Player Matchup

Ymir
Ymir
BeeboBoots
Ymir
Level 103
God Stats
8W - 5L
1,646 SR
Queue Stats
99W - 78L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
HanamonLive
Hou Yi
Level 147
God Stats
10W - 4L
1,690 SR
Queue Stats
129W - 95L
1,536 Elo+
Solo
Nemesis
Nemesis
Novéx
Nemesis
Level 96
God Stats
3W - 1L
1,716 SR
Queue Stats
88W - 71L
1,575 Elo+
Party 1
Chang'e
Chang'e
XxrvhxX
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
sebasth
Osiris
Level 145
God Stats
2W - 2L
1,570 SR
Queue Stats
140W - 140L
1,500 Elo+
Solo
Team Averages
Level 130
1,624 SR
1,545 Elo+

VS

Team Averages
Level 84
1,433 SR
1,490 Elo+
Khepri
Khepri
DragnessRider
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Iambooker
Nike
Level 67
God Stats
0W - 1L
1,335 SR
Queue Stats
144W - 127L
1,513 Elo+
Solo
Anhur
Anhur
JStreams
Anhur
Level 109
God Stats
4W - 5L
1,328 SR
Queue Stats
69W - 60L
1,445 Elo+
Solo
The Morrigan
The Morrigan
McBingi
The Morrigan
Level 125
God Stats
3W - 8L
1,395 SR
Queue Stats
842W - 881L
1,481 Elo+
Solo
Achilles
Achilles
McLovInWarlord
Achilles
Level 55
God Stats
4W - 3L
1,605 SR
Queue Stats
332W - 345L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,142
512
2,481
7,435
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
9
1 / 4 / 3
5,501
458
4,609
8,000
1,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Novéx
Nemesis
11
3 / 1 / 3
6,706
559
3,415
5,546
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
XxrvhxX
Chang'e
12
5 / 0 / 3
7,032
586
4,053
6,031
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
sebasth
Osiris
13
2 / 0 / 1
7,573
631
6,503
9,324
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,299
525
2,622
5,143
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
12
0 / 3 / 0
6,261
522
4,225
9,814
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
JStreams
Anhur
10
3 / 3 / 2
6,343
529
5,548
6,623
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
McBingi
The Morrigan
10
1 / 2 / 1
5,687
474
5,001
3,119
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
9
1 / 4 / 0
5,573
464
4,213
9,279
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
1
1
4
3
W
Hou Yi
1
4
3
0.63
L
Nike
0
3
0
0
L
Anhur
JStreams
Anhur
3
3
2
1.33
L
The Morrigan
McBingi
The Morrigan
1
2
1
0.75
L
Achilles
1
4
0
0.25
W
Nemesis
Novéx
Nemesis
3
1
3
4.5
W
Chang'e
XxrvhxX
Chang'e
5
0
3
6.5
W
Osiris
sebasth
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
21,609
36,336
Taken
33,978
14,928
Mitigated
15,843
12,683
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,481
662
0
1,560
7,435
3,501
33
2,088
5,268
19,761
0
L
2,622
402
0
1,775
5,143
2,909
0
1,194
3,949
14,030
0
W
Hou Yi
4,609
2,115
0
1,722
8,000
1,600
0
2,234
5,696
0
21,322
L
Nike
4,225
857
0
2,971
9,814
5,509
0
172
9,642
0
39,059
L
Anhur
JStreams
Anhur
5,548
2,401
0
2,257
6,623
1,859
48
1,040
5,583
0
38,089
L
The Morrigan
McBingi
The Morrigan
5,001
1,493
0
586
3,119
1,050
0
1,374
1,689
27,536
1,174
L
Achilles
4,213
1,460
0
2,486
9,279
4,516
0
2,698
6,581
0
31,710
W
Nemesis
Novéx
Nemesis
3,415
1,726
0
345
5,546
2,010
160
632
4,862
0
38,512
W
Chang'e
XxrvhxX
Chang'e
4,053
184
671
3,323
6,031
1,782
495
1,398
4,469
41,033
0
W
Osiris
sebasth
Osiris
6,503
3,914
0
5,062
9,324
6,035
0
0
8,803
0
50,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
30,163
317
Minions Killed
318
0
Camps Cleared
0
1,161,100
Distance Traveled
1,078,456
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,142
512
28
2
0
225,447
5
L
Khepri
6,299
525
24
2
0
230,879
4
W
Hou Yi
5,501
458
43
4
0
202,087
0
L
Nike
6,261
522
88
7
0
216,538
1
L
Anhur
6,343
529
75
6
0
195,231
4
L
The Morrigan
5,687
474
61
5
0
199,862
5
L
Achilles
5,573
464
70
6
0
235,946
1
W
Nemesis
6,706
559
76
6
0
268,569
1
W
Chang'e
7,032
586
65
5
0
231,603
3
W
Osiris
7,573
631
105
9
0
233,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role