Player Matchup

Thanatos
Thanatos
Kallows
Thanatos
Level 68
God Stats
7W - 10L
1,308 SR
Queue Stats
159W - 214L
1,418 Elo+
Party 1
Artemis
Artemis
claymoore222
Artemis
Level 26
God Stats
8W - 10L
1,488 SR
Queue Stats
84W - 88L
1,453 Elo+
Party 3
Janus
Janus
iafats
Janus
Level 58
God Stats
1W - 4L
1,296 SR
Queue Stats
129W - 153L
1,483 Elo+
Party 3
Sobek
Sobek
loltawm
Sobek
Level 7
God Stats
1W - 2L
1,509 SR
Queue Stats
7W - 12L
1,120 Elo+
Party 1
Gilgamesh
Gilgamesh
steelmunkey
Gilgamesh
Level 59
God Stats
6W - 9L
1,684 SR
Queue Stats
107W - 142L
1,403 Elo+
Party 1
Team Averages
Level 44
1,457 SR
1,375 Elo+

VS

Team Averages
Level 69
1,355 SR
1,451 Elo+
Hades
Hades
 
Hades
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DrayvenWestwind
Athena
Level 102
God Stats
5W - 5L
1,453 SR
Queue Stats
94W - 114L
1,436 Elo+
Solo
Heimdallr
Heimdallr
Hyperion0700
Heimdallr
Level 127
God Stats
2W - 3L
1,231 SR
Queue Stats
281W - 251L
1,484 Elo+
Party 4
Amaterasu
Amaterasu
WhiteLightHuntr
Amaterasu
Level 28
God Stats
5W - 2L
1,306 SR
Queue Stats
21W - 12L
1,441 Elo+
Party 4
Hel
Hel
xXBlitziusXx
Hel
Level 27
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kallows
Thanatos
11
6 / 2 / 0
6,940
534
6,581
9,900
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
claymoore222
Artemis
10
1 / 5 / 3
5,761
443
7,528
10,787
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
iafats
Janus
12
2 / 3 / 0
7,062
543
2,561
5,916
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
loltawm
Sobek
7
1 / 10 / 2
5,633
433
3,740
12,527
7,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
steelmunkey
Gilgamesh
9
0 / 6 / 1
5,504
423
5,795
10,310
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 11
7,772
598
9,315
7,007
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 4 / 5
7,259
558
3,580
8,145
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Hyperion0700
Heimdallr
11
9 / 1 / 5
7,748
596
10,279
8,856
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
WhiteLightHuntr
Amaterasu
14
9 / 1 / 0
7,881
606
7,936
11,392
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 8
6,634
510
3,215
7,694
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
26
26
Deaths
10
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
11
7.5
W
5
4
5
1.88
W
Heimdallr
Hyperion0700
Heimdallr
9
1
5
11.5
L
Thanatos
Kallows
Thanatos
6
2
0
3
W
Amaterasu
WhiteLightHuntr
Amaterasu
9
1
0
9
L
Artemis
claymoore222
Artemis
1
5
3
0.5
L
Janus
iafats
Janus
2
3
0
0.67
L
Sobek
loltawm
Sobek
1
10
2
0.2
L
Gilgamesh
steelmunkey
Gilgamesh
0
6
1
0.08
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
34,325
49,440
Taken
43,094
18,573
Mitigated
17,186
13,682
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,315
702
300
3,760
7,007
2,562
590
1,887
4,992
40,940
0
W
3,580
988
347
2,139
8,145
2,769
866
260
7,885
32,043
0
W
Heimdallr
Hyperion0700
Heimdallr
10,279
6,512
0
3,022
8,856
3,261
1,118
1,796
7,056
0
37,492
L
Thanatos
Kallows
Thanatos
6,581
1,373
0
7,520
9,900
3,026
0
2,837
6,937
0
32,001
W
Amaterasu
WhiteLightHuntr
Amaterasu
7,936
4,604
0
6,558
11,392
6,025
318
707
10,685
0
35,154
L
Artemis
claymoore222
Artemis
7,528
4,870
0
3,038
10,787
3,102
0
2,629
8,082
0
31,199
L
Janus
iafats
Janus
2,561
238
0
500
5,916
1,697
0
2,357
3,397
48,476
0
L
Sobek
loltawm
Sobek
3,740
1,027
0
1,026
12,527
7,741
0
5,480
6,833
9,473
0
L
Gilgamesh
steelmunkey
Gilgamesh
5,795
2,415
0
1,598
10,310
3,007
0
2,143
8,081
0
22,702
W
3,215
685
2,024
2,281
7,694
2,569
340
1,503
6,175
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
37,294
280
Minions Killed
333
0
Camps Cleared
0
1,204,355
Distance Traveled
1,229,114
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,772
598
104
8
0
246,543
2
W
Athena
7,259
558
71
5
0
290,669
1
W
Heimdallr
7,748
596
57
4
0
209,693
2
L
Thanatos
6,940
534
60
5
0
257,873
4
W
Amaterasu
7,881
606
77
6
0
248,087
5
L
Artemis
5,761
443
48
4
0
207,319
0
L
Janus
7,062
543
116
9
0
289,842
4
L
Sobek
5,633
433
9
1
0
232,907
0
L
Gilgamesh
5,504
423
47
4
0
216,414
1
W
Hel
6,634
510
24
2
0
234,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role