Player Matchup

Baron Samedi
Baron Samedi
BL00DYL0RD
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,455 Elo+
Solo
Guan Yu
Guan Yu
CrunchyFish
Guan Yu
Level 18
God Stats
1W - 2L
1,276 SR
Queue Stats
78W - 80L
1,408 Elo+
Party 1
Loki
Loki
KingRQ
Loki
Level 13
God Stats
34W - 39L
1,389 SR
Queue Stats
37W - 44L
1,333 Elo+
Party 1
Set
Set
Rxuge Power
Set
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 2L
1,363 Elo+
Solo
Neith
Neith
kugbe
Neith
Level 12
God Stats
48W - 47L
1,410 SR
Queue Stats
61W - 62L
1,371 Elo+
Solo
Team Averages
Level 11
1,368 SR
1,386 Elo+

VS

Team Averages
Level 23
1,355 SR
1,444 Elo+
Artemis
Artemis
IlRed-Monarchll
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 99L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
Morty
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
ToxicAudaz
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Eset
Eset
luzzy_cx
Eset
Level 28
God Stats
5W - 14L
1,144 SR
Queue Stats
386W - 433L
1,350 Elo+
Solo
Sobek
Sobek
phantomlord205
Sobek
Level 26
God Stats
2W - 3L
1,131 SR
Queue Stats
9W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BL00DYL0RD
Baron Samedi
18
1 / 3 / 12
12,294
878
9,865
12,191
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
CrunchyFish
Guan Yu
19
7 / 6 / 10
13,905
993
15,219
24,686
30,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
KingRQ
Loki
19
5 / 2 / 10
13,188
942
12,158
13,122
5,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 14 / 9
11,699
836
2,076
26,750
11,444
Neith
kugbe
Neith
20
8 / 4 / 9
14,771
1,055
17,213
19,708
8,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
13,810
986
19,126
11,925
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Morty
Tsukuyomi
20
13 / 8 / 7
15,008
1,072
30,658
14,176
6,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ToxicAudaz
Gilgamesh
19
2 / 5 / 13
13,374
955
11,421
13,327
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
20
7 / 0 / 12
14,287
1,021
12,250
7,020
3,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 4 / 17
12,683
906
14,873
18,114
16,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
91
21
Kills
29
29
Deaths
21
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BL00DYL0RD
Baron Samedi
1
3
12
2.33
L
Guan Yu
CrunchyFish
Guan Yu
7
6
10
2
W
7
4
13
3.38
L
Loki
KingRQ
Loki
5
2
10
5
W
Tsukuyomi
Morty
Tsukuyomi
13
8
7
2.06
L
0
14
9
0.32
W
Gilgamesh
ToxicAudaz
Gilgamesh
2
5
13
1.7
L
Neith
kugbe
Neith
8
4
9
3.13
W
Eset
7
0
12
13
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,531
Damage
88,328
96,457
Taken
64,562
61,090
Mitigated
39,944
12,883
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BL00DYL0RD
Baron Samedi
9,865
701
1,058
620
12,191
5,813
0
4,582
7,609
21,457
0
L
Guan Yu
CrunchyFish
Guan Yu
15,219
3,300
3,290
3,218
24,686
30,500
0
6,847
17,839
0
31,024
W
19,126
9,148
0
1,701
11,925
5,244
0
1,749
10,176
0
43,704
L
Loki
KingRQ
Loki
12,158
2,690
0
1,762
13,122
5,205
0
2,282
10,840
0
25,228
W
Tsukuyomi
Morty
Tsukuyomi
30,658
12,292
0
468
14,176
6,287
0
861
13,315
0
47,328
L
2,076
1,023
0
35
26,750
11,444
0
8,278
18,472
0
11,048
W
Gilgamesh
ToxicAudaz
Gilgamesh
11,421
1,738
0
522
13,327
8,667
0
1,309
12,018
0
29,146
L
Neith
kugbe
Neith
17,213
8,502
0
2,900
19,708
8,128
0
5,134
14,574
0
54,598
W
Eset
12,250
805
1,537
2,714
7,020
3,495
0
1,435
5,585
41,232
0
W
14,873
1,702
0
2,802
18,114
16,251
0
4,511
13,603
37,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,857
Gold Earned
69,162
200
Minions Killed
250
4
Camps Cleared
11
1,134,699
Distance Traveled
1,263,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,294
878
32
2
0
220,051
0
L
Guan Yu
13,905
993
40
3
2
222,824
0
W
Artemis
13,810
986
63
5
2
229,740
0
L
Loki
13,188
942
26
2
1
294,909
1
W
Tsukuyomi
15,008
1,072
28
2
6
248,381
1
L
Set
11,699
836
19
1
0
202,633
2
W
Gilgamesh
13,374
955
34
2
2
279,818
0
L
Neith
14,771
1,055
83
6
1
194,282
0
W
Eset
14,287
1,021
75
5
1
273,847
4
W
Sobek
12,683
906
50
4
0
231,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role