Player Matchup

Ares
Ares
BornNbred4414
Ares
Level 11
God Stats
1W - 0L
1,646 SR
Queue Stats
16W - 22L
1,495 Elo+
Solo
Ne Zha
Ne Zha
IllcarryYou263
Ne Zha
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 63L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
Kayluuur
Heimdallr
Level 8
God Stats
3W - 2L
1,815 SR
Queue Stats
14W - 8L
1,788 Elo+
Solo
Hera
Hera
PPV JAYN1CE 10
Hera
Level 156
God Stats
9W - 11L
1,500 SR
Queue Stats
156W - 160L
1,554 Elo+
Party 1
Medusa
Medusa
YShun5540
Medusa
Level 19
God Stats
32W - 26L
1,657 SR
Queue Stats
146W - 167L
1,549 Elo+
Solo
Team Averages
Level 40
1,624 SR
1,579 Elo+

VS

Team Averages
Level 14
1,614 SR
1,527 Elo+
Geb
Geb
Astronosx
Geb
Level 5
God Stats
3W - 2L
1,725 SR
Queue Stats
10W - 6L
1,731 Elo+
Solo
Hun Batz
Hun Batz
ChickenStrip987
Hun Batz
Level 22
God Stats
5W - 3L
1,760 SR
Queue Stats
57W - 47L
1,524 Elo+
Solo
Anhur
Anhur
DCHIVS34
Anhur
Level 27
God Stats
12W - 5L
1,733 SR
Queue Stats
110W - 92L
1,505 Elo+
Solo
Amaterasu
Amaterasu
DarkWolfFN_On_YT
Amaterasu
Level 12
God Stats
38W - 47L
1,351 SR
Queue Stats
47W - 57L
1,462 Elo+
Solo
Tyr
Tyr
zBaIddur
Tyr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
10,313
448
6,183
18,607
12,164
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 1 / 11
14,536
632
19,245
16,061
9,872
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kayluuur
Heimdallr
20
10 / 0 / 5
13,302
578
16,076
16,575
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
15 / 4 / 8
13,972
607
23,553
11,489
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YShun5540
Medusa
19
2 / 5 / 4
12,677
551
10,967
11,735
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,262
359
5,694
20,982
14,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
20
8 / 4 / 1
13,646
593
11,135
19,481
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
DCHIVS34
Anhur
15
2 / 6 / 0
10,125
440
5,843
15,519
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
12
0 / 19 / 2
8,379
364
4,334
26,080
11,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 2
12,712
553
12,033
22,702
28,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
39
Kills
14
16
Deaths
40
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
2
6
7
0.92
L
Hun Batz
8
4
1
2.13
L
Anhur
DCHIVS34
Anhur
2
6
0
0.33
L
Amaterasu
0
19
2
0.05
W
10
1
11
15.5
W
Heimdallr
Kayluuur
Heimdallr
10
0
5
12.5
W
15
4
8
4.75
W
Medusa
YShun5540
Medusa
2
5
4
0.8
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,024
Damage
39,039
74,467
Taken
104,764
39,564
Mitigated
69,220
22,393
Healing
23,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,694
575
0
500
20,982
14,758
0
7,367
13,615
17,651
0
W
6,183
196
0
3,829
18,607
12,164
374
1,687
16,920
24,856
0
L
Hun Batz
11,135
3,762
0
6,944
19,481
9,136
850
3,693
15,708
0
112,858
L
Anhur
DCHIVS34
Anhur
5,843
3,845
0
2,681
15,519
4,739
0
4,374
11,145
0
72,847
L
Amaterasu
4,334
2,841
0
4,489
26,080
11,694
888
8,760
17,320
0
29,252
W
19,245
6,403
0
6,943
16,061
9,872
309
1,044
15,017
0
98,807
W
Heimdallr
Kayluuur
Heimdallr
16,076
9,682
0
10,673
16,575
7,993
8,448
1,857
14,718
0
120,695
W
23,553
8,282
0
948
11,489
4,768
474
490
10,999
88,163
0
W
Medusa
YShun5540
Medusa
10,967
6,132
0
0
11,735
4,767
3,966
616
11,119
0
73,575
L
12,033
2,006
0
9,054
22,702
28,893
0
5,542
17,160
0
91,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
53,124
650
Minions Killed
545
0
Camps Cleared
0
2,048,498
Distance Traveled
2,220,330
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,262
359
15
1
0
511,599
4
W
Ares
10,313
448
19
1
0
401,154
0
L
Hun Batz
13,646
593
210
9
0
432,145
9
L
Anhur
10,125
440
119
5
0
432,928
1
L
Amaterasu
8,379
364
40
2
0
381,893
4
W
Ne Zha
14,536
632
158
7
0
496,695
5
W
Heimdallr
13,302
578
176
8
0
401,529
1
W
Hera
13,972
607
137
6
0
364,232
1
W
Medusa
12,677
551
160
7
0
384,888
5
L
Tyr
12,712
553
161
7
0
461,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role