Player Matchup

Ra
Ra
Fanta6209
Ra
Level 6
God Stats
1W - 2L
1,402 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
OfficialCrane95
Heimdallr
Level 18
God Stats
96W - 66L
1,535 SR
Queue Stats
144W - 136L
1,340 Elo+
Solo
Ah Puch
Ah Puch
PlasteredGoonie
Ah Puch
Level 11
God Stats
12W - 15L
1,496 SR
Queue Stats
144W - 153L
1,394 Elo+
Solo
Artemis
Artemis
Ryuko_and_Hinata
Artemis
Level 17
God Stats
16W - 16L
1,486 SR
Queue Stats
118W - 104L
1,382 Elo+
Solo
Artio
Artio
luveditivian
Artio
Level 26
God Stats
0W - 3L
1,288 SR
Queue Stats
81W - 75L
1,396 Elo+
Party 2
Team Averages
Level 16
1,441 SR
1,367 Elo+

VS

Team Averages
Level 22
1,388 SR
1,394 Elo+
Bellona
Bellona
LinuxPenguinKali
Bellona
Level 25
God Stats
1W - 2L
1,134 SR
Queue Stats
79W - 53L
1,539 Elo+
Party 1
Yemoja
Yemoja
MrCSCP
Yemoja
Level 20
God Stats
371W - 475L
1,217 SR
Queue Stats
408W - 533L
1,269 Elo+
Solo
Odin
Odin
bigballz47
Odin
Level 21
God Stats
68W - 48L
1,584 SR
Queue Stats
118W - 100L
1,445 Elo+
Party 1
Olorun
Olorun
jwags46
Olorun
Level 14
God Stats
22W - 14L
1,507 SR
Queue Stats
26W - 27L
1,316 Elo+
Party 1
Xbalanque
Xbalanque
trex11ken
Xbalanque
Level 29
God Stats
35W - 36L
1,496 SR
Queue Stats
150W - 171L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
9,887
989
7,579
11,787
5,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
OfficialCrane95
Heimdallr
18
10 / 11 / 9
12,914
1,291
23,968
20,978
10,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 5 / 9
11,753
1,175
18,234
19,825
8,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 4
9,347
935
7,915
11,217
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 12
9,545
955
6,551
15,208
16,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

135

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 13
12,546
1,255
22,144
17,289
14,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
MrCSCP
Yemoja
17
0 / 4 / 15
9,793
979
1,898
13,040
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
7 / 2 / 12
11,157
1,116
12,465
10,805
7,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
jwags46
Olorun
17
3 / 6 / 18
10,731
1,073
14,923
15,318
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
trex11ken
Xbalanque
18
10 / 6 / 14
12,500
1,250
21,886
17,114
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
22
Kills
30
30
Deaths
22
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
10
4
13
4.13
W
Yemoja
MrCSCP
Yemoja
0
4
15
1.88
L
Heimdallr
OfficialCrane95
Heimdallr
10
11
9
1.32
L
8
5
9
2.5
L
2
6
4
0.67
W
7
2
12
6.5
W
Olorun
jwags46
Olorun
3
6
18
2
L
0
2
12
3
W
Xbalanque
trex11ken
Xbalanque
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,247
Damage
73,316
79,015
Taken
73,566
44,879
Mitigated
44,140
8,141
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,579
1,095
163
135
11,787
5,336
0
1,930
9,857
14,576
0
W
22,144
12,765
0
4,728
17,289
14,219
0
6,064
11,225
0
37,209
W
Yemoja
MrCSCP
Yemoja
1,898
461
862
886
13,040
9,194
0
4,153
8,887
9,982
0
L
Heimdallr
OfficialCrane95
Heimdallr
23,968
12,785
0
2,019
20,978
10,265
0
4,089
16,671
0
48,233
L
18,234
1,774
0
994
19,825
8,337
0
5,944
13,881
44,093
0
L
7,915
5,000
0
655
11,217
4,750
0
2,202
9,015
0
21,310
W
12,465
3,329
0
0
10,805
7,354
0
4,598
5,949
0
24,881
W
Olorun
jwags46
Olorun
14,923
9,739
1,641
5,559
15,318
6,358
0
8,757
6,561
39,086
0
L
6,551
508
2,096
2,079
15,208
16,191
0
2,438
12,770
12,310
0
W
Xbalanque
trex11ken
Xbalanque
21,886
11,468
0
4,074
17,114
7,015
0
8,792
8,322
0
47,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
56,727
152
Minions Killed
184
4
Camps Cleared
6
851,356
Distance Traveled
930,924
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,887
989
14
1
1
198,324
0
W
Bellona
12,546
1,255
46
5
4
221,105
0
W
Yemoja
9,793
979
19
2
0
158,159
0
L
Heimdallr
12,914
1,291
49
5
1
166,759
0
L
Ah Puch
11,753
1,175
62
6
2
163,650
1
L
Artemis
9,347
935
21
2
0
113,715
0
W
Odin
11,157
1,116
24
2
1
224,476
2
W
Olorun
10,731
1,073
39
4
0
156,948
0
L
Artio
9,545
955
6
1
0
208,908
0
W
Xbalanque
12,500
1,250
56
6
1
170,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role