Player Matchup

Athena
Athena
DaGhost52
Athena
Level 43
God Stats
25W - 10L
1,635 SR
Queue Stats
51W - 46L
1,533 Elo+
Party 1
Thanatos
Thanatos
RiskyFarts
Thanatos
Level 120
God Stats
6W - 4L
1,694 SR
Queue Stats
217W - 183L
1,598 Elo+
Party 1
Chang'e
Chang'e
SkoolboiQ
Chang'e
Level 47
God Stats
2W - 1L
1,321 SR
Queue Stats
22W - 13L
1,740 Elo+
Party 1
Team Averages
Level 70
1,550 SR
1,624 Elo+

VS

Team Averages
Level 82
1,578 SR
1,501 Elo+
Pele
Pele
AngelusCadus
Pele
Level 121
God Stats
2W - 2L
1,797 SR
Queue Stats
36W - 43L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
MrGiggles102
Nu Wa
Level 86
God Stats
0W - 1L
1,345 SR
Queue Stats
88W - 80L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
SpaceBreakerH
Gilgamesh
Level 39
God Stats
4W - 6L
1,590 SR
Queue Stats
104W - 179L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaGhost52
Athena
15
4 / 5 / 13
12,783
752
8,515
22,183
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
RiskyFarts
Thanatos
17
13 / 6 / 4
14,036
826
17,017
21,304
10,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SkoolboiQ
Chang'e
15
1 / 5 / 15
11,097
653
13,666
16,307
8,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
11,566
680
12,374
15,457
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 4 / 10
11,790
694
16,879
10,280
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SpaceBreakerH
Gilgamesh
13
7 / 8 / 8
11,511
677
14,665
18,102
13,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
18
Kills
16
16
Deaths
18
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
Athena
DaGhost52
Athena
4
5
13
2.1
L
4
4
10
2.25
W
Thanatos
RiskyFarts
Thanatos
13
6
4
2.5
W
Chang'e
SkoolboiQ
Chang'e
1
5
15
1.7
L
Gilgamesh
SpaceBreakerH
Gilgamesh
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
43,918
59,794
Taken
43,839
42,197
Mitigated
21,197
28,084
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,374
2,845
0
2,039
15,457
5,068
0
5,412
9,781
0
52,836
W
Athena
DaGhost52
Athena
8,515
2,561
0
4,793
22,183
23,153
32
7,930
14,253
28,529
0
L
16,879
4,105
788
1,848
10,280
3,035
1,439
4,980
5,132
66,714
0
W
Thanatos
RiskyFarts
Thanatos
17,017
7,171
0
16,242
21,304
10,546
0
5,026
16,278
0
78,214
W
Chang'e
SkoolboiQ
Chang'e
13,666
1,449
2,861
4,188
16,307
8,498
436
4,275
12,032
44,286
0
L
Gilgamesh
SpaceBreakerH
Gilgamesh
14,665
2,771
387
3,890
18,102
13,094
248
11,048
6,586
2,111
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
34,867
192
Minions Killed
185
0
Camps Cleared
0
978,639
Distance Traveled
926,331
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,566
680
60
4
0
320,319
3
W
Athena
12,783
752
31
2
0
319,351
3
L
Nu Wa
11,790
694
96
6
0
294,093
1
W
Thanatos
14,036
826
101
6
0
355,425
2
W
Chang'e
11,097
653
60
4
0
303,863
5
L
Gilgamesh
11,511
677
29
2
0
311,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role