Player Matchup

Horus
Horus
Abcom960
Horus
Level 64
God Stats
10W - 13L
1,420 SR
Queue Stats
294W - 288L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
DingleBit
Jing Wei
Level 26
God Stats
4W - 3L
1,690 SR
Queue Stats
8W - 5L
1,683 Elo+
Party 1
Ra
Ra
dbmaharaj01
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,586 Elo+
Solo
Team Averages
Level 82
1,537 SR
1,615 Elo+

VS

Team Averages
Level 52
1,423 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Cheffrosado
Gilgamesh
Level 27
God Stats
4W - 5L
1,542 SR
Queue Stats
53W - 58L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
JasonMyers
Baron Samedi
Level 4
God Stats
1W - 1L
1,226 SR
Queue Stats
4W - 1L
1,251 Elo+
Solo
Anhur
Anhur
VC115
Anhur
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 122L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abcom960
Horus
11
2 / 8 / 1
9,832
615
6,890
19,978
12,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
DingleBit
Jing Wei
13
0 / 3 / 3
9,312
582
11,999
13,011
3,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 1
9,665
604
4,980
9,372
3,166
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cheffrosado
Gilgamesh
13
3 / 2 / 6
9,825
614
6,439
10,328
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JasonMyers
Baron Samedi
14
5 / 1 / 11
11,249
703
16,755
13,806
10,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
VC115
Anhur
15
8 / 0 / 8
11,887
743
11,906
12,233
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Abcom960
Horus
2
8
1
0.31
W
Gilgamesh
Cheffrosado
Gilgamesh
3
2
6
3
L
Jing Wei
DingleBit
Jing Wei
0
3
3
0.5
W
Baron Samedi
JasonMyers
Baron Samedi
5
1
11
10.5
W
Anhur
VC115
Anhur
8
0
8
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
35,100
42,361
Taken
36,367
19,729
Mitigated
22,747
9,920
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Abcom960
Horus
6,890
2,063
969
3,350
19,978
12,580
67
6,214
13,537
1,498
16,330
W
Gilgamesh
Cheffrosado
Gilgamesh
6,439
1,025
0
1,866
10,328
8,079
620
1,319
9,009
0
20,114
L
Jing Wei
DingleBit
Jing Wei
11,999
10,266
803
2,360
13,011
3,983
15
6,397
6,512
0
46,982
W
Baron Samedi
JasonMyers
Baron Samedi
16,755
1,159
2,485
6,832
13,806
10,112
287
2,253
11,553
55,621
0
W
Anhur
VC115
Anhur
11,906
6,854
0
5,755
12,233
4,556
2,380
2,483
9,750
0
74,110
L
4,980
228
1,025
1,413
9,372
3,166
0
4,208
5,139
51,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
32,961
172
Minions Killed
196
0
Camps Cleared
0
850,593
Distance Traveled
881,748
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,832
615
11
1
0
299,703
1
W
Gilgamesh
9,825
614
14
1
0
314,029
2
L
Jing Wei
9,312
582
61
4
0
301,111
3
W
Baron Samedi
11,249
703
61
4
0
273,321
2
W
Anhur
11,887
743
121
8
0
294,398
6
L
Ra
9,665
604
100
6
0
249,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role