Player Matchup

King Arthur
King Arthur
Dev1lMcred
King Arthur
Level 85
God Stats
10W - 12L
1,677 SR
Queue Stats
162W - 204L
1,404 Elo+
Party 1
Chernobog
Chernobog
Keyslas
Chernobog
Level 124
God Stats
17W - 11L
1,654 SR
Queue Stats
369W - 414L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
Kimo0602
Cabrakan
Level 64
God Stats
24W - 19L
1,521 SR
Queue Stats
165W - 197L
1,297 Elo+
Party 1
Scylla
Scylla
agustin-feola
Scylla
Level 93
God Stats
13W - 24L
1,290 SR
Queue Stats
383W - 420L
1,393 Elo+
Party 1
Ares
Ares
x-GonzxX
Ares
Level 66
God Stats
12W - 5L
1,542 SR
Queue Stats
228W - 276L
1,417 Elo+
Party 1
Team Averages
Level 86
1,537 SR
1,392 Elo+

VS

Team Averages
Level 88
1,504 SR
1,409 Elo+
Izanami
Izanami
BarãoSamedi
Izanami
Level 65
God Stats
1W - 2L
1,481 SR
Queue Stats
6W - 14L
1,315 Elo+
Solo
Nu Wa
Nu Wa
Caxibleuris
Nu Wa
Level 57
God Stats
4W - 3L
1,476 SR
Queue Stats
37W - 40L
1,399 Elo+
Solo
Ares
Ares
LuckyMonk92842
Ares
Level 103
God Stats
6W - 5L
1,565 SR
Queue Stats
399W - 402L
1,451 Elo+
Solo
Amaterasu
Amaterasu
elbaiabr
Amaterasu
Level 64
God Stats
21W - 26L
1,378 SR
Queue Stats
582W - 630L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
flaynergarcia
Gilgamesh
Level 149
God Stats
28W - 24L
1,622 SR
Queue Stats
247W - 257L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dev1lMcred
King Arthur
17
6 / 4 / 10
12,054
574
19,669
24,003
19,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Keyslas
Chernobog
20
16 / 0 / 6
14,951
712
22,490
16,494
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Kimo0602
Cabrakan
17
6 / 1 / 10
11,743
559
9,438
13,762
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 0 / 12
13,813
658
18,437
9,039
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
2 / 3 / 17
10,970
522
6,485
16,290
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BarãoSamedi
Izanami
15
2 / 11 / 0
9,600
457
11,678
20,266
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
8,208
391
12,539
7,863
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 5
8,894
424
6,388
24,887
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
elbaiabr
Amaterasu
17
4 / 7 / 2
10,904
519
10,225
24,442
16,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
flaynergarcia
Gilgamesh
14
0 / 8 / 1
8,500
405
7,247
20,925
12,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
38
Kills
8
8
Deaths
38
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BarãoSamedi
Izanami
2
11
0
0.18
L
1
4
2
0.5
W
King Arthur
Dev1lMcred
King Arthur
6
4
10
2.75
W
Chernobog
Keyslas
Chernobog
16
0
6
19
W
Cabrakan
Kimo0602
Cabrakan
6
1
10
11
L
1
8
5
0.44
W
8
0
12
14
L
Amaterasu
elbaiabr
Amaterasu
4
7
2
0.71
L
Gilgamesh
flaynergarcia
Gilgamesh
0
8
1
0.06
W
Ares
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,519
Damage
48,077
79,588
Taken
98,383
53,073
Mitigated
61,650
30,832
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BarãoSamedi
Izanami
11,678
7,927
0
4,334
20,266
8,001
0
4,207
16,059
0
62,136
L
12,539
1,305
0
1,277
7,863
2,970
676
3,981
3,882
47,955
0
W
King Arthur
Dev1lMcred
King Arthur
19,669
3,094
0
7,901
24,003
19,331
1,069
3,616
20,130
0
67,696
W
Chernobog
Keyslas
Chernobog
22,490
16,796
0
12,967
16,494
8,083
2,490
3,776
12,428
0
143,923
W
Cabrakan
Kimo0602
Cabrakan
9,438
975
0
4,726
13,762
8,284
26
4,822
8,601
71,807
0
L
6,388
426
0
3,285
24,887
21,995
0
10,457
14,430
27,467
0
W
18,437
885
0
1,884
9,039
3,847
3,986
3,496
5,079
110,636
0
L
Amaterasu
elbaiabr
Amaterasu
10,225
4,813
0
7,533
24,442
16,472
706
8,142
16,300
0
69,392
L
Gilgamesh
flaynergarcia
Gilgamesh
7,247
1,038
0
5,374
20,925
12,212
0
7,573
13,352
0
64,441
W
Ares
6,485
213
417
2,937
16,290
13,528
1,095
3,392
12,598
25,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,531
Gold Earned
46,106
627
Minions Killed
509
0
Camps Cleared
0
2,044,178
Distance Traveled
1,746,497
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,600
457
117
6
0
322,264
5
L
Nu Wa
8,208
391
103
5
0
288,331
2
W
King Arthur
12,054
574
97
5
0
396,575
3
W
Chernobog
14,951
712
194
9
0
406,353
3
W
Cabrakan
11,743
559
103
5
0
394,533
2
L
Ares
8,894
424
30
1
0
377,761
3
W
Scylla
13,813
658
206
10
0
436,529
4
L
Amaterasu
10,904
519
160
8
0
376,021
4
L
Gilgamesh
8,500
405
99
5
0
382,120
3
W
Ares
10,970
522
27
1
0
410,188
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role