Player Matchup

Nemesis
Nemesis
AfromanChan
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,082 Elo+
Party 1
Susano
Susano
FiggitNuts
Susano
Level 7
God Stats
3W - 4L
1,431 SR
Queue Stats
7W - 11L
1,082 Elo+
Party 1
Danzaburou
Danzaburou
HORUS17
Danzaburou
Level 19
God Stats
13W - 15L
1,224 SR
Queue Stats
20W - 30L
1,113 Elo+
Solo
Kukulkan
Kukulkan
JoeJunkdog
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
954 Elo+
Party 1
Yemoja
Yemoja
PokeFlames123
Yemoja
Level 7
God Stats
0W - 3L
1,173 SR
Queue Stats
3W - 7L
1,102 Elo+
Party 1
Team Averages
Level 9
1,366 SR
1,066 Elo+

VS

Team Averages
Level 26
1,394 SR
1,364 Elo+
Merlin
Merlin
Casius_Flaeron
Merlin
Level 27
God Stats
15W - 10L
1,500 SR
Queue Stats
46W - 47L
1,363 Elo+
Solo
Arachne
Arachne
Kelsar4200
Arachne
Level 28
God Stats
54W - 40L
1,553 SR
Queue Stats
118W - 142L
1,361 Elo+
Solo
Freya
Freya
KyleShort
Freya
Level 28
God Stats
37W - 24L
1,452 SR
Queue Stats
69W - 53L
1,409 Elo+
Solo
Skadi
Skadi
NaSolomon
Skadi
Level 17
God Stats
1W - 1L
1,228 SR
Queue Stats
21W - 20L
1,345 Elo+
Solo
Mulan
Mulan
eduvlogowo
Mulan
Level 28
God Stats
35W - 48L
1,239 SR
Queue Stats
189W - 231L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AfromanChan
Nemesis
13
2 / 5 / 3
9,149
416
5,421
14,480
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
FiggitNuts
Susano
15
0 / 10 / 2
9,217
419
6,920
15,956
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HORUS17
Danzaburou
15
4 / 7 / 2
10,321
469
6,441
14,030
5,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
JoeJunkdog
Kukulkan
17
4 / 8 / 2
11,468
521
9,064
14,513
6,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 9 / 3
8,754
398
7,054
15,877
12,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
10,422
474
6,017
7,269
5,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Kelsar4200
Arachne
17
10 / 2 / 5
11,668
530
14,101
15,219
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
KyleShort
Freya
19
14 / 5 / 4
12,537
570
17,194
18,109
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
NaSolomon
Skadi
17
3 / 3 / 6
10,682
486
7,382
12,748
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
17
9 / 1 / 7
11,782
536
12,669
12,827
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
12
Kills
38
39
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AfromanChan
Nemesis
2
5
3
0.7
W
2
1
9
6.5
L
Susano
FiggitNuts
Susano
0
10
2
0.1
L
Danzaburou
HORUS17
Danzaburou
4
7
2
0.71
L
Kukulkan
JoeJunkdog
Kukulkan
4
8
2
0.63
W
Arachne
Kelsar4200
Arachne
10
2
5
6.25
W
Freya
KyleShort
Freya
14
5
4
3.2
W
Skadi
NaSolomon
Skadi
3
3
6
2
L
2
9
3
0.39
W
Mulan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
57,363
74,856
Taken
66,172
36,387
Mitigated
32,397
9,636
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AfromanChan
Nemesis
5,421
2,247
0
4,080
14,480
6,663
0
2,620
11,735
0
40,460
W
6,017
541
0
1,387
7,269
5,252
609
2,622
4,599
56,757
0
L
Susano
FiggitNuts
Susano
6,920
1,796
0
700
15,956
5,984
194
6,160
9,696
0
49,063
L
Danzaburou
HORUS17
Danzaburou
6,441
2,356
0
1,928
14,030
5,234
588
3,010
10,845
0
39,272
L
Kukulkan
JoeJunkdog
Kukulkan
9,064
1,359
0
1,270
14,513
6,464
862
7,111
7,352
46,886
0
W
Arachne
Kelsar4200
Arachne
14,101
10,213
0
3,719
15,219
7,305
5,564
3,979
11,158
0
59,744
W
Freya
KyleShort
Freya
17,194
4,982
385
7,927
18,109
7,300
3,773
3,693
14,326
75,431
0
W
Skadi
NaSolomon
Skadi
7,382
4,382
513
2,949
12,748
4,034
821
2,055
10,693
0
47,605
L
7,054
1,818
720
938
15,877
12,042
46
4,310
11,399
30,820
0
W
Mulan
12,669
2,386
1,071
3,235
12,827
8,506
1,968
3,453
9,278
0
61,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
57,091
377
Minions Killed
483
0
Camps Cleared
0
1,639,815
Distance Traveled
1,950,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,149
416
77
4
0
316,534
0
W
Merlin
10,422
474
70
3
0
393,268
0
L
Susano
9,217
419
87
4
0
395,448
3
L
Danzaburou
10,321
469
72
3
0
280,681
0
L
Kukulkan
11,468
521
99
5
0
346,647
3
W
Arachne
11,668
530
111
5
0
439,636
0
W
Freya
12,537
570
122
6
0
367,420
1
W
Skadi
10,682
486
92
4
0
356,993
0
L
Yemoja
8,754
398
42
2
0
300,505
0
W
Mulan
11,782
536
88
4
0
393,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role