Player Matchup

Ganesha
Ganesha
MOONWHISPER09
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,412 Elo+
Solo
Thanatos
Thanatos
PhleshxJr
Thanatos
Level 26
God Stats
9W - 11L
1,739 SR
Queue Stats
23W - 25L
1,365 Elo+
Party 2
Artemis
Artemis
brunettevelvett
Artemis
Level 25
God Stats
59W - 72L
1,461 SR
Queue Stats
60W - 76L
1,352 Elo+
Solo
Merlin
Merlin
iNotoriousOGx
Merlin
Level 14
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
phlesh
Gilgamesh
Level 117
God Stats
1W - 1L
1,470 SR
Queue Stats
45W - 59L
1,405 Elo+
Party 2
Team Averages
Level 41
1,556 SR
1,366 Elo+

VS

Team Averages
Level 17
1,453 SR
1,266 Elo+
Xing Tian
Xing Tian
Complete-UNIT-6x
Xing Tian
Level 13
God Stats
2W - 4L
1,398 SR
Queue Stats
55W - 70L
1,345 Elo+
Party 1
Loki
Loki
Loreistar
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,355 Elo+
Solo
Yemoja
Yemoja
Quarantine541
Yemoja
Level 25
God Stats
2W - 4L
1,427 SR
Queue Stats
4W - 13L
1,222 Elo+
Solo
Artemis
Artemis
Somfcannon
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,047 Elo+
Party 1
Anubis
Anubis
gabodroop
Anubis
Level 17
God Stats
76W - 78L
1,440 SR
Queue Stats
186W - 184L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 3 / 17
11,942
995
6,415
16,010
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
PhleshxJr
Thanatos
19
7 / 2 / 15
12,798
1,067
10,359
9,545
4,247
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 17
11,199
933
8,212
9,517
4,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 1 / 15
14,088
1,174
22,611
7,715
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
phlesh
Gilgamesh
20
12 / 3 / 16
13,554
1,130
22,384
15,121
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
7 / 9 / 3
12,235
1,020
16,562
28,039
12,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
16
1 / 10 / 6
10,381
865
9,372
15,871
7,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 1
8,910
743
0
0
0
Artemis
Somfcannon
Artemis
17
3 / 9 / 3
11,120
927
12,157
17,770
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
gabodroop
Anubis
17
0 / 6 / 9
10,769
897
9,856
12,790
5,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
34
Kills
11
12
Deaths
34
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
7
9
3
0.94
L
Loki
1
10
6
0.4
W
Ganesha
0
3
17
2.83
W
Thanatos
PhleshxJr
Thanatos
7
2
15
7.25
L
0
0
1
0.5
L
Artemis
Somfcannon
Artemis
3
9
3
0.5
W
2
3
17
3.5
L
Anubis
gabodroop
Anubis
0
6
9
0.75
W
13
1
15
20.5
W
Gilgamesh
phlesh
Gilgamesh
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,981
Damage
47,947
57,908
Taken
74,470
34,175
Mitigated
31,447
14,429
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
16,562
1,118
0
2,619
28,039
12,899
0
8,693
19,115
31,440
0
L
Loki
9,372
2,539
0
0
15,871
7,415
0
5,854
9,816
193
17,570
W
Ganesha
6,415
907
0
1,455
16,010
14,399
0
5,941
8,482
17,267
0
W
Thanatos
PhleshxJr
Thanatos
10,359
3,699
0
6,273
9,545
4,247
0
5,676
3,869
0
25,189
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Somfcannon
Artemis
12,157
4,136
0
982
17,770
5,341
0
7,395
10,184
0
35,455
W
8,212
2,654
0
1,350
9,517
4,413
0
4,246
5,271
0
26,070
L
Anubis
gabodroop
Anubis
9,856
502
0
255
12,790
5,792
0
6,689
5,824
36,738
0
W
22,611
2,539
0
1,309
7,715
3,359
0
3,631
4,084
60,021
0
W
Gilgamesh
phlesh
Gilgamesh
22,384
8,933
0
4,042
15,121
7,757
0
6,600
8,013
528
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
53,415
226
Minions Killed
141
9
Camps Cleared
2
1,009,758
Distance Traveled
735,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,235
1,020
29
2
0
207,656
4
L
Loki
10,381
865
16
1
2
143,400
0
W
Ganesha
11,942
995
7
1
1
191,768
0
W
Thanatos
12,798
1,067
41
3
4
208,845
0
L
Yemoja
8,910
743
0
0
0
0
0
L
Artemis
11,120
927
27
2
0
195,144
0
W
Artemis
11,199
933
52
4
0
182,559
2
L
Anubis
10,769
897
69
6
0
188,942
1
W
Merlin
14,088
1,174
104
9
2
194,529
1
W
Gilgamesh
13,554
1,130
22
2
2
232,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role