Player Matchup

Ra
Ra
Noderx3
Ra
Level 82
God Stats
4W - 7L
1,348 SR
Queue Stats
127W - 140L
1,406 Elo+
Party 2
Neith
Neith
Tanniz420
Neith
Level 8
God Stats
15W - 10L
1,688 SR
Queue Stats
20W - 22L
1,319 Elo+
Party 2
Sobek
Sobek
Teddy_BearOso
Sobek
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 193L
1,417 Elo+
Party 2
Team Averages
Level 60
1,512 SR
1,381 Elo+

VS

Team Averages
Level 21
1,560 SR
1,288 Elo+
Loki
Loki
Azwar2k
Loki
Level 38
God Stats
11W - 11L
1,684 SR
Queue Stats
136W - 164L
1,366 Elo+
Party 1
Ra
Ra
JuanLoera
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
SliamLiam1020
Sun Wukong
Level 21
God Stats
27W - 26L
1,495 SR
Queue Stats
120W - 144L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 8
14,747
702
20,084
11,615
6,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Tanniz420
Neith
16
1 / 3 / 13
12,342
588
6,216
10,192
5,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
7 / 0 / 10
13,553
645
11,001
18,216
26,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azwar2k
Loki
16
2 / 6 / 1
12,095
576
11,119
16,761
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 2
11,484
547
9,213
17,014
6,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SliamLiam1020
Sun Wukong
16
0 / 2 / 2
11,337
540
5,702
12,346
10,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Azwar2k
Loki
2
6
1
0.42
L
1
10
2
0.2
W
10
1
8
14
L
Sun Wukong
SliamLiam1020
Sun Wukong
0
2
2
0.5
W
Neith
Tanniz420
Neith
1
3
13
2.5
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
26,034
40,023
Taken
46,121
38,764
Mitigated
24,026
11,443
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Azwar2k
Loki
11,119
4,152
0
2,539
16,761
6,532
0
10,649
6,112
0
83,631
L
9,213
677
500
39
17,014
6,745
0
13,967
3,047
52,342
0
W
20,084
1,511
2,961
5,078
11,615
6,795
653
2,816
8,799
118,501
0
L
Sun Wukong
SliamLiam1020
Sun Wukong
5,702
731
0
341
12,346
10,749
0
6,588
5,758
0
41,951
W
Neith
Tanniz420
Neith
6,216
1,937
0
1,315
10,192
5,025
1,547
2,625
7,567
0
41,384
W
11,001
848
0
2,089
18,216
26,944
81
3,796
14,420
22,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
34,916
242
Minions Killed
243
0
Camps Cleared
0
1,188,020
Distance Traveled
1,116,798
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,095
576
96
5
0
358,908
3
L
Ra
11,484
547
93
4
0
324,341
2
W
Ra
14,747
702
155
7
0
393,761
6
L
Sun Wukong
11,337
540
54
3
0
433,549
1
W
Neith
12,342
588
73
3
0
378,406
0
W
Sobek
13,553
645
14
1
0
415,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role