Player Matchup

Guan Yu
Guan Yu
Biggyrty
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,606 Elo+
Solo
Freya
Freya
T0nyB0mb0nii
Freya
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
117W - 88L
1,629 Elo+
Solo
Ares
Ares
TwistedPennyWise
Ares
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,438 Elo+
Solo
Anhur
Anhur
samfisher197
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,493 Elo+
Solo
Merlin
Merlin
xBumbledore
Merlin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,674 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,568 Elo+

VS

Team Averages
Level 22
1,480 SR
1,470 Elo+
Chaac
Chaac
FoundSplash189
Chaac
Level 25
God Stats
15W - 9L
1,321 SR
Queue Stats
341W - 361L
1,318 Elo+
Solo
Khepri
Khepri
MGL FolkClau
Khepri
Level 16
God Stats
1W - 2L
1,346 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Cernunnos
Cernunnos
SuperiorDeku
Cernunnos
Level 12
God Stats
6W - 7L
1,733 SR
Queue Stats
12W - 10L
1,630 Elo+
Solo
The Morrigan
The Morrigan
captndan
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
digbicknrg
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Biggyrty
Guan Yu
13
0 / 0 / 0
7,447
573
3,849
8,341
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
7,779
598
3,946
10,689
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 7
6,988
538
3,543
6,456
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

13
10 / 2 / 3
8,350
642
10,639
6,385
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
3 / 1 / 1
7,656
589
2,819
5,351
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,691
515
5,288
8,653
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
6
0 / 9 / 0
4,704
362
2,081
10,847
3,335
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
SuperiorDeku
Cernunnos
9
1 / 5 / 0
5,677
437
3,894
9,143
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
captndan
The Morrigan
10
0 / 6 / 0
6,245
480
3,623
7,221
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,546
350
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
19
Kills
1
3
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Biggyrty
Guan Yu
0
0
0
0
L
0
0
0
0
L
Khepri
0
9
0
0
L
Cernunnos
SuperiorDeku
Cernunnos
1
5
0
0.2
W
3
0
3
4.5
W
3
0
7
6.5
L
The Morrigan
captndan
The Morrigan
0
6
0
0
L
0
0
0
0
W
10
2
3
5.75
W
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
14,886
37,222
Taken
35,864
21,747
Mitigated
10,472
13,708
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Biggyrty
Guan Yu
3,849
880
0
3,756
8,341
7,439
81
351
7,946
0
39,316
L
5,288
840
0
3,525
8,653
3,494
0
1,351
6,983
0
38,887
L
Khepri
2,081
460
0
0
10,847
3,335
0
1,819
9,028
8,866
0
L
Cernunnos
SuperiorDeku
Cernunnos
3,894
2,080
0
2,766
9,143
1,552
343
3,242
5,860
0
22,179
W
3,946
1,527
0
5,732
10,689
3,647
0
1,192
9,413
59,468
0
W
3,543
282
159
1,886
6,456
6,124
34
1,161
5,295
7,267
0
L
The Morrigan
captndan
The Morrigan
3,623
863
0
880
7,221
2,091
135
3,625
3,374
35,863
0
L
0
0
0
0
0
0
0
0
0
0
0
W
10,639
6,510
0
770
6,385
2,760
1,110
920
5,465
0
56,264
W
Merlin
2,819
165
0
1,405
5,351
1,777
658
1,788
3,399
51,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
27,863
366
Minions Killed
213
0
Camps Cleared
0
1,198,826
Distance Traveled
888,887
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,447
573
84
6
0
280,296
3
L
Chaac
6,691
515
77
6
0
239,058
0
L
Khepri
4,704
362
10
1
0
228,819
3
L
Cernunnos
5,677
437
42
3
0
200,960
0
W
Freya
7,779
598
102
8
0
251,064
6
W
Ares
6,988
538
2
0
0
225,015
1
L
The Morrigan
6,245
480
84
6
0
216,617
0
L
Thor
4,546
350
0
0
0
3,433
0
W
Anhur
8,350
642
96
7
0
218,909
1
W
Merlin
7,656
589
82
6
0
223,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role