L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
SIN P3NA
Sun Wukong
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,275 Elo+
Party 3
Neith
Neith
mrjellylord1111
Neith
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 2
Fenrir
Fenrir
nVNebz
Fenrir
Level 19
God Stats
11W - 7L
1,727 SR
Queue Stats
14W - 13L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 6
10,103
1,010
5,682
16,682
15,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
16
1 / 6 / 6
9,530
953
6,554
15,168
7,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
R2DizzLe2
Chiron
16
4 / 8 / 3
10,499
1,050
12,160
17,971
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
SSStallions
Gilgamesh
16
3 / 11 / 4
11,012
1,101
14,406
21,370
9,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 4
10,246
1,025
5,323
11,280
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

133

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaptainCarps
Persephone
18
5 / 2 / 16
11,715
1,172
22,796
6,797
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
DLdoubleG
Athena
18
7 / 2 / 18
11,755
1,176
19,874
12,370
7,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SIN P3NA
Sun Wukong
17
5 / 1 / 10
11,238
1,124
3,402
8,615
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 20
11,344
1,134
16,054
4,949
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
nVNebz
Fenrir
17
9 / 5 / 9
11,687
1,169
13,526
16,830
9,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
11
Kills
31
31
Deaths
11
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Persephone
CaptainCarps
Persephone
5
2
16
6.5
W
Athena
DLdoubleG
Athena
7
2
18
8
L
Ymir
0
3
6
1
L
Hades
1
6
6
0.67
L
Chiron
R2DizzLe2
Chiron
4
8
3
0.69
W
Sun Wukong
SIN P3NA
Sun Wukong
5
1
10
10
L
Gilgamesh
SSStallions
Gilgamesh
3
11
4
0.45
L
3
3
4
1.67
W
5
1
20
15
W
Fenrir
nVNebz
Fenrir
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
75,652
82,471
Taken
49,561
42,125
Mitigated
28,362
9,618
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CaptainCarps
Persephone
22,796
1,938
0
1,110
6,797
2,340
0
2,432
4,363
49,279
0
W
Athena
DLdoubleG
Athena
19,874
7,144
0
1,521
12,370
7,811
0
3,686
8,684
26,448
0
L
Ymir
5,682
515
0
47
16,682
15,379
0
7,998
8,234
33,571
0
L
Hades
6,554
1,414
397
2,356
15,168
7,653
0
6,605
8,232
14,194
0
L
Chiron
R2DizzLe2
Chiron
12,160
7,638
833
4,247
17,971
4,915
0
12,792
4,739
0
32,935
W
Sun Wukong
SIN P3NA
Sun Wukong
3,402
877
0
279
8,615
5,910
0
2,665
5,950
0
22,722
L
Gilgamesh
SSStallions
Gilgamesh
14,406
3,839
0
172
21,370
9,450
0
7,675
13,357
0
26,956
L
5,323
2,200
0
1,566
11,280
4,728
0
5,818
5,239
26,277
0
W
16,054
8,840
0
2,330
4,949
2,314
0
1,892
3,057
0
33,617
W
Fenrir
nVNebz
Fenrir
13,526
3,903
0
546
16,830
9,987
0
6,884
9,946
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,390
Gold Earned
57,739
186
Minions Killed
200
6
Camps Cleared
8
892,227
Distance Traveled
974,662
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,715
1,172
58
6
1
205,040
1
W
Athena
11,755
1,176
17
2
2
220,451
0
L
Ymir
10,103
1,010
64
6
1
192,639
0
L
Hades
9,530
953
7
1
0
150,176
0
L
Chiron
10,499
1,050
40
4
1
177,385
1
W
Sun Wukong
11,238
1,124
54
5
1
168,496
0
L
Gilgamesh
11,012
1,101
23
2
2
173,519
0
L
Freya
10,246
1,025
52
5
2
198,508
0
W
Neith
11,344
1,134
44
4
1
170,121
0
W
Fenrir
11,687
1,169
27
3
3
210,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role