Player Matchup

Nemesis
Nemesis
DokkaaBAE
Nemesis
Level 26
God Stats
3W - 4L
1,310 SR
Queue Stats
54W - 46L
1,337 Elo+
Solo
Izanami
Izanami
Piyaindy
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,416 Elo+
Solo
Susano
Susano
axel reyes20
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Hel
Hel
hexbluebeam
Hel
Level 27
God Stats
6W - 2L
1,719 SR
Queue Stats
111W - 100L
1,476 Elo+
Party 1
Arachne
Arachne
jsuggs1128
Arachne
Level 23
God Stats
7W - 11L
1,378 SR
Queue Stats
207W - 206L
1,342 Elo+
Party 1
Team Averages
Level 22
1,481 SR
1,414 Elo+

VS

Team Averages
Level 20
1,393 SR
1,295 Elo+
Bakasura
Bakasura
Antihaust
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,180 Elo+
Solo
Jormungandr
Jormungandr
MeadowMelody
Jormungandr
Level 16
God Stats
4W - 12L
1,337 SR
Queue Stats
11W - 20L
1,324 Elo+
Solo
Persephone
Persephone
PinkPersephone
Persephone
Level 22
God Stats
6W - 13L
1,382 SR
Queue Stats
6W - 13L
1,329 Elo+
Solo
Neith
Neith
Pollo6499
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,314 Elo+
Solo
Zeus
Zeus
warax500
Zeus
Level 28
God Stats
12W - 19L
1,245 SR
Queue Stats
64W - 69L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DokkaaBAE
Nemesis
19
4 / 5 / 2
11,932
568
6,135
12,127
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Piyaindy
Izanami
20
10 / 2 / 1
12,435
592
15,491
13,544
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
4 / 11 / 8
10,292
490
7,184
16,785
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 2 / 7
12,544
597
18,351
14,035
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
jsuggs1128
Arachne
18
6 / 2 / 7
11,451
545
7,980
16,596
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Antihaust
Bakasura
13
3 / 7 / 4
8,940
426
9,281
15,566
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MeadowMelody
Jormungandr
14
2 / 5 / 7
9,072
432
5,619
13,674
12,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
PinkPersephone
Persephone
16
5 / 11 / 2
10,673
508
9,022
14,825
4,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Pollo6499
Neith
15
2 / 8 / 1
9,522
453
6,797
13,154
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
9 / 6 / 1
11,217
534
14,940
13,669
4,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
37
Kills
21
22
Deaths
37
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Antihaust
Bakasura
3
7
4
0.71
W
Nemesis
DokkaaBAE
Nemesis
4
5
2
1
L
Jormungandr
MeadowMelody
Jormungandr
2
5
7
1.1
L
Persephone
PinkPersephone
Persephone
5
11
2
0.55
W
Izanami
Piyaindy
Izanami
10
2
1
5.25
L
Neith
Pollo6499
Neith
2
8
1
0.31
W
Susano
4
11
8
0.73
W
13
2
7
8.25
W
Arachne
jsuggs1128
Arachne
6
2
7
4.75
L
Zeus
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,141
Damage
45,659
73,087
Taken
70,888
29,942
Mitigated
31,224
25,995
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Antihaust
Bakasura
9,281
5,931
0
2,194
15,566
5,810
0
3,303
12,095
0
33,229
W
Nemesis
DokkaaBAE
Nemesis
6,135
3,270
0
2,470
12,127
5,896
1,653
7,557
4,500
0
78,982
L
Jormungandr
MeadowMelody
Jormungandr
5,619
1,673
462
1,666
13,674
12,524
0
2,259
11,277
32,682
0
L
Persephone
PinkPersephone
Persephone
9,022
2,241
0
799
14,825
4,948
558
6,096
8,360
48,919
0
W
Izanami
Piyaindy
Izanami
15,491
9,900
0
3,233
13,544
6,782
490
2,374
10,892
0
92,593
L
Neith
Pollo6499
Neith
6,797
2,771
135
1,802
13,154
3,916
764
0
13,154
0
56,988
W
Susano
7,184
915
0
1,177
16,785
5,926
1,564
6,411
10,094
0
45,973
W
18,351
841
3,880
7,829
14,035
5,695
776
7,757
5,739
83,222
0
W
Arachne
jsuggs1128
Arachne
7,980
5,074
739
6,667
16,596
5,643
237
5,482
10,677
0
71,005
L
Zeus
14,940
2,792
534
3,980
13,669
4,026
833
5,838
7,645
53,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
49,424
675
Minions Killed
398
0
Camps Cleared
0
1,988,972
Distance Traveled
1,691,065
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,940
426
73
3
0
374,766
0
W
Nemesis
11,932
568
162
8
0
442,697
0
L
Jormungandr
9,072
432
31
1
0
360,372
5
L
Persephone
10,673
508
95
5
0
313,621
1
W
Izanami
12,435
592
159
8
0
324,384
0
L
Neith
9,522
453
108
5
0
370,850
0
W
Susano
10,292
490
81
4
0
388,942
0
W
Hel
12,544
597
146
7
0
418,012
2
W
Arachne
11,451
545
127
6
0
414,937
2
L
Zeus
11,217
534
91
4
0
271,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role