Player Matchup

Ah Puch
Ah Puch
TheJaxGod
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 254L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
detectiveAvelana
Guan Yu
Level 28
God Stats
7W - 7L
1,409 SR
Queue Stats
208W - 260L
1,292 Elo+
Party 3
Danzaburou
Danzaburou
sebaselunico12
Danzaburou
Level 45
God Stats
24W - 17L
1,443 SR
Queue Stats
120W - 174L
1,289 Elo+
Party 3
Gilgamesh
Gilgamesh
shogun70
Gilgamesh
Level 102
God Stats
18W - 14L
1,311 SR
Queue Stats
517W - 496L
1,503 Elo+
Party 1
Susano
Susano
zaAIQDELICIA
Susano
Level 114
God Stats
3W - 2L
1,787 SR
Queue Stats
29W - 25L
1,503 Elo+
Party 1
Team Averages
Level 74
1,490 SR
1,423 Elo+

VS

Team Averages
Level 51
1,423 SR
1,495 Elo+
Nemesis
Nemesis
ALFREDO2288
Nemesis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrashMorais
Janus
Level 66
God Stats
4W - 9L
1,529 SR
Queue Stats
235W - 263L
1,456 Elo+
Solo
Ullr
Ullr
FWS-HUNT3R-BL4CK
Ullr
Level 88
God Stats
8W - 20L
1,086 SR
Queue Stats
235W - 240L
1,617 Elo+
Party 2
Ymir
Ymir
iAmD4v1dXx
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ycaruz_ghoul
Nike
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TheJaxGod
Ah Puch
14
1 / 4 / 10
8,602
538
10,922
12,179
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 1
7,270
454
3,297
8,549
4,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sebaselunico12
Danzaburou
14
4 / 1 / 4
8,110
507
7,042
7,242
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
shogun70
Gilgamesh
11
6 / 4 / 5
8,609
538
9,482
12,583
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
15
8 / 1 / 5
9,069
567
7,104
8,111
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALFREDO2288
Nemesis
11
2 / 7 / 5
7,033
440
7,800
11,478
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 2
8,304
519
8,057
8,499
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 4 / 0
7,495
468
4,869
10,233
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 5
7,393
462
2,908
13,525
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 2
7,449
466
5,289
12,053
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
11
11
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALFREDO2288
Nemesis
2
7
5
0.64
L
3
3
2
1.33
L
4
4
0
1
W
Ah Puch
TheJaxGod
Ah Puch
1
4
10
1.5
W
1
1
1
1.5
L
2
5
5
0.9
W
Danzaburou
sebaselunico12
Danzaburou
4
1
4
6
W
Gilgamesh
shogun70
Gilgamesh
6
4
5
2.13
L
0
2
2
0.5
W
Susano
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,847
Damage
28,923
48,664
Taken
55,788
19,215
Mitigated
23,733
15,131
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALFREDO2288
Nemesis
7,800
3,044
0
2,693
11,478
4,050
0
3,721
7,757
0
26,436
L
8,057
552
0
2,010
8,499
2,140
0
3,268
5,231
52,717
0
L
4,869
1,969
0
3,046
10,233
3,299
270
973
9,260
0
35,064
W
Ah Puch
TheJaxGod
Ah Puch
10,922
825
118
4,106
12,179
4,060
64
3,818
8,361
66,723
0
W
3,297
462
0
1,825
8,549
4,512
788
781
7,393
0
31,475
L
2,908
765
0
2,012
13,525
6,169
0
2,960
10,565
14,500
0
W
Danzaburou
sebaselunico12
Danzaburou
7,042
3,617
0
2,620
7,242
2,384
1,831
1,292
5,950
0
39,299
W
Gilgamesh
shogun70
Gilgamesh
9,482
2,642
0
3,465
12,583
5,240
0
3,572
8,911
0
19,368
L
5,289
1,009
0
2,185
12,053
8,075
258
0
12,053
1,956
39,658
W
Susano
7,104
1,931
0
2,997
8,111
3,019
0
2,030
6,081
0
41,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
37,674
353
Minions Killed
301
0
Camps Cleared
0
1,540,305
Distance Traveled
1,421,413
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,033
440
42
3
0
304,258
2
L
Janus
8,304
519
108
7
0
304,909
6
L
Ullr
7,495
468
56
4
0
237,959
1
W
Ah Puch
8,602
538
120
8
0
277,229
1
W
Guan Yu
7,270
454
61
4
0
311,786
0
L
Ymir
7,393
462
24
2
0
302,365
2
W
Danzaburou
8,110
507
70
4
0
292,082
2
W
Gilgamesh
8,609
538
22
1
0
312,820
3
L
Nike
7,449
466
71
4
0
271,922
1
W
Susano
9,069
567
80
5
0
346,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role