Player Matchup

Anhur
Anhur
GOALI3MONK3Y34
Anhur
Level 66
God Stats
1W - 0L
1,804 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
HeathMiller13
Cthulhu
Level 103
God Stats
2W - 1L
1,759 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 1
Janus
Janus
Peter G7
Janus
Level 88
God Stats
2W - 1L
1,434 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 1
Bacchus
Bacchus
Sharkbite710
Bacchus
Level 25
God Stats
2W - 2L
1,267 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
ll Logan Il
Achilles
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 1
Team Averages
Level 71
1,553 SR
1,554 Elo+

VS

Team Averages
Level 50
1,397 SR
1,370 Elo+
Thanatos
Thanatos
Calebhoggard16
Thanatos
Level 78
God Stats
20W - 28L
1,451 SR
Queue Stats
192W - 226L
1,403 Elo+
Party 2
Hera
Hera
HKTH2000
Hera
Level 41
God Stats
6W - 10L
1,290 SR
Queue Stats
203W - 254L
1,322 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Its_Cerberus_
Ah Muzen Cab
Level 30
God Stats
3W - 4L
1,453 SR
Queue Stats
90W - 117L
1,364 Elo+
Party 2
Odin
Odin
gcollier27
Odin
Level 25
God Stats
3W - 3L
1,540 SR
Queue Stats
122W - 129L
1,354 Elo+
Party 2
Khepri
Khepri
lukthursty2
Khepri
Level 78
God Stats
0W - 2L
1,250 SR
Queue Stats
260W - 277L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,574
473
3,934
11,164
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
7 / 1 / 7
9,566
598
13,177
11,694
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Peter G7
Janus
16
5 / 1 / 8
9,692
606
9,770
6,928
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Sharkbite710
Bacchus
12
0 / 3 / 2
6,673
417
3,665
9,274
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ll Logan Il
Achilles
16
9 / 1 / 4
9,633
602
7,859
11,979
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 5 / 0
8,025
502
3,992
13,573
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
0 / 8 / 1
7,172
448
6,402
10,175
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Its_Cerberus_
Ah Muzen Cab
14
4 / 4 / 2
7,935
496
9,832
8,745
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 6 / 1
8,247
515
4,196
13,349
8,148
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
13
2 / 1 / 4
8,290
518
3,461
9,075
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
9
9
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
0
0.4
W
3
3
0
1
L
Hera
0
8
1
0.06
W
Cthulhu
7
1
7
10.5
L
Ah Muzen Cab
Its_Cerberus_
Ah Muzen Cab
4
4
2
1.25
W
Janus
Peter G7
Janus
5
1
8
9
W
Bacchus
Sharkbite710
Bacchus
0
3
2
0.33
L
1
6
1
0.25
W
Achilles
ll Logan Il
Achilles
9
1
4
11
L
Khepri
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
27,883
51,039
Taken
54,917
27,690
Mitigated
24,447
16,904
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,992
875
294
8,457
13,573
4,769
151
3,845
9,530
0
50,504
W
3,934
1,527
0
5,009
11,164
3,130
930
1,214
9,950
0
44,691
L
Hera
6,402
2,074
0
1,913
10,175
3,313
120
5,943
3,762
37,370
0
W
Cthulhu
13,177
1,656
168
3,656
11,694
11,167
0
2,617
8,973
52,362
0
L
Ah Muzen Cab
Its_Cerberus_
Ah Muzen Cab
9,832
3,754
111
1,465
8,745
2,708
520
3,517
5,203
0
51,233
W
Janus
Peter G7
Janus
9,770
441
0
1,051
6,928
2,227
96
3,819
2,837
60,069
0
W
Bacchus
Sharkbite710
Bacchus
3,665
262
0
2,581
9,274
4,566
282
971
8,303
22,108
0
L
4,196
1,600
0
2,004
13,349
8,148
468
7,952
4,720
0
37,592
W
Achilles
ll Logan Il
Achilles
7,859
3,299
0
4,439
11,979
6,600
410
830
11,113
0
61,573
L
Khepri
3,461
183
111
2,313
9,075
5,509
0
3,884
5,090
33,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
39,669
453
Minions Killed
366
0
Camps Cleared
0
1,518,489
Distance Traveled
1,451,175
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,025
502
80
5
0
334,290
1
W
Anhur
7,574
473
92
6
0
255,666
5
L
Hera
7,172
448
66
4
0
251,536
0
W
Cthulhu
9,566
598
91
6
0
317,669
2
L
Ah Muzen Cab
7,935
496
94
6
0
277,336
1
W
Janus
9,692
606
114
7
0
318,726
1
W
Bacchus
6,673
417
55
3
0
298,332
0
L
Odin
8,247
515
78
5
0
278,092
0
W
Achilles
9,633
602
101
6
0
328,096
3
L
Khepri
8,290
518
48
3
0
309,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role