Player Matchup

Sol
Sol
Drippinsmnia
Sol
Level 101
God Stats
16W - 9L
1,500 SR
Queue Stats
362W - 372L
1,429 Elo+
Party 3
Athena
Athena
FrozenPingu
Athena
Level 69
God Stats
8W - 7L
1,495 SR
Queue Stats
69W - 70L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
J0deteCarlos
Ah Puch
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 230L
1,458 Elo+
Party 3
Poseidon
Poseidon
RichThePenguin
Poseidon
Level 125
God Stats
8W - 5L
1,590 SR
Queue Stats
401W - 399L
1,467 Elo+
Party 3
Susano
Susano
SaintTyr
Susano
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,490 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,451 Elo+

VS

Team Averages
Level 87
1,524 SR
1,507 Elo+
King Arthur
King Arthur
DARKKONCR
King Arthur
Level 120
God Stats
1W - 4L
1,579 SR
Queue Stats
367W - 341L
1,470 Elo+
Solo
Chang'e
Chang'e
Girls lie lol
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 1
Apollo
Apollo
Matthui
Apollo
Level 85
God Stats
4W - 4L
1,540 SR
Queue Stats
90W - 71L
1,501 Elo+
Solo
Geb
Geb
PPisMicroscopic
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,547 Elo+
Party 1
Fenrir
Fenrir
TACTICAL SUC
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,703
550
7,987
7,776
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
12
1 / 3 / 6
7,202
514
4,937
11,454
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
J0deteCarlos
Ah Puch
12
3 / 4 / 6
7,857
561
7,018
9,404
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
17
8 / 2 / 2
9,755
697
10,627
8,418
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SaintTyr
Susano
14
7 / 1 / 4
8,389
599
8,342
9,954
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKKONCR
King Arthur
13
2 / 5 / 0
7,724
552
6,301
14,293
9,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
11
3 / 7 / 4
6,997
500
8,125
12,833
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Matthui
Apollo
10
0 / 5 / 2
6,477
463
3,407
9,864
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 3
6,719
480
3,718
8,224
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
13
4 / 3 / 0
7,358
526
5,252
11,053
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
10
10
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DARKKONCR
King Arthur
2
5
0
0.4
W
3
0
2
4
W
Athena
1
3
6
1.33
L
Chang'e
3
7
4
0.71
W
Ah Puch
J0deteCarlos
Ah Puch
3
4
6
1.5
L
Apollo
Matthui
Apollo
0
5
2
0.2
L
1
2
3
1.25
W
Poseidon
8
2
2
4.5
W
Susano
SaintTyr
Susano
7
1
4
9
L
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
26,803
47,006
Taken
56,267
20,481
Mitigated
26,356
18,969
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DARKKONCR
King Arthur
6,301
906
0
3,225
14,293
9,237
0
8,040
6,253
0
44,516
W
7,987
3,095
0
5,298
7,776
2,325
800
1,600
6,106
56,522
0
W
Athena
4,937
1,557
0
2,203
11,454
7,259
42
4,652
6,676
19,611
0
L
Chang'e
8,125
761
1,140
3,974
12,833
4,080
257
7,458
5,375
30,856
0
W
Ah Puch
J0deteCarlos
Ah Puch
7,018
1,088
0
3,012
9,404
3,688
819
2,988
6,099
42,009
0
L
Apollo
Matthui
Apollo
3,407
1,901
0
2,217
9,864
2,794
0
6,115
3,749
0
36,662
L
3,718
31
0
2,840
8,224
5,896
0
5,323
2,901
21,817
0
W
Poseidon
10,627
2,537
0
4,286
8,418
3,662
146
401
7,983
75,146
0
W
Susano
SaintTyr
Susano
8,342
3,575
0
4,170
9,954
3,547
0
1,513
8,299
0
36,232
L
Fenrir
5,252
1,749
0
4,945
11,053
4,349
216
3,633
7,420
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
35,275
408
Minions Killed
348
0
Camps Cleared
0
1,356,905
Distance Traveled
1,236,884
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,724
552
96
7
0
253,661
2
W
Sol
7,703
550
111
8
0
273,325
1
W
Athena
7,202
514
18
1
0
289,465
5
L
Chang'e
6,997
500
54
4
0
235,629
5
W
Ah Puch
7,857
561
78
6
0
231,708
2
L
Apollo
6,477
463
80
6
0
251,224
0
L
Geb
6,719
480
32
2
0
239,451
3
W
Poseidon
9,755
697
141
10
0
256,217
1
W
Susano
8,389
599
60
4
0
306,190
5
L
Fenrir
7,358
526
86
6
0
256,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role