Player Matchup

Ares
Ares
Antihaust
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,105 Elo+
Solo
Athena
Athena
Battlebornvking
Athena
Level 29
God Stats
1W - 2L
1,170 SR
Queue Stats
253W - 294L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
Nanda04
Hou Yi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 128L
1,363 Elo+
Solo
Thanatos
Thanatos
RADAR_TECHNlClAN
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
ssuunnyD
Anubis
Level 28
God Stats
29W - 26L
1,522 SR
Queue Stats
123W - 114L
1,415 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,362 Elo+

VS

Team Averages
Level 23
1,498 SR
1,331 Elo+
Hun Batz
Hun Batz
ALPHADOG639
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 150L
1,270 Elo+
Solo
Freya
Freya
DizzyIzzy0710
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
R0LL0S
Bacchus
Level 29
God Stats
11W - 5L
1,662 SR
Queue Stats
186W - 171L
1,433 Elo+
Solo
Athena
Athena
Vogeln3st
Athena
Level 25
God Stats
0W - 2L
1,384 SR
Queue Stats
33W - 41L
1,276 Elo+
Party 2
Jing Wei
Jing Wei
WAILERonMOON
Jing Wei
Level 27
God Stats
5W - 7L
1,447 SR
Queue Stats
11W - 24L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 4 / 8
13,515
466
11,344
16,447
14,333
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 9
13,955
481
20,727
20,725
15,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Nanda04
Hou Yi
20
2 / 4 / 13
14,130
487
11,665
18,402
7,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 6
15,898
548
13,541
25,215
12,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ssuunnyD
Anubis
20
14 / 0 / 5
19,452
671
26,127
12,010
9,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALPHADOG639
Hun Batz
19
4 / 12 / 2
12,243
422
12,344
26,920
10,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 2 / 0
8,941
308
0
2,948
459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
R0LL0S
Bacchus
19
4 / 5 / 3
12,553
433
13,919
23,011
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Vogeln3st
Athena
17
3 / 8 / 5
11,478
396
11,474
34,623
20,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
WAILERonMOON
Jing Wei
19
5 / 9 / 4
11,838
408
10,243
19,408
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
36
Kills
16
17
Deaths
36
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALPHADOG639
Hun Batz
4
12
2
0.42
W
Ares
4
4
8
2
W
7
6
9
1.92
L
0
2
0
0
W
Hou Yi
Nanda04
Hou Yi
2
4
13
2.13
L
Bacchus
R0LL0S
Bacchus
4
5
3
1.1
W
9
3
6
4
L
Athena
Vogeln3st
Athena
3
8
5
0.69
L
Jing Wei
WAILERonMOON
Jing Wei
5
9
4
0.78
W
Anubis
ssuunnyD
Anubis
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,404
Damage
47,980
92,799
Taken
106,910
59,417
Mitigated
66,285
43,158
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALPHADOG639
Hun Batz
12,344
3,910
0
4,486
26,920
10,310
0
13,095
13,825
0
93,158
W
Ares
11,344
1,457
0
1,769
16,447
14,333
1,424
8,361
8,086
37,552
0
W
20,727
5,462
644
2,378
20,725
15,875
2,770
8,210
12,515
78,746
0
L
0
0
0
103
2,948
459
0
691
2,257
2,518
0
W
Hou Yi
Nanda04
Hou Yi
11,665
4,185
1,063
5,681
18,402
7,965
5,173
5,330
13,072
0
87,123
L
Bacchus
R0LL0S
Bacchus
13,919
2,071
0
5,519
23,011
29,126
528
13,246
9,765
66,117
0
W
13,541
4,609
0
21,646
25,215
12,203
1,316
3,702
21,513
0
140,264
L
Athena
Vogeln3st
Athena
11,474
3,629
0
8,788
34,623
20,775
258
20,219
14,404
39,072
0
L
Jing Wei
WAILERonMOON
Jing Wei
10,243
5,418
831
1,948
19,408
5,615
1,380
10,947
8,461
0
61,447
W
Anubis
ssuunnyD
Anubis
26,127
411
0
9,977
12,010
9,041
2,895
2,377
9,633
175,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,950
Gold Earned
57,053
757
Minions Killed
400
0
Camps Cleared
0
2,679,906
Distance Traveled
2,099,886
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,243
422
156
5
0
446,075
0
W
Ares
13,515
466
35
1
0
507,174
1
W
Athena
13,955
481
111
4
0
533,765
3
L
Freya
8,941
308
7
0
0
160,746
0
W
Hou Yi
14,130
487
133
5
0
549,791
6
L
Bacchus
12,553
433
95
3
0
486,663
1
W
Thanatos
15,898
548
202
7
0
583,695
5
L
Athena
11,478
396
42
1
0
537,950
0
L
Jing Wei
11,838
408
100
3
0
468,452
1
W
Anubis
19,452
671
276
10
0
505,481
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role