Player Matchup

King Arthur
King Arthur
Babbers
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,530 Elo+
Party 2
Vulcan
Vulcan
FulminareXII
Vulcan
Level 89
God Stats
0W - 1L
1,339 SR
Queue Stats
81W - 88L
1,485 Elo+
Party 1
Mercury
Mercury
LJ SWIZZLE345
Mercury
Level 67
God Stats
0W - 2L
1,242 SR
Queue Stats
16W - 18L
1,420 Elo+
Party 1
Achilles
Achilles
Monotarou
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
emuelite345
Kukulkan
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,476 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,489 Elo+

VS

Team Averages
Level 107
1,649 SR
1,440 Elo+
Izanami
Izanami
Dreamin Sinker
Izanami
Level 109
God Stats
2W - 0L
1,766 SR
Queue Stats
275W - 259L
1,429 Elo+
Party 4
Erlang Shen
Erlang Shen
GoopyMcPoopy
Erlang Shen
Level 149
God Stats
2W - 0L
1,551 SR
Queue Stats
312W - 325L
1,479 Elo+
Party 3
Eset
Eset
MuskyManMilk
Eset
Level 121
God Stats
3W - 0L
1,857 SR
Queue Stats
55W - 74L
1,356 Elo+
Party 3
Nox
Nox
RabbiNoDice
Nox
Level 88
God Stats
5W - 4L
1,571 SR
Queue Stats
235W - 223L
1,492 Elo+
Party 4
Anubis
Anubis
Thomboy1
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Babbers
King Arthur
17
0 / 7 / 14
9,963
623
7,897
20,146
17,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
20
9 / 4 / 11
12,091
756
28,703
11,407
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
19
6 / 6 / 13
11,886
743
8,637
15,543
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Monotarou
Achilles
20
8 / 6 / 13
11,822
739
11,062
22,866
16,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
emuelite345
Kukulkan
17
4 / 8 / 10
10,359
647
11,185
16,389
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
11,368
711
14,008
14,425
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
GoopyMcPoopy
Erlang Shen
19
5 / 6 / 12
12,177
761
8,662
15,826
10,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 14
12,033
752
17,421
13,286
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 4 / 11
13,257
829
21,509
14,933
7,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Thomboy1
Anubis
20
5 / 8 / 15
12,635
790
14,505
17,430
8,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
99
27
Kills
31
31
Deaths
27
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Babbers
King Arthur
0
7
14
1
W
3
5
16
2.2
L
Vulcan
9
4
11
3.63
W
Erlang Shen
GoopyMcPoopy
Erlang Shen
5
6
12
1.83
L
Mercury
6
6
13
2.08
L
Achilles
Monotarou
Achilles
8
6
13
2.42
W
5
4
14
3
W
13
4
11
4.63
W
Anubis
Thomboy1
Anubis
5
8
15
1.56
L
Kukulkan
emuelite345
Kukulkan
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,484
Damage
76,105
86,351
Taken
75,900
50,450
Mitigated
37,806
26,538
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Babbers
King Arthur
7,897
285
2,198
3,359
20,146
17,203
37
12,196
7,701
0
20,098
W
14,008
7,879
2,041
2,682
14,425
6,190
2,696
7,721
6,704
0
34,664
L
Vulcan
28,703
9,428
2,355
2,546
11,407
4,508
0
8,765
2,520
53,149
0
W
Erlang Shen
GoopyMcPoopy
Erlang Shen
8,662
3,117
1,617
3,016
15,826
10,967
275
9,068
6,758
0
17,377
L
Mercury
8,637
1,269
471
3,236
15,543
5,890
294
9,275
6,002
0
16,231
L
Achilles
Monotarou
Achilles
11,062
2,288
2,062
4,095
22,866
16,614
0
12,837
9,726
1,504
19,784
W
17,421
563
1,460
3,534
13,286
4,815
293
8,581
4,705
38,696
0
W
21,509
1,147
4,358
3,672
14,933
7,386
1,151
6,133
8,800
41,014
0
W
Anubis
Thomboy1
Anubis
14,505
1,252
629
2,305
17,430
8,448
896
8,720
8,710
42,576
0
L
Kukulkan
emuelite345
Kukulkan
11,185
890
2,059
4,157
16,389
6,235
0
9,270
6,967
23,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,121
Gold Earned
61,470
147
Minions Killed
200
0
Camps Cleared
0
1,398,270
Distance Traveled
1,385,381
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,963
623
19
1
0
260,665
4
W
Izanami
11,368
711
49
3
0
255,589
0
L
Vulcan
12,091
756
54
3
0
299,390
1
W
Erlang Shen
12,177
761
8
1
0
277,277
0
L
Mercury
11,886
743
20
1
0
318,916
1
L
Achilles
11,822
739
12
1
0
259,227
2
W
Eset
12,033
752
49
3
0
314,969
0
W
Nox
13,257
829
42
3
0
282,850
0
W
Anubis
12,635
790
52
3
0
254,696
0
L
Kukulkan
10,359
647
42
3
0
260,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role