Player Matchup

Gilgamesh
Gilgamesh
Cptsnicker
Gilgamesh
Level 46
God Stats
303W - 244L
1,720 SR
Queue Stats
703W - 590L
1,686 Elo+
Party 2
Heimdallr
Heimdallr
Dfaca_535
Heimdallr
Level 69
God Stats
3W - 3L
1,322 SR
Queue Stats
199W - 189L
1,604 Elo+
Party 2
Bastet
Bastet
Senpai_Megs
Bastet
Level 126
God Stats
5W - 10L
1,471 SR
Queue Stats
293W - 249L
1,658 Elo+
Party 2
King Arthur
King Arthur
Stevichi
King Arthur
Level 126
God Stats
3W - 4L
1,398 SR
Queue Stats
281W - 274L
1,664 Elo+
Party 2
Raijin
Raijin
twashpanda
Raijin
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
315W - 256L
1,620 Elo+
Party 2
Team Averages
Level 91
1,482 SR
1,646 Elo+

VS

Team Averages
Level 68
1,611 SR
1,543 Elo+
Cthulhu
Cthulhu
Blitz_EternalZ
Cthulhu
Level 129
God Stats
4W - 5L
2,033 SR
Queue Stats
14W - 21L
1,848 Elo+
Party 1
Cupid
Cupid
TaxForeclosure33
Cupid
Level 58
God Stats
1W - 2L
1,303 SR
Queue Stats
96W - 107L
1,393 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xxandre123xX
Cu Chulainn
Level 64
God Stats
6W - 2L
1,373 SR
Queue Stats
186W - 149L
1,551 Elo+
Party 1
Sol
Sol
mimapleasepen12
Sol
Level 44
God Stats
3W - 3L
1,791 SR
Queue Stats
51W - 57L
1,595 Elo+
Party 1
Arachne
Arachne
russ23hammy
Arachne
Level 43
God Stats
3W - 3L
1,553 SR
Queue Stats
60W - 70L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cptsnicker
Gilgamesh
16
15 / 3 / 11
10,868
604
17,495
15,580
13,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Dfaca_535
Heimdallr
14
4 / 7 / 11
9,588
533
7,205
13,578
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
7 / 2 / 5
10,085
560
9,746
11,809
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Stevichi
King Arthur
18
3 / 1 / 2
10,507
584
15,919
16,509
14,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
twashpanda
Raijin
14
2 / 4 / 8
9,006
500
6,451
10,353
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
8,908
495
7,419
12,476
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 9 / 3
7,702
428
4,139
11,265
3,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Xxandre123xX
Cu Chulainn
18
6 / 3 / 1
11,397
633
13,903
22,213
15,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 1
9,962
553
8,579
14,515
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
russ23hammy
Arachne
15
6 / 8 / 3
9,910
551
7,360
16,077
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
31
Kills
17
17
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Gilgamesh
Cptsnicker
Gilgamesh
15
3
11
6.83
W
Heimdallr
Dfaca_535
Heimdallr
4
7
11
1.36
W
Bastet
7
2
5
4.75
W
King Arthur
Stevichi
King Arthur
3
1
2
4
L
0
9
3
0.17
L
Cu Chulainn
Xxandre123xX
Cu Chulainn
6
3
1
2.17
L
3
4
1
0.88
L
Arachne
russ23hammy
Arachne
6
8
3
0.94
W
Raijin
twashpanda
Raijin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
41,400
67,829
Taken
76,546
42,318
Mitigated
42,785
15,195
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
502
1,092
713
12,476
11,069
0
1,304
11,042
36,214
0
W
Gilgamesh
Cptsnicker
Gilgamesh
17,495
5,229
0
415
15,580
13,617
1,333
5,609
9,971
0
44,243
W
Heimdallr
Dfaca_535
Heimdallr
7,205
2,909
0
704
13,578
5,899
1,788
4,102
9,476
0
42,899
W
Bastet
9,746
2,607
0
4,102
11,809
4,565
685
1,720
10,089
0
64,550
W
King Arthur
Stevichi
King Arthur
15,919
377
0
7,152
16,509
14,167
0
1,207
15,302
0
83,100
L
4,139
2,396
127
962
11,265
3,077
0
595
10,616
0
28,468
L
Cu Chulainn
Xxandre123xX
Cu Chulainn
13,903
2,231
0
8,938
22,213
15,835
0
845
21,304
5,614
65,850
L
8,579
1,517
0
6,980
14,515
5,277
5,604
2,056
12,287
77,714
0
L
Arachne
russ23hammy
Arachne
7,360
4,872
0
1,878
16,077
7,527
0
1,099
14,846
0
51,672
W
Raijin
twashpanda
Raijin
6,451
449
0
2,822
10,353
4,070
540
4,869
5,484
51,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,054
Gold Earned
47,879
502
Minions Killed
476
0
Camps Cleared
0
1,773,160
Distance Traveled
1,741,323
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,908
495
52
3
0
354,571
2
W
Gilgamesh
10,868
604
61
3
0
362,795
1
W
Heimdallr
9,588
533
75
4
0
307,793
0
W
Bastet
10,085
560
121
7
0
408,953
1
W
King Arthur
10,507
584
143
8
0
392,433
5
L
Cupid
7,702
428
46
3
0
310,494
1
L
Cu Chulainn
11,397
633
136
8
0
366,120
3
L
Sol
9,962
553
154
9
0
323,982
3
L
Arachne
9,910
551
88
5
0
386,156
3
W
Raijin
9,006
500
102
6
0
301,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role