Player Matchup

King Arthur
King Arthur
BAM3R0N
King Arthur
Level 117
God Stats
30W - 29L
1,419 SR
Queue Stats
480W - 534L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Mamess
Cthulhu
Level 89
God Stats
26W - 10L
1,800 SR
Queue Stats
189W - 255L
1,409 Elo+
Party 1
Neith
Neith
Scary TeRRy7031
Neith
Level 48
God Stats
8W - 14L
1,352 SR
Queue Stats
137W - 189L
1,321 Elo+
Party 1
Bastet
Bastet
SrTiburonsin
Bastet
Level 36
God Stats
3W - 1L
1,214 SR
Queue Stats
53W - 81L
1,150 Elo+
Solo
Kukulkan
Kukulkan
SteveGlnsbrg
Kukulkan
Level 44
God Stats
107W - 114L
1,505 SR
Queue Stats
213W - 283L
1,346 Elo+
Party 1
Team Averages
Level 67
1,458 SR
1,321 Elo+

VS

Team Averages
Level 53
1,478 SR
1,350 Elo+
Merlin
Merlin
Fivestar6000
Merlin
Level 44
God Stats
14W - 24L
1,389 SR
Queue Stats
29W - 55L
1,232 Elo+
Solo
Ymir
Ymir
Meliodas713
Ymir
Level 37
God Stats
21W - 34L
1,615 SR
Queue Stats
59W - 98L
1,355 Elo+
Party 2
Ares
Ares
PALMTREE_1400
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ThatOneGamer713
Danzaburou
Level 92
God Stats
0W - 5L
1,500 SR
Queue Stats
20W - 39L
1,361 Elo+
Party 2
Susano
Susano
lilmex713
Susano
Level 88
God Stats
6W - 6L
1,387 SR
Queue Stats
102W - 141L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BAM3R0N
King Arthur
14
8 / 3 / 5
8,652
618
12,494
17,429
8,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mamess
Cthulhu
13
7 / 3 / 10
8,786
628
8,883
13,889
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 4 / 4
8,421
602
4,989
10,359
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
3 / 4 / 5
7,036
503
5,445
8,610
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SteveGlnsbrg
Kukulkan
12
4 / 2 / 2
7,749
554
5,365
5,374
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 4 / 3
6,566
469
4,623
7,041
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 2
5,923
423
3,930
11,688
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
6,860
490
2,962
9,887
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ThatOneGamer713
Danzaburou
13
7 / 6 / 3
9,105
650
9,975
11,775
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
lilmex713
Susano
13
6 / 6 / 4
8,425
602
7,358
10,304
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
28
Kills
15
16
Deaths
28
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BAM3R0N
King Arthur
8
3
5
3.5
L
Merlin
1
4
3
0.63
W
Cthulhu
Mamess
Cthulhu
7
3
10
4
L
0
7
2
0.14
L
1
5
4
0.6
W
6
4
4
2
W
Bastet
3
4
5
1.38
W
Kukulkan
SteveGlnsbrg
Kukulkan
4
2
2
2.5
L
Danzaburou
ThatOneGamer713
Danzaburou
7
6
3
1.42
L
Susano
lilmex713
Susano
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,176
Damage
28,848
55,661
Taken
50,695
25,521
Mitigated
23,390
16,255
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BAM3R0N
King Arthur
12,494
1,480
0
5,446
17,429
8,570
746
3,918
13,216
0
48,079
L
Merlin
4,623
209
0
335
7,041
2,580
0
4,422
2,619
30,121
0
W
Cthulhu
Mamess
Cthulhu
8,883
701
633
4,503
13,889
8,999
220
1,946
11,943
41,287
0
L
3,930
1,513
0
1,857
11,688
6,644
462
1,698
9,990
21,419
0
L
2,962
600
0
1,353
9,887
6,877
466
1,212
8,675
19,412
0
W
4,989
2,503
246
4,285
10,359
3,383
2,613
1,531
8,828
0
40,047
W
Bastet
5,445
1,430
0
482
8,610
2,599
580
1,347
7,238
0
33,614
W
Kukulkan
SteveGlnsbrg
Kukulkan
5,365
227
159
501
5,374
1,970
1,082
2,453
2,921
36,268
0
L
Danzaburou
ThatOneGamer713
Danzaburou
9,975
4,194
234
4,477
11,775
3,934
0
3,775
8,000
0
30,104
L
Susano
lilmex713
Susano
7,358
1,691
0
1,729
10,304
3,355
0
3,141
7,163
0
35,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
36,879
351
Minions Killed
229
0
Camps Cleared
0
1,255,355
Distance Traveled
1,136,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,652
618
87
6
0
232,424
0
L
Merlin
6,566
469
56
4
0
206,461
1
W
Cthulhu
8,786
628
58
4
0
267,236
1
L
Ymir
5,923
423
38
3
0
184,223
1
L
Ares
6,860
490
16
1
0
252,237
2
W
Neith
8,421
602
80
6
0
227,306
0
W
Bastet
7,036
503
59
4
0
278,719
0
W
Kukulkan
7,749
554
67
5
0
249,670
0
L
Danzaburou
9,105
650
53
4
0
230,819
1
L
Susano
8,425
602
66
5
0
263,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role