Player Matchup

Hel
Hel
Metawish
Hel
Level 15
God Stats
7W - 6L
1,426 SR
Queue Stats
36W - 64L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Northsidedk1
Gilgamesh
Level 6
God Stats
1W - 3L
1,224 SR
Queue Stats
14W - 16L
1,472 Elo+
Party 3
Da Ji
Da Ji
TOXIC EXE9901
Da Ji
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Sol
Sol
Ynb_x_koga
Sol
Level 22
God Stats
6W - 5L
1,940 SR
Queue Stats
265W - 311L
1,433 Elo+
Party 2
Chernobog
Chernobog
young21tavis
Chernobog
Level 25
God Stats
49W - 39L
1,551 SR
Queue Stats
304W - 344L
1,478 Elo+
Party 2
Team Averages
Level 19
1,528 SR
1,459 Elo+

VS

Team Averages
Level 20
1,610 SR
1,453 Elo+
Zeus
Zeus
DeathKidXIII
Zeus
Level 39
God Stats
4W - 1L
1,857 SR
Queue Stats
78W - 76L
1,432 Elo+
Party 1
Fafnir
Fafnir
Irishfrog
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,560 Elo+
Solo
Neith
Neith
Phr3sh Ajayy
Neith
Level 16
God Stats
42W - 36L
1,509 SR
Queue Stats
55W - 53L
1,411 Elo+
Party 1
Bacchus
Bacchus
Zukokudo
Bacchus
Level 8
God Stats
10W - 8L
1,673 SR
Queue Stats
79W - 90L
1,438 Elo+
Party 1
Fenrir
Fenrir
spycisushi
Fenrir
Level 20
God Stats
56W - 61L
1,510 SR
Queue Stats
133W - 153L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 10
10,689
972
11,451
11,441
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Northsidedk1
Gilgamesh
18
7 / 13 / 6
12,368
1,124
19,565
29,591
16,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 14 / 5
11,531
1,048
9,013
20,616
8,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 7 / 7
11,942
1,086
10,456
19,886
6,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
young21tavis
Chernobog
17
1 / 10 / 9
10,672
970
13,679
22,547
8,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

42

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 27
15,304
1,391
32,118
11,951
5,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Irishfrog
Fafnir
19
4 / 3 / 31
12,469
1,134
11,034
14,561
19,265
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 5 / 23
14,231
1,294
23,095
14,659
7,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Zukokudo
Bacchus
20
8 / 1 / 31
12,576
1,143
14,833
15,082
21,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
spycisushi
Fenrir
18
3 / 5 / 27
11,173
1,016
15,877
15,593
13,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
188
18
Kills
49
50
Deaths
18
37
Assists
139
Player
Kills
Deaths
Assists
KDA
W
19
4
27
8.13
W
Fafnir
Irishfrog
Fafnir
4
3
31
6.5
L
0
6
10
0.83
L
Gilgamesh
Northsidedk1
Gilgamesh
7
13
6
0.77
W
15
5
23
5.3
L
5
14
5
0.54
L
5
7
7
1.21
W
Bacchus
Zukokudo
Bacchus
8
1
31
23.5
W
Fenrir
spycisushi
Fenrir
3
5
27
3.3
L
Chernobog
young21tavis
Chernobog
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,164
Damage
96,957
104,081
Taken
71,846
44,144
Mitigated
66,726
7,892
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,118
8,875
0
0
11,951
5,278
0
3,373
8,578
56,889
0
W
Fafnir
Irishfrog
Fafnir
11,034
3,142
0
1,989
14,561
19,265
0
5,203
9,358
20,747
0
L
11,451
1,250
2,270
2,175
11,441
4,325
0
7,631
3,810
33,259
0
L
Gilgamesh
Northsidedk1
Gilgamesh
19,565
5,637
0
890
29,591
16,334
0
18,081
11,510
0
38,146
W
23,095
18,097
0
1,153
14,659
7,226
0
2,401
12,258
0
43,949
L
9,013
1,714
0
210
20,616
8,516
0
10,365
10,251
0
18,744
L
10,456
4,212
0
1,257
19,886
6,581
0
10,617
9,269
18,529
0
W
Bacchus
Zukokudo
Bacchus
14,833
1,393
0
87
15,082
21,748
0
5,382
9,700
22,769
0
W
Fenrir
spycisushi
Fenrir
15,877
5,538
0
1,018
15,593
13,209
0
5,548
10,045
0
28,775
L
Chernobog
young21tavis
Chernobog
13,679
6,487
0
1,090
22,547
8,388
0
11,291
11,256
0
52,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
65,753
186
Minions Killed
180
6
Camps Cleared
3
958,680
Distance Traveled
986,693
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,304
1,391
51
5
3
181,666
0
W
Fafnir
12,469
1,134
24
2
0
205,672
0
L
Hel
10,689
972
42
4
2
183,779
0
L
Gilgamesh
12,368
1,124
37
3
0
213,123
1
W
Neith
14,231
1,294
59
5
0
142,240
0
L
Da Ji
11,531
1,048
12
1
4
185,630
0
L
Sol
11,942
1,086
18
2
0
182,094
0
W
Bacchus
12,576
1,143
16
1
0
247,005
1
W
Fenrir
11,173
1,016
30
3
0
210,110
2
L
Chernobog
10,672
970
77
7
0
194,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role