Player Matchup

Ao Kuang
Ao Kuang
Arnos2DS
Ao Kuang
Level 88
God Stats
9W - 12L
1,312 SR
Queue Stats
252W - 223L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
NukaxDark
Gilgamesh
Level 128
God Stats
10W - 3L
1,690 SR
Queue Stats
273W - 267L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
benjxssg_7
Cu Chulainn
Level 78
God Stats
6W - 3L
1,948 SR
Queue Stats
146W - 136L
1,491 Elo+
Party 1
Medusa
Medusa
failenaa
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
mininolunaDpluto
Persephone
Level 142
God Stats
4W - 7L
1,160 SR
Queue Stats
217W - 217L
1,494 Elo+
Party 1
Team Averages
Level 116
1,522 SR
1,509 Elo+

VS

Team Averages
Level 75
1,617 SR
1,476 Elo+
Ao Kuang
Ao Kuang
Kabroke
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 252L
1,494 Elo+
Solo
Scylla
Scylla
PapaBlessNation
Scylla
Level 54
God Stats
3W - 8L
1,498 SR
Queue Stats
126W - 145L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
PersuerSlayer
Gilgamesh
Level 84
God Stats
8W - 2L
1,759 SR
Queue Stats
28W - 19L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
Starving4Days
Sylvanus
Level 79
God Stats
4W - 7L
1,813 SR
Queue Stats
151W - 172L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Xolotl117
Danzaburou
Level 88
God Stats
1W - 4L
1,515 SR
Queue Stats
29W - 26L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arnos2DS
Ao Kuang
17
6 / 0 / 6
9,879
581
7,331
11,253
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
NukaxDark
Gilgamesh
17
5 / 5 / 2
10,079
593
9,360
13,601
7,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
benjxssg_7
Cu Chulainn
13
5 / 5 / 1
8,230
484
11,103
13,117
8,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
failenaa
Medusa
15
1 / 2 / 3
9,099
535
6,082
8,759
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
mininolunaDpluto
Persephone
17
6 / 1 / 2
10,363
610
9,342
6,696
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kabroke
Ao Kuang
15
3 / 5 / 3
8,758
515
4,187
14,788
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 5 / 2
8,401
494
7,747
8,582
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PersuerSlayer
Gilgamesh
13
2 / 6 / 3
7,988
470
6,518
14,649
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Starving4Days
Sylvanus
12
1 / 3 / 4
7,405
436
5,119
12,838
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Xolotl117
Danzaburou
14
5 / 4 / 2
8,909
524
3,554
11,655
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
23
Kills
13
13
Deaths
23
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arnos2DS
Ao Kuang
6
0
6
9
L
Ao Kuang
Kabroke
Ao Kuang
3
5
3
0.9
W
Gilgamesh
NukaxDark
Gilgamesh
5
5
2
1.2
L
2
5
2
0.6
L
Gilgamesh
PersuerSlayer
Gilgamesh
2
6
3
0.58
L
Sylvanus
Starving4Days
Sylvanus
1
3
4
1
L
Danzaburou
Xolotl117
Danzaburou
5
4
2
1.5
W
Cu Chulainn
benjxssg_7
Cu Chulainn
5
5
1
1.1
W
Medusa
failenaa
Medusa
1
2
3
1.25
W
Persephone
mininolunaDpluto
Persephone
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
27,125
53,426
Taken
62,512
25,658
Mitigated
32,174
14,748
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arnos2DS
Ao Kuang
7,331
1,417
0
5,381
11,253
4,563
0
3,350
7,839
70,732
0
L
Ao Kuang
Kabroke
Ao Kuang
4,187
760
0
6,227
14,788
5,132
0
5,313
9,475
40,090
0
W
Gilgamesh
NukaxDark
Gilgamesh
9,360
2,171
0
1,712
13,601
7,580
336
2,048
11,533
0
64,743
L
7,747
663
0
446
8,582
3,342
0
5,220
3,362
45,707
0
L
Gilgamesh
PersuerSlayer
Gilgamesh
6,518
2,234
0
1,248
14,649
8,447
0
1,149
13,500
0
44,699
L
Sylvanus
Starving4Days
Sylvanus
5,119
1,045
1,969
4,512
12,838
10,921
448
4,035
8,803
24,209
0
L
Danzaburou
Xolotl117
Danzaburou
3,554
1,049
0
3,063
11,655
4,332
978
2,177
9,478
0
46,492
W
Cu Chulainn
benjxssg_7
Cu Chulainn
11,103
1,438
0
1,721
13,117
8,316
78
5,336
7,689
3,674
35,816
W
Medusa
failenaa
Medusa
6,082
2,587
0
3,572
8,759
2,917
546
2,431
6,328
0
62,806
W
Persephone
mininolunaDpluto
Persephone
9,342
122
0
2,362
6,696
2,282
205
3,401
2,984
71,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
41,461
580
Minions Killed
383
0
Camps Cleared
0
1,702,060
Distance Traveled
1,480,352
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,879
581
116
7
0
390,643
3
L
Ao Kuang
8,758
515
83
5
0
325,683
5
W
Gilgamesh
10,079
593
133
8
0
326,180
5
L
Scylla
8,401
494
81
5
0
298,638
2
L
Gilgamesh
7,988
470
83
5
0
295,375
5
L
Sylvanus
7,405
436
44
3
0
282,332
2
L
Danzaburou
8,909
524
92
5
0
278,324
7
W
Cu Chulainn
8,230
484
74
4
0
333,002
2
W
Medusa
9,099
535
127
7
0
330,693
7
W
Persephone
10,363
610
130
8
0
321,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role